the only thing that may make a screen shot look bad is if the person in game is in motion while they take a ss otherwise ss dont lie
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the only thing that may make a screen shot look bad is if the person in game is in motion while they take a ss otherwise ss dont lie
[QUOTE="Pices"]Yup, you can't judge by screenshots. I made that mistake and took my word for it.HaziqonfireYou completely can - people do it all the time on the forums. I don't see why its all of a sudden say because of the conduit, you have to 'see it in motion' to judge it. People have been judging games by their screen shots for a long, long time.
MP3 is a "prime" :D example of why you shouldn't judge the game visuals on screenshots alone. In motion, MP3 is visually stunning despite what these screenshots may indicate.
I expect the Conduit to top MP3 visually. The enemy and environment models are more detailed. Everything is brighter and crisper. If the Conduit runs at 60fps like MP3, then there is no question that the Conduit will look awesome.
[QUOTE="Pices"]Yup, you can't judge by screenshots. I made that mistake and took my word for it.HaziqonfireYou completely can - people do it all the time on the forums. I don't see why its all of a sudden say because of the conduit, you have to 'see it in motion' to judge it. People have been judging games by their screen shots for a long, long time.
MP3 is a "prime" :D example of why you shouldn't judge the game visuals on screenshots alone. In motion, MP3 is visually stunning despite what these screenshots may indicate.
I expect the Conduit to top MP3 visually. The enemy and environment models are more detailed. Everything is brighter and crisper. If the Conduit runs at 60fps like MP3, then there is no question that the Conduit will look awesome.
The Conduit is looking like its running with higher details, more going on on the screen, better character models, and lager environments, but the art direction and the framerate are much better with MP3. The Conduit is running at a solid 30 FPS while MP3 is running at a solid 60 FPS. Though MP3 is more closed in environments and doors that have slight loaing times, but the whole world is seemlessly streamed together, I do not know how the levels are connected in The Conduit. They are very different games that should not be compared in any way other than controls. They are different genres with different expectations.Why do you care? It's not like you're interested in the game...Wait, the Conduit only runs at 30FPS?
Jaysonguy
[QUOTE="Jaysonguy"]Why do you care? It's not like you're interested in the game...Wait, the Conduit only runs at 30FPS?
psychobrew
Oh I'm interested in it
So just so I can get this right...
It's hyped because of how it looks and that it's technically proficient yet it doesn't look good and it only runs at 30 frames
Also all the testing for it's online system have been in the same room on a dedicated private server which in no way shows how it'll work in the real world.
What the heck?
Oh I'm interested in it
Jaysonguy
LOL. While technically true, your interest in the game is for the sake of bashing it. I should have said, "It's not like your interested in buyingor even playing the game."
[QUOTE="Pices"]http://blogs.ign.com/NightlifeCommando/2009/04/21/118469/
Here is an interesting article about the conduit's graphicsGabuEx
Added to the first post.
And I've also added to the first post a video of single-player gameplay that I thought actually looked pretty good. The part at the Jefferson Memorial seemed particularly good, graphically speaking - I'm hoping that that bodes well for the rest of the game in terms of their ability and willingness to tweak and augment the graphics in this critical endgame, given that that's something that they've bragged endlessly about.
EDIT: And one more I thought was particularly interesting - a comparison of early development graphics versus current graphics, showcasing exactly how graphics can improve over time.
You should remove that article (or atleast heed a warning)considering that those black screens it's comparing the conduit to are bullshots. This has been proven several times, black doesn't look like that at all. I agree with some of the article but the black part is not true from what I've heard.
Art looks better in MP3 but The Conduit has superior tech; much more going on in terms of effects and textures.umcommon
No it doesn't and it runs at half the speed
See this is why this game gets so much hate
Metroid is a better game top to bottom but people say the Conduit is better.
[QUOTE="umcommon"]Art looks better in MP3 but The Conduit has superior tech; much more going on in terms of effects and textures.Jaysonguy
No it doesn't and it runs at half the speed
See this is why this game gets so much hate
Metroid is a better game top to bottom but people say the Conduit is better.
I agree mostly with this except that we must wait for the Conduit to come out first in order to say that MP 3 is indeed, superior.Since both MP3 and The Conduit share the same type of controls and action, they can be compared. Even the enemy models looks similar. Despite the "advanced tech" HVS is using for the character models, they are simply just plain ugly asetheically, and I don't mean just the fact that they are alien. The space pirates in MP3 looked very cool, especially when you take a closer gander at the models throught the logbook. All the alien enemies in The Conduit look *** ugly and are covered in some type of grease which may or may not give them enhanced combat abilities.
The general consensus agrees that MP3 looks beautiful and is still considered one of the best looking Wii games. I guess the bottom line is simply because The Conduit uses a lot of tech that is not present in most Wii games, it does not mean that it will look "better".
You should remove that article (or atleast heed a warning)considering that those black screens it's comparing the conduit to are bullshots. This has been proven several times, black doesn't look like that at all. I agree with some of the article but the black part is not true from what I've heard.
ActicEdge
I mostly put it up for the look at The Conduit itself, not for any comparison. I'm aware that the honesty of the Black screenshots is not exactly without doubt, but that's not really the driving force of the article. If people want to believe that the Conduit's graphics are at sub-PS2 levels, they will do so regardless of anything else. :P
[QUOTE="umcommon"]Art looks better in MP3 but The Conduit has superior tech; much more going on in terms of effects and textures.Jaysonguy
No it doesn't and it runs at half the speed
See this is why this game gets so much hate
Metroid is a better game top to bottom but people say the Conduit is better.
Metroid Prime 3 does run at a higher frame per second (and has more creative art) than the Conduit, I'm not denying that but The Conduit does have more going one in terms of bump mapping, gloss, depth of field, reflection, refraction and effects in general. Many great games don't run at 30fps, COD4 being one of them and it was highly praised for it's looks, I'm pretty sure Halo 3 does 30fps too. As long as the frame rate stays steady at 30 (which they assured us it will) The Conduit should look very good.
to be honest the problem with how conduit looks is the problem with the enviroment textures ememy models during online
i think they did a great job on the textures for the seeing eye and their hands and most of the guns
if you look at the screen shot you can tell the major difference
this is why i believe they should post pone the conduit and polish it up a lil more other then saying well conduit 2 will look better and have more feature
[QUOTE="psychobrew"][QUOTE="Jaysonguy"]
Wait, the Conduit only runs at 30FPS?
Why do you care? It's not like you're interested in the game...Oh I'm interested in it
So just so I can get this right...
It's hyped because of how it looks and that it's technically proficient yet it doesn't look good and it only runs at 30 frames
Also all the testing for it's online system have been in the same room on a dedicated private server which in no way shows how it'll work in the real world.
What the heck?
You must not know much about FPS genre if you think 30 FPS is bad. Many high profile 360 shooters are below 30 FPS.30 FPS is not bad at all as long as it stays consistant. Nintendo, and only a small amount of other companies always strive for 60 FPS. As long as you don't have any dips in the rate, you won't be able to notice a huge difference. That usually only occurs when there's huge explosions and many moving objects on screen, so we will see.
I don't think we have to make a comparision to NMH here, do we? :P
Could be that they don't have the option to postpone the first one as a smaller developer.to be honest the problem with how conduit looks is the problem with the enviroment textures ememy models during online
i think they did a great job on the textures for the seeing eye and their hands and most of the guns
if you look at the screen shot you can tell the major difference
this is why i believe they should post pone the conduit and polish it up a lil more other then saying well conduit 2 will look better and have more feature
carter15kd5
Conduit probably threats textures and shadows with a lite version during online mode, an understandable desicion and nothing that will affect the overalll visual quality.Probably along the lines of WAW for wii sacrifcing vehicles that are used in Single player.30 fps is used in major last gen shooters succesfully,without compromises.Personally i believe,in the heat of a multiplayer battle, you arent paying much attention to lesser details, as long as the whole experience is clear,coherent and recognizable.While a nitpicky person might decide to sacrifice his lives and focus on walls and objects up close just so he can find flaws to comment and screenshot, when that person decides to play, like everyone else, all those details again will dissapear, and not detract from the experience.intro94Current Gen HD Shooter games rarey maintain 30 FPS. This isn't a last gen thing. Solid framerates are rarely found in FPS on consoles these days. Metroid Prime 3 is not a FPS. It does not have the frantic fast paced actitivity constantly pushing the framerate. Its an adventure game with occasional enemies that have simple character models, but most of the time its exploration and gets to focus on the geometry and evironments. If you want a framerate of 60 FPS go to PC gaming with lots of money or play games like MoH: H2.
By Current Gen HD Shooters, I mean 360 and PS3 games. Thats the reason why it should not be compared visually. MP3 has different priorities hence the reason why it can push the 60 FPS. It has different priorities because its a different genre.sorry i meant next gen.Typo there.I agree that MPrime is no FPS but for the sake of the argument held here i had to point some major visual flaws of it, that allows it too look good, but beyond that no.
intro94
these are single player screens and as i stated before the seeing eye and armor hand texture look good but the envirment lacks
now to online they're is no reson why there sould less then 16 players online and the lack of veicles
Spyborgs, is Capcom putting too much resourcesinto the wrong game? Its a brawler. We wanted a new hardcore IP from them but itseems like the wrong genre to really get the message out and create hype. If they did a Spyborgs RPG or a Spyborgs Adventure game I think the hype would be much higher and they would clearly get the message across that this is their trophy hardcore game.
When do you think we can expect to start seeing reviews? I'm sick of this game already :|thegoldenpooIGN will give it a really high score - others won't be as generous.
[QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|HaziqonfireIGN will give it a really high score - others won't be as generous. Hehe, we will see about that. I can't wait for the reviews because this whole Conduit hatred will end
[QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|HaziqonfireIGN will give it a really high score - others won't be as generous.
Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there
As for the rest? No idea
IGN will give it a really high score - others won't be as generous.[QUOTE="Haziqonfire"][QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|Jaysonguy
Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there
As for the rest? No idea
...[QUOTE="Jaysonguy"][QUOTE="Haziqonfire"] IGN will give it a really high score - others won't be as generous. kardine
Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there
As for the rest? No idea
...Your type, it's so small I can not see it lol
[QUOTE="kardine"][QUOTE="Jaysonguy"]
Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there
As for the rest? No idea
...Your type, it's so small I can not see it lol
Thats so the mods don't see it. jk[QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|HaziqonfireIGN will give it a really high score - others won't be as generous. Mark Bozon said on the latest IGN Nintendo podcast that he'd probably rate The Conduit round about .5 higher than whetever he gives LKS.
[QUOTE="Haziqonfire"][QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|fraz1776IGN will give it a really high score - others won't be as generous. Mark Bozon said on the latest IGN Nintendo podcast that he'd probably rate The Conduit round about .5 higher than whetever he gives LKS. He also said that games that they overly cover like Madworld, Deadly Creatures, de Blob, No More Heroes are not guranteed a high score. Its so stupid for people to assume that those games will get a high score because IGN is covering it alot. Deadly Creatures and de Blob both scored in the low 8s, No More Heroes got a 7.8. They cover the games that get high traffic, but that game could end up being lame.
From an ONM preview of the online play:
"Anyway, the shooting was pleasingly satisfying. When you shoot an opponent it's not quite as convincing as it is in some other first-person shooters: there's no visual or audio indication that you actually managed to hit them. When you manage to kill someone you do get a handy little skull icon appearing on your screen, which in a strange way is actually quite pleasing"
So what dores this even mean? I mean I do not remember any FPS giving me audio or visual indication that I am shooting a target. Anyone know?
From an ONM preview of the online play:
"Anyway, the shooting was pleasingly satisfying. When you shoot an opponent it's not quite as convincing as it is in some other first-person shooters: there's no visual or audio indication that you actually managed to hit them. When you manage to kill someone you do get a handy little skull icon appearing on your screen, which in a strange way is actually quite pleasing"
So what dores this even mean? I mean I do not remember any FPS giving me audio or visual indication that I am shooting a target. Anyone know?
kardine
Now, I don't play many FPS, but remember in Goldeneye when you hit someone. Not only did you get a distinctive hit sound (it sounded kind of flat) but the other person made a pain noise. In other shooters there might be blood or something.
Edit: Also, thats no good. They need to change that before release if thats even possible.
From an ONM preview of the online play:
"Anyway, the shooting was pleasingly satisfying. When you shoot an opponent it's not quite as convincing as it is in some other first-person shooters: there's no visual or audio indication that you actually managed to hit them. When you manage to kill someone you do get a handy little skull icon appearing on your screen, which in a strange way is actually quite pleasing"
So what dores this even mean? I mean I do not remember any FPS giving me audio or visual indication that I am shooting a target. Anyone know?
kardine
In GeoW you would see blood when you shot someone, Halo you would see their shield being damaged. Just a few of the examples I can think of. Hopefully in their polishing they give you some sort of notification your hitting them, a controller vibration or a sound from the Wiimote, anything would be nice.
[QUOTE="Haziqonfire"][QUOTE="thegoldenpoo"]When do you think we can expect to start seeing reviews? I'm sick of this game already :|fraz1776IGN will give it a really high score - others won't be as generous. Mark Bozon said on the latest IGN Nintendo podcast that he'd probably rate The Conduit round about .5 higher than whetever he gives LKS.
Please tell me that's a joke lol
Mark Bozon said on the latest IGN Nintendo podcast that he'd probably rate The Conduit round about .5 higher than whetever he gives LKS.[QUOTE="fraz1776"][QUOTE="Haziqonfire"] IGN will give it a really high score - others won't be as generous. Jaysonguy
Please tell me that's a joke lol
"Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there" Please tell me THAT is a joke.[QUOTE="Jaysonguy"][QUOTE="fraz1776"] Mark Bozon said on the latest IGN Nintendo podcast that he'd probably rate The Conduit round about .5 higher than whetever he gives LKS.kardine
Please tell me that's a joke lol
"Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there" Please tell me THAT is a joke.No, that part I think is completely true
[QUOTE="kardine"][QUOTE="Jaysonguy"]
Please tell me that's a joke lol
"Well that's because IGN and High Voltage have some sort of business agreement together so one hand will wash the other there" Please tell me THAT is a joke.No, that part I think is completely true
Well being that you have on multiple occasions bashed them without properly being informed we can take it with a grain of salt. If you honestly believe IGN is being paid off somehow by HVS prove it, otherwise you are just spreading false rumors.[QUOTE="kardine"]
From an ONM preview of the online play:
"Anyway, the shooting was pleasingly satisfying. When you shoot an opponent it's not quite as convincing as it is in some other first-person shooters: there's no visual or audio indication that you actually managed to hit them. When you manage to kill someone you do get a handy little skull icon appearing on your screen, which in a strange way is actually quite pleasing"
So what dores this even mean? I mean I do not remember any FPS giving me audio or visual indication that I am shooting a target. Anyone know?
Arc2012
Now, I don't play many FPS, but remember in Goldeneye when you hit someone. Not only did you get a distinctive hit sound (it sounded kind of flat) but the other person made a pain noise. In other shooters there might be blood or something.
Edit: Also, thats no good. They need to change that before release if thats even possible.
Wow. I think your right. In fact, I distinctly remember Perfect Dark having a good hit detection system in where you shoot someone affects how they react to the bullet. You can even shoot their gun out of their hand. AND, it had blood splatter on the wall behind them. AND enemies reacted to the gunshots accordingly. Also, that was a N64 game.:oThe more I hear, the less I want to hear.:(
So the players lack a reaction when they get shot at. Its likewhen ever you fire a weapon the controller rumbles. When the controller fails to rumble due to low batteries you notice the abscence of input.
Hopefully they put some sort of input to remind you your blasting the hell out of an opponent.
[QUOTE="Arc2012"]
[QUOTE="kardine"]
From an ONM preview of the online play:
"Anyway, the shooting was pleasingly satisfying. When you shoot an opponent it's not quite as convincing as it is in some other first-person shooters: there's no visual or audio indication that you actually managed to hit them. When you manage to kill someone you do get a handy little skull icon appearing on your screen, which in a strange way is actually quite pleasing"
So what dores this even mean? I mean I do not remember any FPS giving me audio or visual indication that I am shooting a target. Anyone know?
FFCYAN
Now, I don't play many FPS, but remember in Goldeneye when you hit someone. Not only did you get a distinctive hit sound (it sounded kind of flat) but the other person made a pain noise. In other shooters there might be blood or something.
Edit: Also, thats no good. They need to change that before release if thats even possible.
Wow. I think your right. In fact, I distinctly remember Perfect Dark having a good hit detection system in where you shoot someone affects how they react to the bullet. You can even shoot their gun out of their hand. AND, it had blood splatter on the wall behind them. AND enemies reacted to the gunshots accordingly. Also, that was a N64 game.:oThe more I hear, the less I want to hear.:(
Hopefully they are not talking about solo gameplay, but that's still annoying if there is no way to tell that you hit someone in multiplayerEnemies don't react in any way to bullets? So you shoot away and they just fall over? Also if The Conduit scores higher than Little King's Story, the reviews better justify the scores or Bozo will be getting a letter. We'll know right away if High Voltage's relationship affected the review, and I'm thinking it will.AlexSaysNo, ONM is talking about the multiplayer.
Here is the link:
http://www.officialnintendomagazine.co.uk/article.php?id=8230
The enemies in single player react to damage.
Its very obvious why Bozon would score LKS higher. LKS does not use the advanatges of the Wii. Its going to get knocked for not using the IR. Unless you can provide proof that they are cushioning the review then you are spreading false rumors. It is quite surprising what people will make up when they hate a website for reasons that never hold up when you actually ask for proof.
Edit:
I willprobably end upliking LKS more but I could easily see many reasons why someone would score it higher or lower than The Conduit. I do not know why Bozon is even comparing two totally different games. Games are scored with respect to the expectations of their genre and the focus of the individual games. If The Conduit scores higher than LKS it doesn't mean its a better game. If we were comparing the scores of The Conduit and another FPS we would have another situation.
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