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TrialMonkey

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@ninboxstation: most "dungeons" isn't much of a claim when they all look like the same 2-3 dungeons in slightly different configurations. This game continues to follow the Bethesda norm of boring dungeons, shitty animations, so-so dialogue, and overall repetitive boring loot grind. I was hoping Bethesda would bring something new to the table... This is like Fallout 3.5. Looks like the same engine, just with a different world and slightly tweaked gameplay elements. I really hope they do something really different and new with the Elder Scrolls series, because they have been entirely too similar since Morrowind.

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TrialMonkey

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@Andycreep1: You have no idea what PS2 graphics really were then.

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TrialMonkey

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I wish Destiny had tanks, jeeps, etc in multiplayer and larger maps. In general, vehicles seem like an afterthought (besides the bikes). Hopefully Destiny 2 will have more vehicle variety and better multiplayer when it comes out next year.

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TrialMonkey

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Meh. Make another Jedi Knight game and I'll get excited. I re-downloaded these games last weekend, still tons of fun. Great missions, awesome force powers, cool lightsaber battles, what more could you ask for.

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TrialMonkey

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Is it me or do these guys not understand the gametype at all?

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TrialMonkey

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Unfortunately, I think this will suffer from the whole chicken/egg thing that practically all potential leaps in gaming suffer from. Most developers will shy away from doing anything for the Rift because there isn't a wide enough user base, and users won't want to buy it because nobody is developing experiences for it. Here's hoping though. Any innovation in the gaming industry is welcome to me.

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TrialMonkey

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The sad thing about the Oculus is that it is PC only. While there are plenty of PC owners out there currently, there are probably 2x-3x more console gamers. Take the smallest platform, then make it smaller by requiring a high-end machine, then make it even smaller because of all the people who either can't physically use one, are haters, "wait until more content comes out for it", or just can't afford it after buying their PC. It's going to be a small number, at least at first.

I see the Sony headset getting more traction, just because of the wider base of people who's only restriction is a PS4 and a little more money to burn.

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TrialMonkey

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I wonder if they will get the driving physics to feel right. What you have in regular BF works for what it is, but getting the feeling for street driving is something different. It took GTA a long time to finally get the right amount of stickiness, drift control, and fun.

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TrialMonkey

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Long time defender of Destiny, recent quitter. Oh, so I have to re-level everything and hope RNG blesses me with good legendaries or grind through countless strikes or unbalanced PvP matches? I have to grind through 30 or so hours of content that I don't enjoy (strikes/story/bounties) just to get to the level where I can do the raid, but then don't really like that? I got my fun out of it. Post-DLC it lost it's luster.

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TrialMonkey

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I'm more interested in the general tech behind what cheats do in FPS games to be able to see through walls and aimbots and such. Also, covering how/why lag switches work and specific things to look for. I suspect a number of people in Destiny of using lag switches as they only seem to lag jump/teleport when they are in the heat of battle. Heck, I remember back in the days of Halo 2 where you would lag out for so long and all of the sudden the enemy team had a CTF capture.