@PeterDuck @gilldominic You can't review Bf4 as if Bf3 never existed. We all have sunk many hours into Bf3, feeling out and mastering all of the game's fine tuned mechanics. When the core gameplay is basically the same, it will never be as much fun as the first 50 hours that you played Bf3. Even with more destructibility. That's why it scored a lower score, for its time, than Bf3 did, even though Bf4 is clearly a huge improvement.
@cshourihan @RCT4ShouldExist By today's standards, Bf2 is not well detailed. It was for its time. Rephrase: Bf3 was the first game, of this generation, to successfully create detailed, responsive....
@PeterDuck Bf3 was the first game to successfully create detailed, responsive combat in a massive open world with 64 players. It was groundbreaking. This is Bf3 with some new features. Still good, but the core gameplay is the same.
@LatinproX @RCT4ShouldExist Because massive companies insist on making sequels even if the creative force behind the artwork doesn't have anything to create.
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