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yomonkey

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Edited By yomonkey

@kai_311 @ArcherRO if they just release it digitally then the risk of porting it over will be substantially reduced... put it on steam and I'm pretty sure it would sell well.... and like you said SE could use the sales

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yomonkey

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@toyo75 agreed.... i see this announcement more as the "btw you can choose to play as a female character in Mass Effect" sort of thing.... I didn't really read in to the piece as being self congratulatory for how progressive they're being... more so just announcing a new feature that will likely appeal to a number of potential players.

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yomonkey

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next gen deus ex! oh wait nevermind

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@david1230 @yomonkey word

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it is also very hard to quantify how many people who pirate games would actually have paid for the game if piracy were not an option. For example I have downloaded many free to play games that I would not have paid for if they had cost money. I'm sure a lot of people pirate games as a sort of risk free way to play a game they are not sure they would really like. It is the same thing with demos. Because demos are free I will play a demo for just about anything. I usually don't end up buying the game after the demo however. All the DRM in the world might be able to stop some pirates, but whether or not those pirates will then actually buy the game is not certain.

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yomonkey

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@LukeWesty video compression and the fact that this comparison vid caps the resolution at 720p really minimalizes the difference. I play pc and console games and the difference is sorta like trying to play your game while looking at your tv through a dirty window (console) as opposed to not. That said I'm still impressed at how good the game looks on console.

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yomonkey

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@bizuit @OortCloud33 thats terrorism logic there... also whats not to like about mojang?

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yomonkey

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I understand these games are all about nuance and subtlety but at a glance they all look the same. Aside from the lotr one and the upcoming DC moba, they all seem to be set in homogeneous warcraft 3 derived fantasy settings. I know that's where the genre got its start, but some diversity visually and terms of setting might really help these games to differentiate themselves from one another.

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I've played violent games since I was a young kid. I started with games like MKII and Doom and have been playing violent games ever since. Up until about 5 years ago the sight of images of real life violence horrified me, now I am much less sensitive to them. It wasn't the games i was playing that brought about this change. The only thing that changed is I started watching the news everyday. Daily news and a number of TV specials and documentaries on global terrorism, conflicts in Africa, and the wars in the middle-east that depicted graphic images of real life violence and death slowly eroded my sensitivity to such images. Video game violence may desensitize children to video game violence, but real violence (or depictions thereof) is what I think desensitizes people to real violence.