@tryit said:
@phbz said:
@tryit: I would advise you to do some research before posting as it was game engine footage. But does that means that it represents the final product? No.
sorry but I do not need to do that.
Its misleading to call the OPs video a 'game engine' video.
period end of story.
from the video there isnt even a way to understand what the players camera view is going to be.
You're really struggling with the concept of "in engine". No matter how many times various people have tried to explain it too you, you just don't appear to understand the concept at all.
One more try.
An "in engine" trailer is created using the same engine as the game is running on and often uses assets from the game it's representing but at their highest potential quality. They are, more often than not, scripted and pre-rendered and are there to give potential customers a flavour for the game in question. The big part out of all of that is that they use the same engine as the game.
An "in game" trailer is fully representative of a game, showing game play and actual assets from a game. It should be exactly what the game will look and play like when released (but we all know that games are often cutback from even what is shown in game play trailers)
A CGI Video is made in completely different software and shows no more than the setting and direction a game is taking, if even that. World of Warcraft trailers for example will never have "in engine" or "in game" stamped on them.
I suspect that you'll do the usual System Wars thing and stick to the single narrative you've chosen regardless if what anyone says though.
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