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NUSNA_Moebius

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#1 NUSNA_Moebius
Member since 2014 • 118 Posts

@MonsieurX:

First Halo was the first console game released with bumpmapping. It beat Rogue Squadron by a day (literally).

Halo 2 was a showcase for large, open FPS environments on console, with good ragdoll, box, and vehicle physics + AI + scripting all running in unison. Oh and it could be played at 720p.

I'll admit, Halo 3 and ODST were not as good looking as they could've been, but they still looked good and ran smoothly which is important.

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#2  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

@PredatorRules said:
@nusna_moebius said:

@PredatorRules said:

@klunt_bumskrint said:

@PredatorRules: From what I've read it does sound good. Linus does a good explanation.

Yes, the only benefit for us gamers is the lower PSU consumption, which is not much I mean it already takes only 1.5Watt per dimm and there're low profile ones that take only 1.35Watts

That and higher bandwidth, duh. It will effect IGP performance especially when higher speed DDR4 modules come about. Top end APUs like Kaveri are strangled by the 128 bit DDR3 interface and need either this or stacked DRAM if they are expected to get more capable without adding more actual cache into the CUs themselves.

You're right with the APUs, yes the faster the RAMs the better the performance, now ask yourself which serious gamer got APU?

Not a huge amount of people on desktop, but in the laptop space, potentially plenty of people. Such progress would make larger graphics on APUs more sensible, though there is always the cost-benefit argument versus going low end CPU + dGPU.

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NUSNA_Moebius

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#3 NUSNA_Moebius
Member since 2014 • 118 Posts

@PredatorRules said:

@klunt_bumskrint said:

@PredatorRules: From what I've read it does sound good. Linus does a good explanation.

Yes, the only benefit for us gamers is the lower PSU consumption, which is not much I mean it already takes only 1.5Watt per dimm and there're low profile ones that take only 1.35Watts

That and higher bandwidth, duh. It will effect IGP performance especially when higher speed DDR4 modules come about. Top end APUs like Kaveri are strangled by the 128 bit DDR3 interface and need either this or stacked DRAM if they are expected to get more capable without adding more actual cache into the CUs themselves.

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NUSNA_Moebius

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#4 NUSNA_Moebius
Member since 2014 • 118 Posts

@k3ck said:

I own it. Avoid at all costs. It's a shell of a game, an incomplete and buggy mess. Wait at least 6 months to a year for some more patches before you even consider buying it.

@nusna_moebius said:

@k3ck said:

I own it. Avoid at all costs. It's a shell of a game, an incomplete and buggy mess. Wait at least 6 months to a year for some more patches before you even consider buying it.

It's at least playable, but yes it is buggy as hell. When it working right though, it is an interesting and engaging game. It's only too bad that so far it is brutally difficult, enemies just show up out of nowhere.

It's not just that it's buggy, it's that there is almost nothing to do within the game.

Well the point is to survive and rescue your kid from the natives.

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#5  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

Turn down some settings and run w/e at 1440p. You can live without AA and 16x AF I'm sure.

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#6  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

@k3ck said:

I own it. Avoid at all costs. It's a shell of a game, an incomplete and buggy mess. Wait at least 6 months to a year for some more patches before you even consider buying it.

It's at least playable, but yes it is buggy as hell. When it working right though, it is an interesting and engaging game. It's only too bad that so far it is brutally difficult, enemies just show up out of nowhere.

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#7  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

I'd play it though the no reloading thing, I don't get. I figured arena style FPSs had it back then.......

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#8 NUSNA_Moebius
Member since 2014 • 118 Posts

Hehe "RPGs"

I would consider Mass Effect 2 a shooter before I'd call it an RPG, but I guess any game could be considered an RPG considering you're playing a ROLE in any GAME.

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#9  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

As bland as FC2 is, I actually like it quite a bit, probably more due to a sentimental feeling than anything. I did like the serious nature of it's story and overtones including the issues with PMCs, African resource wars, The Heart of Darkness, blood diamonds, etc. I think the gunplay and actual combat was fun but not as satisfying as other games but it was the guard posts that really pissed me off since they would just regenerate after killing off mercs or other enemies. FC3 was a little too crazy for it's own good, but certainly a better overall title than FC2.

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#10 NUSNA_Moebius
Member since 2014 • 118 Posts

Disappointing in that it's taking this long to come out on PC.