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BenevolentEnemy

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#1 BenevolentEnemy
Member since 2007 • 200 Posts

A pokemon action game would be difficult to implement, purely because there are so many characters. It would turn out like the Dragon Ball Budokai etc. games, i.e. crap. Also, we have a new super smash just out, so why do we need an inferior clone? Back to the drawing board.

Pokemon mystery dungeon was an attempt at making a pokemon action rpg similar what you suggest, and, in my mind, it failed to reach full potential. I agree that it would be a good idea, it's just it would never turn out right.

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#2 BenevolentEnemy
Member since 2007 • 200 Posts
Just reading some of these stories made me see how dedicated the Nintendo Wii Fan-base must be. It seems that I am not the only Wiibie in the world. I mean, some of you get so excited when thinking about the Wii that your English becomes completely second language! If that's not dedication, I don't know what is.
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#3 BenevolentEnemy
Member since 2007 • 200 Posts

One Piece: Unlimited Adventure

  • Graphics look great for a third party Wii game.
  • Voice acting being done by FUNimation, since they have acquired the rights to One Piece.
  • Multiplayer.

http://youtube.com/watch?v=0PmIJAZLEdE E3 Tralier

Q1 2008!

EDIT: Whoops, that's not the E3 trailer, that's the introduction. My bad.

Supreme_Toquito

Seems like One Piece: Unlimited Cinematic from that vid... I'll take a look closer to, though. Hope the English voice acting is as good and that the gameplay is worthwhile. It's looking really good graphically.

Soul Caliber Legends, Okami, Opoona, FF: Crystal Chronicles, maybe some others too.

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#4 BenevolentEnemy
Member since 2007 • 200 Posts
I'm unconvinced about the code system. I would prefer something more like the Diablo 2 Battlenet, where you can get to know people. So you know people that you've played against before and if they're worth playing against etc.
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#5 BenevolentEnemy
Member since 2007 • 200 Posts
Doesn't appeal in the slightest. Nintendo shouldn't waste its time on stupid games like this. Like Wii Play, the novelty will wear off in 20 mins for sure. I'm not wasting my money on this.
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#6 BenevolentEnemy
Member since 2007 • 200 Posts
Are we sure about this? Only, I was thinking of getting a PSP and was wondering if I would be able to import FF: Dissidia when it comes out from Japan. I hate dubbing that much, yes.
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#7 BenevolentEnemy
Member since 2007 • 200 Posts
[QUOTE="BenevolentEnemy"]

I would like to see a GTA-esque Kirby game, for hilarity value. Can you imagine getting missions in a seedy alley from King Dedede, the mob boss or having to take out a whole group of Haitian Waddle Dees... It would be fun and innovative.

3D world Kirby? No probs. Just change his jumping system to be more like that of Kirby from the SSB series. He can jump a finite number of times (don't hate me, Kirby purists) and maybe float a bit. He could even have special jumps like Mario.

And they could always release another game by the name of (something like) "Paper Kirby" which would basically be a side scroller ala the more traditional Kirby games, particularly in the style of Kirby's Dreamland 3. Also, Gooey should be shot. He's so fugly and gimp. I've always thought that the 2nd player should have a little more control (over his/her creation, continued existance, etc.)and be a more important character. Maybe like an ally with the same abilities as Kirby.

I think that 3D Kirby would be a refreshing change. It would make the game more difficult, at least, the Kirby games have always been far too easy which doesn't do justice to such a fantastic concept and original character.

sonic_rusher

Sorry but thats not what I mean when i say GTA-like Kirby, I just mean the world is open ended. Also making Kirby have limited flying ablities kills the novelty of exploring vast environments, which many people want. BTW Gooey is da man. But seriously giving a character with the same powers is kinda of repetitive. If they were going to make a sandbox Kirby game that can also smoothly pull off Coop at the right times then they would need someone like Gooey to contribute new gameplay. It was always cool that he had the uppderhand in water while Kirby had the uppder hand in the air. They could really expand uppon that.

They need more than just a 2d sidescroller where you can easily beat the game in one day.

1. GTA Kirby was obviously a joke, "for hilarity value."

2. Flying infinitely would destroy all the platforming elements in the game, as other people have said. You want to make it harder than a in-1-day clockable game? Don't destroy platforming!

3. Gooey can stay, if you like. I just found it annoying when playing as player 2, player 1 could eat you. That has always been a problem with co-op in Kirby games; the sidekick is subservient, that was why I suggested a new character with Kirby-esque powers.

4. There is only so much that you can do with co-op where the different players have different powers, it gets frustrating if you are playing with a noob. If all players are created equal, it comes down to skill. BTW, what was Gooey's underwater advantage?

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BenevolentEnemy

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#8 BenevolentEnemy
Member since 2007 • 200 Posts
[QUOTE="BenevolentEnemy"]

I would like to see a GTA-esque Kirby game, for hilarity value. Can you imagine getting missions in a seedy alley from King Dedede, the mob boss or having to take out a whole group of Haitian Waddle Dees... It would be fun and innovative.

3D world Kirby? No probs. Just change his jumping system to be more like that of Kirby from the SSB series. He can jump a finite number of times (don't hate me, Kirby purists) and maybe float a bit. He could even have special jumps like Mario.

And they could always release another game by the name of (something like) "Paper Kirby" which would basically be a side scroller ala the more traditional Kirby games, particularly in the style of Kirby's Dreamland 3. Also, Gooey should be shot. He's so fugly and gimp. I've always thought that the 2nd player should have a little more control (over his/her creation, continued existance, etc.)and be a more important character. Maybe like an ally with the same abilities as Kirby.

I think that 3D Kirby would be a refreshing change. It would make the game more difficult, at least, the Kirby games have always been far too easy which doesn't do justice to such a fantastic concept and original character.

sonic_rusher

Sorry but thats not what I mean when i say GTA-like Kirby, I just mean the world is open ended. Also making Kirby have limited flying ablities kills the novelty of exploring vast environments, which many people want. BTW Gooey is da man. But seriously giving a character with the same powers is kinda of repetitive. If they were going to make a sandbox Kirby game that can also smoothly pull off Coop at the right times then they would need someone like Gooey to contribute new gameplay. It was always cool that he had the uppderhand in water while Kirby had the uppder hand in the air. They could really expand uppon that.

They need more than just a 2d sidescroller where you can easily beat the game in one day.

1. GTA Kirby was obviously a joke, "for hilarity value."

2. Flying infinitely would destroy all the platforming elements in the game, as other people have said. You want to make it harder than a in-1-day clockable game? Don't destroy platforming!

3. Gooey can stay, if you like. I just found it annoying when playing as player 2, player 1 could eat you. That has always been a problem with co-op in Kirby games; the sidekick is subservient, that was why I suggested a new character with Kirby-esque powers.

4. There is only so much that you can do with co-op where the different players have different powers, it gets frustrating if you are playing with a noob. If all players are created equal, it comes down to skill. BTW, what was Gooey's underwater advantage?

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BenevolentEnemy

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#9 BenevolentEnemy
Member since 2007 • 200 Posts
[QUOTE="BenevolentEnemy"]

I would like to see a GTA-esque Kirby game, for hilarity value. Can you imagine getting missions in a seedy alley from King Dedede, the mob boss or having to take out a whole group of Haitian Waddle Dees... It would be fun and innovative.

3D world Kirby? No probs. Just change his jumping system to be more like that of Kirby from the SSB series. He can jump a finite number of times (don't hate me, Kirby purists) and maybe float a bit. He could even have special jumps like Mario.

And they could always release another game by the name of (something like) "Paper Kirby" which would basically be a side scroller ala the more traditional Kirby games, particularly in the style of Kirby's Dreamland 3. Also, Gooey should be shot. He's so fugly and gimp. I've always thought that the 2nd player should have a little more control (over his/her creation, continued existance, etc.)and be a more important character. Maybe like an ally with the same abilities as Kirby.

I think that 3D Kirby would be a refreshing change. It would make the game more difficult, at least, the Kirby games have always been far too easy which doesn't do justice to such a fantastic concept and original character.

sonic_rusher

Sorry but thats not what I mean when i say GTA-like Kirby, I just mean the world is open ended. Also making Kirby have limited flying ablities kills the novelty of exploring vast environments, which many people want. BTW Gooey is da man. But seriously giving a character with the same powers is kinda of repetitive. If they were going to make a sandbox Kirby game that can also smoothly pull off Coop at the right times then they would need someone like Gooey to contribute new gameplay. It was always cool that he had the uppderhand in water while Kirby had the uppder hand in the air. They could really expand uppon that.

They need more than just a 2d sidescroller where you can easily beat the game in one day.

1. GTA Kirby was obviously a joke, "for hilarity value."

2. Flying infinitely would destroy all the platforming elements in the game, as other people have said. You want to make it harder than a in-1-day clockable game? Don't destroy platforming!

3. Gooey can stay, if you like. I just found it annoying when playing as player 2, player 1 could eat you. That has always been a problem with co-op in Kirby games; the sidekick is subservient, that was why I suggested a new character with Kirby-esque powers.

4. There is only so much that you can do with co-op where the different players have different powers, it gets frustrating if you are playing with a noob. If all players are created equal, it comes down to skill. BTW, what was Gooey's underwater advantage?

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BenevolentEnemy

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#10 BenevolentEnemy
Member since 2007 • 200 Posts
[QUOTE="BenevolentEnemy"]

I would like to see a GTA-esque Kirby game, for hilarity value. Can you imagine getting missions in a seedy alley from King Dedede, the mob boss or having to take out a whole group of Haitian Waddle Dees... It would be fun and innovative.

3D world Kirby? No probs. Just change his jumping system to be more like that of Kirby from the SSB series. He can jump a finite number of times (don't hate me, Kirby purists) and maybe float a bit. He could even have special jumps like Mario.

And they could always release another game by the name of (something like) "Paper Kirby" which would basically be a side scroller ala the more traditional Kirby games, particularly in the style of Kirby's Dreamland 3. Also, Gooey should be shot. He's so fugly and gimp. I've always thought that the 2nd player should have a little more control (over his/her creation, continued existance, etc.)and be a more important character. Maybe like an ally with the same abilities as Kirby.

I think that 3D Kirby would be a refreshing change. It would make the game more difficult, at least, the Kirby games have always been far too easy which doesn't do justice to such a fantastic concept and original character.

sonic_rusher

Sorry but thats not what I mean when i say GTA-like Kirby, I just mean the world is open ended. Also making Kirby have limited flying ablities kills the novelty of exploring vast environments, which many people want. BTW Gooey is da man. But seriously giving a character with the same powers is kinda of repetitive. If they were going to make a sandbox Kirby game that can also smoothly pull off Coop at the right times then they would need someone like Gooey to contribute new gameplay. It was always cool that he had the uppderhand in water while Kirby had the uppder hand in the air. They could really expand uppon that.

They need more than just a 2d sidescroller where you can easily beat the game in one day.

1. GTA Kirby was obviously a joke, "for hilarity value."

2. Flying infinitely would destroy all the platforming elements in the game, as other people have said. You want to make it harder than a in-1-day clockable game? Don't destroy platforming!

3. Gooey can stay, if you like. I just found it annoying when playing as player 2, player 1 could eat you. That has always been a problem with co-op in Kirby games; the sidekick is subservient, that was why I suggested a new character with Kirby-esque powers.

4. There is only so much that you can do with co-op where the different players have different powers, it gets frustrating if you are playing with a noob. If all players are created equal, it comes down to skill. BTW, what was Gooey's underwater advantage?