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MuddyMaestro

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#1 MuddyMaestro
Member since 2009 • 10351 Posts

I agree that Sony is currently dominant, and it'd be a very tall order for Microsoft or Nintendo to catch up at the current stage in the generation. However, I personally don't feel the need to buy any current generation consoles at this point, since none of the consoles appeal enough to me. Heck, I think the previous generation's consoles are practically winning this generation's console wars. There just isn't enough innovation on any current console to overcome the vast library of quality games on previous consoles, there aren't enough titles that are exclusive to the current generation, and I can play any current third party cross-platform titles I take interest in on PC. That's not to say that current generation's consoles aren't better, but I still have yet to feel the need to rearrange my backlog since I have no issue waiting for a further price drop.

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#2 MuddyMaestro
Member since 2009 • 10351 Posts

About damn time you got this game! If you plan to play it online whenever you get a PS3, I'll be sure to add you. I've been playing online for three years and the game still hasn't gotten old for me.

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#3  Edited By MuddyMaestro
Member since 2009 • 10351 Posts

This appears to be a pretty sound feature. I already have a subscription to Rdio (just due to preference, as it seemed to create better playlists when I sampled both services) so Spotify wouldn't be of much use to me, but for those who don't already have a subscription to a music streaming service, even the free version is worthwhile for the custom stations it creates. I also already have a setup with my headset so my music can play through my headset in-game while streaming through my phone, but Spotify on consoles would make it more accessible to play custom soundtracks in-game without needing an elaborate setup, or having to go to the trouble of porting your music library to the console either.

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#4 MuddyMaestro
Member since 2009 • 10351 Posts

Looking at other YouTube videos of Real Racing 3 footage with AirPlay, they don't seem to have the same issue with resolution, so I think it's safe to assume it isn't an issue persistent across all devices.

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#5 MuddyMaestro
Member since 2009 • 10351 Posts

OTAH was a novelty that wore off quickly, in my opinion. There's multitudes of websites and forums outside of GameSpot that are better accustomed to the types of discussions that were occurring on the board, so I wouldn't see it as a considerable loss if it didn't return.

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#6  Edited By MuddyMaestro
Member since 2009 • 10351 Posts

The sheer amount of buttons and button combinations makes the game daunting for newcomers, but once you know how everything works, I don't see an issue with the layouts. I get where you're coming from, though. I use racing control scheme from personal preference, though the classic control scheme is best to learn from the start since it has the most manageable layout. Certain control schemes work better for specific vehicles as well.

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#7  Edited By MuddyMaestro
Member since 2009 • 10351 Posts

OTAH was a novelty that wore off quickly, in my opinion. There's multitude of websites and forums outside of GameSpot that are better accustomed to the type of discussions that were occurring on the board, so I wouldn't see it as a considerable loss if it didn't return. I'm pretty much indifferent, since it's not a place I'd be regularly visiting.

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#8 MuddyMaestro
Member since 2009 • 10351 Posts

I could tell something was awry just from the thread's title. Even though scientific merit has been applied to non-social development of pedophlilic attraction, determining whether it is an identifiable sexual orientation or not should be considered a forbidden experiment, simply due to the ethics of the social application that would be required to approve/disprove it. With that said, whether it is a legitimate orientation doesn't mean that it will become an acceptable practice in society.

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#9  Edited By MuddyMaestro
Member since 2009 • 10351 Posts

As a mod who primarily works out of the Livefyre (comment section) section of the site, I can explicitly state that we do not permit or tolerate comments that are posted solely for the purpose of trolling. Even though the rules were relaxed last year, recent revisions to the GameSpot's Code of Conduct have made the site's policies more strict, with less leeway for those whole violate them. The real point of contention, however, is what constitutes "trolling". By definition, we don't categorize "trolling" as an offense, but the term is basically always linked to either personal attacks, spamming, harassment, or use of derogatory terms, all of which warrant a strike depending on the severity of the violation.

Unfortunately, it wouldn't be humanly possible for moderators and staff to be able to read and assess every single comment that passes through the Livefyre filter. The system does automatically filter out potentially inappropriate comments, but it certainly doesn't catch everything. It is also difficult for us to analyze the context of comments from the back end of the site, as it would (once again) be unrealistic to read every string of comments that can easily grow to dozens of responses in length. With that said, if you do happen to see an inappropriate comment, do as you would on the forums, and flag it. This will make the comment to show in our queue, and allow us to take the necessary actions towards it.

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#10  Edited By MuddyMaestro
Member since 2009 • 10351 Posts

There will always be a disparity between people either glorifying or hammering driving games for their physics. I've come to believe that there's no "right way" to do physics, and that it's a matter of personal preference. I personally prefer physics that control very loosely, as I enjoy driving vehicles that have a tendency to fishtail and drift in an arcade fashion while still maintaining consistently high speeds. Many others prefer vehicles that have heavier controls which simulate driving more realistically, but strip away some of the sensation of speed. From my perspective, Rockstar has oriented it's physics around the middle of the spectrum, to please both sides of the crowd, and while driving in GTA games is enjoyable, it doesn't fully coincide with my taste. Regardless, I can respect it for what it is, and it works for much of the large casual market that plays GTA games.