Coin-OpEd: Who cares about pro gaming?
Major League Gaming's Sundance DiGiovanni clues me in on why it's worth tuning into e-sports or competitive gaming, or whatever you want to call it.
Major League Gaming's Sundance DiGiovanni clues me in on why it's worth tuning into e-sports or competitive gaming, or whatever you want to call it.
Gamescom 2011: Six Blizzard leads convene to discuss a new Diablo III difficulty level, Cataclysm's 4.3 patch notes, and more.
We talk to the current man for all things StarCraft related, Dustin Browder, on Kerrigan's space-laced revenge tale.
Deep in the heart of Blizzard headquarters we go hands-on with Starcraft II: Heart of the Swarm.
Teaser for Blizzard's second installment in RTS trilogy arrives on video-sharing sites, depicting ghost assault on Kerrigan.
BlizzCon 2011 costs $175 this year. Think that's pricey? Don't worry, you won't get a ticket. This should not distress you.
California company hiring software engineer for all-new game that isn't its next-generation MMOG, Titan.
$175 passes to October 21-22 fan convention hit the market in just over a month; $500 benefit dinner tickets up for grabs on May 28.
GDC 2011: Veteran developers from Blizzard, Stardock, EA2D, and Robot Entertainment discuss what's wrong--and right--about today's strategy games; Starcraft II: Heart of the Swarm is coming in "six months to ...
GDC 2011: Blizzard lead designer Dustin Browder discusses design decisions for the popular RTS that were made on behalf of professional gaming.
Game director says there's only a slim chance that Heart of the Swarm will arrive this year.
Annual convention of all things Blizzard will once again be held at the Anaheim Convention Center this fall.
Janco's Mike Hickey lays out estimates for Activision Blizzard earnings, predicts Diablo III, next Starcraft II, Modern Warfare 3 due in 2011.
Purported release slate shows next Starcraft and Diablo III coming in Q4 2011, mystery game "Titan" due in 2013.
Megapublisher beats expectations, reports $745 million for July-September quarter; full-year earnings projection revised up to $4.28 billion.
BlizzCon 2010: Sci-fi RTS designers and balancers delve into the process behind honing gameplay; Battle.net Marketplace not before Heart of the Swarm.
BlizzCon 2010: Blizzard shows off mods built by members of the Starcraft development team, including ones inspired by Left 4 Dead and Defense of the Ancients.
BlizzCon 2010: Sci-fi RTS game director Dustin Browder joined by game balance designers David Kim and Matt Cooper to talk strategy.
BlizzCon 2010: Blizzard Entertainment opens its convention doors with the introduction of the final class of the upcoming role-playing game, which will feature PvP arenas.
Project director Greg Canessa reflects on the Real ID forum flare-up, why hardcore gamers are suspicious of social integration, and what's next for Blizzard's new cross-game platform.
GDC Online: Battle.net project director Greg Canessa hints that next installment in three-part series is 18 months away.
GDC Online 2010: Project director Greg Canessa and technical director Matthew Versluys explain exactly why launching a new online service to handle the millions of World of Warcraft and Starcraft ...
Blizzard's Dustin Browder gives us behind-the-scenes details on the making of the first game in the Starcraft II trilogy and where the series is going.
Blizzard releases first-month sales total for Wings of Liberty; real-time strategy sequel on track to meet analyst expectations.
Legal action against private-server operator nets MMORPG developer-publisher a hefty payday in court.
Signal Hill's Greenwald calls 5-6M sales estimates conservative, while Lazard Capital's Sebastian predicts 6.5M sales for Blizzard's latest through 2010.
First part of Blizzard's long awaited, trifurcated real-time strategy sequel finally arrives alongside BlazBlue: Continuum Shift, Clash of the Titans.
World of Warcraft maker limiting forum posting, cross-game chat, other Battle.net features to those who sign up using their real names; user outcry thread tops 30,000 posts.
Starcraft II launch will let users of Blizzard's online matchmaking service import friends from the ubiquitous social networking site; further integration planned.
Blizzard reveals street date for long-awaited Wings of Liberty, the first installment in three-part sequel to the popular sci-fi RTS.
Starcraft creator ends "fruitless" negotiations with Korean e-Sports Players Association after broadcast rights of RTS franchise "aren't being respected."
Gamers who pony up for Blizzard's real-time strategy sequel at GameStop can now get guaranteed entrance to testing period.
GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits.
Blizzard proclaims "thousands of gamers around the world" have begun receiving invites to test sci-fi RTS game's multiplayer mode, new Battle.net.
World's top publisher turns small profit on $703 million in sales; $4.05 billion 2009 outlook maintained despite concerns about holiday consumer spending.
Despite selling more than 20,000 $125 tickets and massive merchandise sales, the World of Warcraft publisher loses money during each of its annual confabs.
Activision Blizzard CEO Bobby Kotick reveals the World of Warcraft developer's upcoming massively multiplayer project will cast a wider net; "prize play" coming to Battle.net.
Q&A: The Prince of Darkness speaks with GameSpot about his recent involvement in the gaming industry and playing Space Invaders.
BlizzCon 2009: With the Wings of Liberty beta test expected this year, Blizzard discusses the background story behind its popular sci-fi RTS; Battlestar Galactica star to lend voice to game.
BlizzCon 2009: Blizzard VP of game design reveals persistent profiles, premium Starcraft II maps, more for Blizzard's online service.
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