[QUOTE="flazzle"][QUOTE="dreman999"]
Natal works 100%.
Link.
dreman999
Good article and nice read. However, "The first thing I noticed was a slight lag I hadn't intended. It's not horrible, but my avatar moved a hair more slowly than I did." is hardly 100%. I also noticed this lag on the simple painting demonstration.
Actually, your most critical motions very often involve fast movements. This is a bit of downer
So you did not read the Burnout part? The fact that they're using it with a full game shows that it works and it a hair lag, that's really nothing.yes. I definitly read the burnout part. Motion on a driving game is hardly as demanding as other games, such as a FPS or even a rail shooter.
Watch the demos more closely, specifically the ones MS is using to promote it in their highly produced ads. If you watch the kid play the ball game and flail around faster at the end, there is noticable and considerable lag. Even in the less demanding painting game, there is a noticible lag from when she throws the paint and her avatar follows. This is even noticable in the charade part.
It's quite a bit more than a 'hair' lag, and if you don't think a hair lag is something to be concerned about, good luck playing against someone using the option of a real controller.
Then take that hair lag a bit further : think about playing online where there might be lag. You are going to get lag on lag.
My guess is this is because the cam can only accept so many frames per second, and when you move fast, it has to catch up.
Watch those videos closer. Once you see it, you can't help notice it.
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