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Shadowchronicle

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#1 Shadowchronicle
Member since 2008 • 26969 Posts

Used games, by far the worst and most deceiving creation of them all.

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Shadowchronicle

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Shadowchronicle

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#3 Shadowchronicle
Member since 2008 • 26969 Posts

@pug987 said:

@shadowchronicle: Cheated is kind of a strong word there. Heavy book spoilers bellow:

They had a kind of open, on again and off again relationship and they both slept with other people regularly. I can think of two occasions where they hurt one another. Geralt sleeping with Triss since she was Yennefer's best friend (it only happened once off screen in the books and Geralt never wanted to repeat it cause it would hurt Yennefer, Triss actually takes advantage of his memory loss in the games to lead him on that they were a couple). The second time was when Yennefer was two-timing, sleeping with a sorcerer in the mornings and with Geralt in the evenings. When they found out they asked her to chose but she chose to leave them both, prompting both of them to attempt suicide (unsuccessful).

For those that prefer Triss to Yen you should bear in mind that Triss sided against Geralt and Ciri in accord with the lodge of Sorceresses and Philippa. Yennefer on the other hand sacrificed everything for Ciri and Geralt and died (or almost died, depending on how you wish to interpret the ending) trying to save Geralt's live, spending all her power to cast a healing spell that she knew she couldn't pull off.

Yeah maybe my memory serves short and it wasn't really cheating but an on and off relationship. I do know that Triss was definitely not a reliable as a partner, its just so obvious in the books. You can't deny that Triss taking advantage of Geralt's memory loss is just so wrong.

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Shadowchronicle

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#4 Shadowchronicle
Member since 2008 • 26969 Posts

Yeah I mean they were the pairing, except both of them cheated on each other at one point or another. Just read the books guys.

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Shadowchronicle

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#5  Edited By Shadowchronicle
Member since 2008 • 26969 Posts

@ConanTheStoner said:
@shadowchronicle said:

You can call the hospital level art and storytelling but I saw it as 2 hours of the game being wasted. The opening would be better received if they threw you into the action instead of having you play a crippled war veteran for 2 hours.

lol.

I get that the prologue sucks, I'm with you on that 100%, but that's some wild exaggeration.

On a regular first time play, not knowing exactly what to do, it clocks in around 50 minutes, not even a hour. And I'm pretty sure there are peeps out there that have beaten it in something like 15-20 minutes.

What could you have been possibly doing for 2 hours?

I don't think you can finish that in 15-20 minutes unless you're just skipping the cutscenes. I did exaggerate but no doubt you're going to be spending an hour playing the prologue if you don't skip the cutscenes with the horseback riding from fireman, I think I would've tried as I got tired of crawling through a hospital. The game suffers from you doing repetitive red dead redemption style missions with mgs loadouts while rescuing some translator or executive who doesn't play a role later in the game. The best missions are the ones where you find something main plot relevant like the skulls.

You have to do rescue/destroy missions in order to reach plot relevant ones, so yes the game can definitely be repetitive. I found some of those missions fun, its just you realize many of those required missions to transition on to the next plot point don't have impact on the plot.

Also you can go non-lethal against Skulls, I've done it on a level where you fulton the truck and equipping quiet with her non lethal weapons can also help you with that. But as implied its much more difficult than using a rocket launcher and lethal weapons to kill them.

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Shadowchronicle

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#6 Shadowchronicle
Member since 2008 • 26969 Posts

PC gaming is objectively better than console gaming at its best. THE ONE THING THAT SETS THEM APART IS EXCLUSIVES but consoles will be no more anyways. Soon we'll be talking about PCs that are catered towards specific demographics anyways.

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Shadowchronicle

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#7 Shadowchronicle
Member since 2008 • 26969 Posts

@jg4xchamp said:
@shadowchronicle said:

Yo, don't be hatin' on MGS4... I think for its time it was a fantastic game and is still a fantastic game.

"for its time"

1. It's hardly that old

2. And that's a cheap cop out, truly exceptional games stand the test of time.

That games misfires in story telling, level design, and pacing were an issue in 2008, it just got the biggest MGS free pass. Frankly MGSV got a similar free pass for its short comings as well because of how the review event was handled, albeit at least the fanbase bitches about it. Albeit in my opinion for the wrong reasons lol.

1. Its 8 years old, it was released at the beginning of last generation. Which probably in all actuality did it a favor since the PS3 didn't really have a vast collection of games at that point.
2. I can't really argue with that because I like games people would say did not stand the test of time.

I'm not saying it is the best MGS but I honestly enjoyed the game regardless of it being MGS or not. I mean its pretty obvious MGS3 had far superior storytelling but that's besides the point.

The storytelling is mediocre in mgs4 and then it becomes truly awful at the end where Kojima starts spewing out plot points that were never foreshadowed to begin with at the end of the goddamn game. For me MGSV didn't get a free pass for being MGS but for being an open world game.. If you truly want to get away with developing a game these days you just need to implement an open world game with a crafting system or something close to a crafting system with some bartering. Albeit it was polished it still jumped the open world triple a gaming bandwagon.

I found MGSV fun but really try-hard and I think the immersion at the beginning where you spend an hour crawling through a hospital ruined the game for me. The game reminded me of a polished early access game that's missing a detailed base system and a whole freaking act. You can call the hospital level art and storytelling but I saw it as 2 hours of the game being wasted. The opening would be better received if they threw you into the action instead of having you play a crippled war veteran for 2 hours.

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Shadowchronicle

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#8  Edited By Shadowchronicle
Member since 2008 • 26969 Posts

You guys know you wouldn't be paying ridiculous prices for retail copies if it wasn't for the fact that used games exist, you'd be paying the price pc gamers would be because there isn't a thing called used games in the pc market.

And the way games are sold now you couldn't play them drm-less anyways because your console connects to a server to download patches and they'll just put a patch up to make the game unplayable because they felt like removing the game. Not that its a smart business decision but really, they could totally do things like that.

not once have I seen DRM free games be anymore useful than a drm game and I don't think they ever will until these games just start dying out.

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#9  Edited By Shadowchronicle
Member since 2008 • 26969 Posts

Yo, don't be hatin' on MGS4... I think for its time it was a fantastic game and is still a fantastic game.

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Shadowchronicle

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#10 Shadowchronicle
Member since 2008 • 26969 Posts

I watched the crafting and survival elements, I found it very boring for $29.99. I get it isn't complete yet but what it has to offer shows no direction or growth and according to what I've seen each play through is supposed to be 'short' and 'different' every time.

The game is really lacking what survival games should have and I think it feels more like a story point and click game.