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i_like_pizza

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#1 i_like_pizza
Member since 2002 • 4683 Posts

[QUOTE="i_like_pizza"]Late to the game. 0903-4408-3732 - John. Add me and PM me. I'm needing some online Brawl action.EolGul2

Added. I'm 4081-5302-5422

I'll gladly kick anyone's ass. Just let me know if you add me.

edit: the answer to your second question is yes. It's a pain in the ass, but that is what this thread is here for.

I switched my number, so I edited my former post. I'll add you soon. Thanks.

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i_like_pizza

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#2 i_like_pizza
Member since 2002 • 4683 Posts
Also, quick question. When I add people, do they also have to add me, or are they notified that I have registered them as a friend and just simply accept my request. Because if they have to add me as well, then this whole thing would just be one gigantic pain. I'm just looking for a bunch of people to brawl with because the random matches never work.
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#3 i_like_pizza
Member since 2002 • 4683 Posts
Late to the game. 1332-9575-7985 - John. Add me and PM me. I'm needing some online Brawl action.
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#4 i_like_pizza
Member since 2002 • 4683 Posts
[QUOTE="i_like_pizza"]

[QUOTE="mjarantilla"]No, because we've reached a plateau with graphics. Graphics like Crysis' will ALWAYS look good to the audience, just like how Toy Story still looks good today. Once you reach a certain level of graphical flawlessness like we did with this generation and even moreso with Crysis, then there's no way you can object to graphics except artistically.mjarantilla

I couldn't disagree more. Looking at a still frame of crysis, it's fairly impressive. But, in motion, the game lacks realism. It's not like anyone is ever going to look at crysis and ask, "how could you ever play that? It looks so bad!" But people are going to look at it and say that gaming has made leaps and bounds since the days of crysis. Where we're at right now isn't really that great. Games are still very clunky.

In motion the game looks great. I don't know WTF you're talking about. The only way graphics will significantly improve will be if full 3D VR interfaces become a reality.

Graphics have reached a plateau. No two ways about it.

The motion doesn't look real and natural. Not even close. It looks great, based on the tech we have already seen, but it doesn't look real by any stretch of the imagination.

The Toy Story effect that you mention isn't very applicable. For one thing, all animation today is still based on that technology. Another thing is that the animations in that movie were so amazingly fluid. You can tell that Toy Story isn't on the same level as Ratatouille technically. They really aren't even close, and Toy Story actually looks very dated (but still watchable). However, where Toy Story succeeded greatly was creating a real, vibrant, lively world.

The easy thing about CGI is that the creators don't have to worry about randomizing animations because they create the exact thing they want to see. However, game devs will have to account for an infinite amount of possibilities. What I mean by saying there will be great improvements is that technology isn't even close to plateauing either graphically or in the more aesthetic, less-noticed aspects of the game design. It's wrong to think that Crysis looks close to being realistic. The leaps that we have taken within this generation alone should be evidence enough that gaming still has a long ways to go with just the graphical prowess of games. The biggest improvements, however, can be made in the motions of the world the devs create. I have NEVER seen a game that looks even close to being real. The NPCs are clunky and predictable in every single case. Their monologue is as lame and predictable. The world behaves in a predictable manner, even. Some games that even incorporate weather changes don't do it in an effective manner to create a live world. I don't know how else to say it. Gaming worlds just don't even feel close to being "alive." There are great improvements that can be made.

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#5 i_like_pizza
Member since 2002 • 4683 Posts

In reality:

Wii Fit

GTA IV

Spore

SSBB

Red Alert 2

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#6 i_like_pizza
Member since 2002 • 4683 Posts

No, because we've reached a plateau with graphics. Graphics like Crysis' will ALWAYS look good to the audience, just like how Toy Story still looks good today. Once you reach a certain level of graphical flawlessness like we did with this generation and even moreso with Crysis, then there's no way you can object to graphics except artistically.mjarantilla

I couldn't disagree more. Looking at a still frame of crysis, it's fairly impressive. But, in motion, the game lacks realism. It's not like anyone is ever going to look at crysis and ask, "how could you ever play that? It looks so bad!" But people are going to look at it and say that gaming has made leaps and bounds since the days of crysis. Where we're at right now isn't really that great. Games are still very clunky.

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#7 i_like_pizza
Member since 2002 • 4683 Posts

Honestly, I am not wowed right now. The biggest leaps to be made are going to be made in making the world living. Randomizing events completely, rather than having set reactios built into the code. Improve animation technologies and make movements lifelike. Improving character modelling, because even HL2 characters don't look close to human. There is tons of room for improvement that I won't list.

Graphics will never real RL quality. It's an unacheivable goal. They can, however, become more lifelike, if devs stop focusing on polygons and jaggies and start focusing on the life of the world they create.

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#8 i_like_pizza
Member since 2002 • 4683 Posts

I think there is a lack of really good games or games that interest me on the wii. I do plan to buy a wii though but not for a few more years when its dirt cheap. Then maybe when Nintendo releases their next console depending upon how innovative it really is will determine when I buy that console.odin2019

I can't wait to see Sony and MS release their new, motion-based gameplay on their next-gen consoles, and then have Nintendo go in a completely different direction and blow them out of the water again. If it happens twice, then we'll know it's not just a fluke, and people really do want change. I certainly hope that happens, because I don't want this market to get stagnant again.

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#9 i_like_pizza
Member since 2002 • 4683 Posts

At the pace things are moving, the PS3 isn't going to catch the 360 until late '09. Stranger things have definitely happened (like the Wii passing the 360 in 12 months, and passing it in each region in under 30 months), but I don't think the PS3 is going to catch the 360 this year. It will happen though. The 360 is probably going to cap at about 35-40 million, and the PS3 still has the potential to pass 50.

Going back through my old posts and looking at the ridicule I got for believing the Wii would be in the place it is in now and that the 360's hardware sales would wither after the release of Halo 3, I just have to laugh. I've been saying these numbers since before the release of the PS3 and Wii...

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#10 i_like_pizza
Member since 2002 • 4683 Posts
I went to a Wal-Mart the other day to pick up GTAIV, and as I was looking through the Wii games, I saw at least 15 games that I wanted to purchase then and there. The only problem with the Wii is that I simply don't have the time to play it. I'm a one-game kinda guy, and right now, GTA is my game.