What year did you realize PC gaming was superior to consoles?

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ProtossX

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Poll What year did you realize PC gaming was superior to consoles? (123 votes)

1980's (Chuck Yeager, Oregon Trail, Lemonade Stand, Word Muncher, Carmen Sandiego) 11%
1990's (Diablo, Starcraft, Warcraft, Sim City, Doom, Quake, Half-life, CS, TF, Everquest) 45%
2000's (Warcraft 3, Diablo 2, Dota, WoW, Half-life 2, CS-GO, TF2) 27%
2010's (Hearthstone, LoL, Dota 2,Diablo 3, Starcraft 2, best version of all console games) 15%

What year was that made you go, "PC is the best place to be"?

Was it early or is now with all the games going on it or when was it for you around?

Did you go back to consoles and was it a nightmare transition? I remember having to go back to my console like ps1 and ps2 and I was just like a huge hassle and I hated it...it just doesn't felt right. With this generation of consoles I feel like its even worse like now they feel like mini PC's that are just inferior in every way, before I was getting different experiences when I turned on my SNES or n64 I got diff experience from PC it was a dream to get away from my PC.

With the XB1 and the PS4 I am not dreaming when I'm playing on those just constantly thinking why use these things anymore, this the first generation this is happened where I just don't want to use them over PC, they didn't push graphics hard enough like the 360 did, the PS3 also pushed hardware, my gaming PC at those times couldn't compete with either of those 2 consoles, and its just not the case with these budget consoles they have made at a hefty 400 dollar price tag.

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deactivated-57ad0e5285d73

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#151 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

The best console games far exceed the best pc games. Console games created the hardcore gamer and the competitive scene which is only growing in popularity. Granted it doesn't include crap consoles.

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#152 kweeni
Member since 2007 • 11413 Posts

I've been playing on pc since the early 00's but never considered it superior or anything to consoles until some time after the ps3 came out I think. I really wanted a ps3 but it was too expensive so I just kept checking out the games online and saw people having system wars everywhere. PC folks kept saying that pc's are stronger etc and as time went on I slowly began to realise that high end pc's pack a lot more power and stuff than I thought (I was still young). Then Crysis happened and my jaw dropped. Been wanting a high en pc since then but never had the money for one so I just stuck with our laptops for pc gaming which did the job.

I should have more than enough money saved up later this year to finally build my first high end rig. Can't wait to be able to play the newest games on the highest settings for the first time ever, lol.

I still like my consoles though.

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Articuno76

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#153 Articuno76
Member since 2004 • 19799 Posts

@asylumni said:

@elessarGObonzo said:

@asylumni: most Steam and MMOs I've tried offer the same option to play while it is installing. you hit a certain point in the download and Play is available. is not some new feature that PS4 implemented.

I never said it was a new feature that Sony invented. Though I'm surprised it works for MMO's (since the install files usually lag behind the required updates for online games), I've been aware of the feature in Steam games for quite some time. I've also been aware that installing from a disk is much quicker than downloading from the internet. It's still a nice feature and still lessens the impact of a required installation so it's not as annoying as it was when the whole game needed to be installed before playing.

Funny related factoid, IIRC the install-whilst-play feature was even used way back in the PC version of Halo 2. Not sure if that was the first case of it, but it was the first one that got my attention.

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#154 ronvalencia
Member since 2008 • 29612 Posts

@jun_aka_pekto said:

I guess 80's. I had my choice of either Amiga Falcon or MS-DOS Falcon. I considered the Amiga as a PC. We used to snicker at PC CGA.

During the late 80, PC has VGA's 256 colors and 262144 palette against classic Amiga's 64 EHB color mode** with 4096 palette.

**VGA's 256 color "chunky" mode is a lot more useful than Amiga's 4096 color HAM mode e.g. Doom PC. Not factoring Amiga copper chip's extra color tricks e.g. 256 color modes in some games for Universe adventure game for classic Amiga.

My dad has IBM PS/2 Model 55SX with X87 FPU and VGA, and I have Amiga 500 (later upgraded to Amiga 3000 in the early 90s). I skipped Amiga 1200/4000, and switched to X86 PC in the mid 90s.

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#155 -HighStakes-
Member since 2002 • 21010 Posts

First time I played Battlefield 1942 Online with 60 other players.

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#156  Edited By Jankarcop
Member since 2011 • 11058 Posts

@Heirren said:

Console games created the hardcore gamer and the competitive scene which is only growing in popularity.

Which PC now has a complete 90% dominance over.

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#157  Edited By MirkoS77
Member since 2011 • 17658 Posts

@asylumni said:
@MirkoS77 said:

You are making it sound like nearly every PC game is giving you problems akin to your few examples you've brought up (which sound admittedly severe), and I think both you and I know that to blanket an entire platform in such a sentiment is being more than a bit disingenuous just because you've encountered a problem in one or two games. I've installed 11 from Steam over the past two days, with full controller support, hooked up to my TV, and have not run into one single problem.

Not one. I'm not saying problems don't arise, but they're not as common as you are making them out to be. If you're having problems so common as to not make the effort profitable to you, then you either are trying to run really old games on new hardware or new games on old hardware (which I've conceded will bring problems), or something else is going on. Current games on current hardware will rarely give you issue.

Also, are you implying there's not an expiration date on games made for the consoles in terms of convenience? As is, having/wanting to eventually disconnect old hardware from your TV, find storage space, then when you wish to play its games again, pull it and all its software out and hook it up after the new gen arrives? That's somehow not inconvenient, but PC gaming is? How so? Nintendo is the only one I'm aware of that still really utilizes BC. With a PC, usually it starts taking about 2-3 OS iterations and generational hardware leaps before any real serious compatibility problems begin popping-up.

I'm not trying to say it's every game I try, but it's not rare either. Looking back, I seem to have a critical issue maybe 2-3 times a year. But if you look in the forums for most games, you'll find similar issues. It's just part of the nature of the beast. You have dozens of different manufacturers making dozens of different parts leading to thousands of different combinations compounded by thousands of different software combinations on, in many cases, an OS renowned for poor software security (in this case, referring to the ease with which one program can muck with another). It's just impossible for a developer to account for everything. Even if everything works as it should, you still might have some tinkering to do in order to get the right balance of performance versus visual fidelity you prefer. None of this is a factor for consoles. I think if we're going to include possible performance and visual superiority (depending upon the PC set-up), then the possible hassles must be weighed into consideration as well. Therefore, it isn't a simple cut-and-dry, "PC is the best" inarguable answer, but more of a, "it depends". It depends on you're actual PC. It depends on how frustrated you get by critical errors and the effort it takes to resolve them. It depends, sometimes, on total luck of the draw.

You're right....I am looking at this in a simple manner, but that's because I heavily believe quality is objective and taste (obviously) subjective which many don't. Sure, all factors must be weighed when determining what one prefers, but I don't see how that impacts the quality. When I look at PC (not the whole picture, just how the games perform), I see nothing but objective, technically superior gaming in every area. Do you disagree? That it takes some tweaks and presents problems here and there doesn't negate that quality of performance when it performs, it's merely a consequence of it.

There's a huge distinction between quality and preference, and I find to be getting into this debate far more often than I'd like. Just because someone prefers garbage doesn't all of a sudden turn that garbage into gold. And I'm not calling console gaming garbage by any stretch (I'm a console gamer myself), but just because you can put a disc in a drive and play with no problems doesn't suddenly make the experience of playing the game better than that of a PC that may have some issues. It just makes some prefer consoles over PC because of it......but our beliefs have no say on facts.

Btw, I agree about all the various combinations. Frankly, it astonishes me that they can get it to work as well as they do.

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deactivated-57ad0e5285d73

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#158 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jankarcop said:

@Heirren said:

Console games created the hardcore gamer and the competitive scene which is only growing in popularity.

Which PC now has a complete 90% dominance over.

I wouldn't be surprised if the pc format had an edge. 90 percent though? From the fighting game scene to the speedrunning scene to the COD scene--those are all bigger on consoles. Not saying consoles hold a majority--maybe a more varied scene?

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elessarGObonzo

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#159 elessarGObonzo
Member since 2008 • 2677 Posts

@d_parker said:

Is Gamespot so desperate for activity that they have to let these types of threads repeat themselves without end?

Yes, you spent lots of money on your PC, you have insecurities and you need to feel good about yourself - we get it.

How about talking about how fun it is to play Madden or NHL on your PC with your friends. Or how much fun it it to play your PC while you're riding the bus or taking a dump.

i'd actually much rather be playing Original Sin, The Old Republic, Neverwinter, FIFA, or NBA2K, or almost any of the other co-op or multiplayer games than NHL Madden. the last football game I enjoyed was Tecmo-Bowl. so, i don't get the argument? sarcasm?

and you talk about PC user's insecurities and wasted threads? how come every time another PS game gets announced there's 2 threads a day started about how "Sony has finally proved it has the best graphics in the world!". only to be proved that it is another blurred out low-detail button masher. or all the desperate attempts at validation with: "my consoles are so much better than PC because I can use a controller and a couch, and "I get a couple exclusives that you can never play, so my console is the best!".

just another trying to validate themselves in the bullshit platform-race war

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#160 sneslover
Member since 2005 • 957 Posts

Meh, I was always a console and PC guy, and still am. What I did realize is that it's not worth it to buy a console for games already available on PC.

Still, Nintendo consoles > PC. It's a shame the 80% of the most desirable PC games are now behind DRM (Steam counts). I miss the simple CD check.

I still like the simplicity of consoles, and exclusives are still exclusives. Resolution is just one element of a game.

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#161 elessarGObonzo
Member since 2008 • 2677 Posts
@asylumni said:
Then there's the hardware. I tried to replace an HD 3850 with my HD 6870 and even with the right slot, enough power and updated drivers for every chip on the Foxconn system board, it wouldn't work. No BIOS nor even successful POST. Communicating with Foxconn and the GPU manufacturer and replacing the GPU didn't help. Only recently was I able to actually start using it (since I couldn't return it once I cut the bar code off for the rebate) when I replaced the system board, CPU and RAM. But then the RAM didn't run right and I had to figure out if it was a problem with the RAM (which required making a boot disk to test), the memory controller in the CPU, or if it was a flaw in the system board. (Spoiler - it was the system board.)
but, this is not the hardware's fault that you didn't test for compatibility and it's not the platform's fault that you didn't use proper hardware.
even though, plenty of people with modded consoles have the same type of issues caused by the same problems. if you have a custom built PC you can count it as in the same boat, not tested by manufacturer and not using OEM setup software.

and even if it was the OEM stock hardware's fault, i've known more than a few consolites that had their Xbox, 360, and PS3 die on them so hardware failure can't be counted as a bonus or negative for either platform.

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#162 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@sneslover said:

Meh, I was always a console and PC guy, and still am. What I did realize is that it's not worth it to buy a console for games already available on PC.

Still, Nintendo consoles > PC. It's a shame the 80% of the most desirable PC games are now behind DRM (Steam counts). I miss the simple CD check.

I still like the simplicity of consoles, and exclusives are still exclusives. Resolution is just one element of a game.

I'd say Sega and SNK as well.

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#163  Edited By Jankarcop
Member since 2011 • 11058 Posts

@Heirren said:

@Jankarcop said:

@Heirren said:

Console games created the hardcore gamer and the competitive scene which is only growing in popularity.

Which PC now has a complete 90% dominance over.

I wouldn't be surprised if the pc format had an edge. 90 percent though? From the fighting game scene to the speedrunning scene to the COD scene--those are all bigger on consoles. Not saying consoles hold a majority--maybe a more varied scene?

Console has fighters and lolCoD. PC has moba, rts, few mmos, and shooters.

PC also has many more tournaments, prizes, and players.

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#164 asylumni
Member since 2003 • 3304 Posts

@elessarGObonzo said:
@asylumni said:
Then there's the hardware. I tried to replace an HD 3850 with my HD 6870 and even with the right slot, enough power and updated drivers for every chip on the Foxconn system board, it wouldn't work. No BIOS nor even successful POST. Communicating with Foxconn and the GPU manufacturer and replacing the GPU didn't help. Only recently was I able to actually start using it (since I couldn't return it once I cut the bar code off for the rebate) when I replaced the system board, CPU and RAM. But then the RAM didn't run right and I had to figure out if it was a problem with the RAM (which required making a boot disk to test), the memory controller in the CPU, or if it was a flaw in the system board. (Spoiler - it was the system board.)
but, this is not the hardware's fault that you didn't test for compatibility and it's not the platform's fault that you didn't use proper hardware.
even though, plenty of people with modded consoles have the same type of issues caused by the same problems. if you have a custom built PC you can count it as in the same boat, not tested by manufacturer and not using OEM setup software.

and even if it was the OEM stock hardware's fault, i've known more than a few consolites that had their Xbox, 360, and PS3 die on them so hardware failure can't be counted as a bonus or negative for either platform.

Right, it was pretty foolish of me to think a PCI-e video card would work in a PCI-e slot. It's not like these are industry standards created to assure compatibility. :rolleyes: What do you mean "didn't use proper hardware'? These aren't parts I fabricated myself, they are parts from major manufacturers; Foxconn, XFX, Kingston, MSI, Intel, AMD, etc. Are you saying replacing industry standard parts in a PC is the same as putting non-industry standard parts in a closed system designed to prevent such use? How exactly was I to test compatibility before I had the part? Sure, I was a little anxious to get the rebate process moving, but it's not a stretch to think a PC issue could be corrected with the right drivers or software. Am I expected to have an array of testing tools at hand just to replace a graphics card or build a PC?

The difference between a console breaking and a bad part showing up for a PC build is I don't have to figure out exactly what part is broken on a console or risk a restocking fee if I send back the wrong part (plus the delay when I have to send a different part back).

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#165 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

Trick question, it didn't. Despite owning a gaming PC (mainly for Dota 2, Cities: Skylines, and Football Manager) I'll always prefer consoles and even handhelds to PCs.

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#166 asylumni
Member since 2003 • 3304 Posts
@MirkoS77 said:

@asylumni said:

I'm not trying to say it's every game I try, but it's not rare either. Looking back, I seem to have a critical issue maybe 2-3 times a year. But if you look in the forums for most games, you'll find similar issues. It's just part of the nature of the beast. You have dozens of different manufacturers making dozens of different parts leading to thousands of different combinations compounded by thousands of different software combinations on, in many cases, an OS renowned for poor software security (in this case, referring to the ease with which one program can muck with another). It's just impossible for a developer to account for everything. Even if everything works as it should, you still might have some tinkering to do in order to get the right balance of performance versus visual fidelity you prefer. None of this is a factor for consoles. I think if we're going to include possible performance and visual superiority (depending upon the PC set-up), then the possible hassles must be weighed into consideration as well. Therefore, it isn't a simple cut-and-dry, "PC is the best" inarguable answer, but more of a, "it depends". It depends on you're actual PC. It depends on how frustrated you get by critical errors and the effort it takes to resolve them. It depends, sometimes, on total luck of the draw.

You're right....I am looking at this in a simple manner, but that's because I heavily believe quality is objective and taste (obviously) subjective which many don't. Sure, all factors must be weighed when determining what one prefers, but I don't see how that impacts the quality. When I look at PC (not the whole picture, just how the games perform), I see nothing but objective, technically superior gaming in every area. Do you disagree? That it takes some tweaks and presents problems here and there doesn't negate that quality of performance when it performs, it's merely a consequence of it.

There's a huge distinction between quality and preference, and I find to be getting into this debate far more often than I'd like. Just because someone prefers garbage doesn't all of a sudden turn that garbage into gold. And I'm not calling console gaming garbage by any stretch (I'm a console gamer myself), but just because you can put a disc in a drive and play with no problems doesn't suddenly make the experience of playing the game better than that of a PC that may have some issues. It just makes some prefer consoles over PC because of it......but our beliefs have no say on facts.

Btw, I agree about all the various combinations. Frankly, it astonishes me that they can get it to work as well as they do.

The problem with simply looking at a performance angle is, while you get a set level of performance and visual fidelity from a console, the same can't be said for PC. There's no official PC set up. Can a PC be built to far outperform a PS4? Absolutely. But there's also a great number of PC's that perform worse or maybe not at all. An undefined PC can not logically be called superior nor inferior because it's an unknown. Therefore, the blanket statement of "PC is superior" makes no logical sense.

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#167 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jankarcop:

Consoles have fighters, FPS, tps, racing, gamers dedicated to keeping old console games online, and an ever growing speed running community that competes and raises money for charities.

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#168 Jankarcop
Member since 2011 • 11058 Posts

@Heirren said:

@Jankarcop:

Consoles have fighters, FPS, tps, racing, gamers dedicated to keeping old console games online, and an ever growing speed running community that competes and raises money for charities.

I was talking about big scenes. I guess if you wanna include all the small stuff, PC still has quite a lot more.

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#169 MirkoS77
Member since 2011 • 17658 Posts

@asylumni said:
@MirkoS77 said:

@asylumni said:

I'm not trying to say it's every game I try, but it's not rare either. Looking back, I seem to have a critical issue maybe 2-3 times a year. But if you look in the forums for most games, you'll find similar issues. It's just part of the nature of the beast. You have dozens of different manufacturers making dozens of different parts leading to thousands of different combinations compounded by thousands of different software combinations on, in many cases, an OS renowned for poor software security (in this case, referring to the ease with which one program can muck with another). It's just impossible for a developer to account for everything. Even if everything works as it should, you still might have some tinkering to do in order to get the right balance of performance versus visual fidelity you prefer. None of this is a factor for consoles. I think if we're going to include possible performance and visual superiority (depending upon the PC set-up), then the possible hassles must be weighed into consideration as well. Therefore, it isn't a simple cut-and-dry, "PC is the best" inarguable answer, but more of a, "it depends". It depends on you're actual PC. It depends on how frustrated you get by critical errors and the effort it takes to resolve them. It depends, sometimes, on total luck of the draw.

You're right....I am looking at this in a simple manner, but that's because I heavily believe quality is objective and taste (obviously) subjective which many don't. Sure, all factors must be weighed when determining what one prefers, but I don't see how that impacts the quality. When I look at PC (not the whole picture, just how the games perform), I see nothing but objective, technically superior gaming in every area. Do you disagree? That it takes some tweaks and presents problems here and there doesn't negate that quality of performance when it performs, it's merely a consequence of it.

There's a huge distinction between quality and preference, and I find to be getting into this debate far more often than I'd like. Just because someone prefers garbage doesn't all of a sudden turn that garbage into gold. And I'm not calling console gaming garbage by any stretch (I'm a console gamer myself), but just because you can put a disc in a drive and play with no problems doesn't suddenly make the experience of playing the game better than that of a PC that may have some issues. It just makes some prefer consoles over PC because of it......but our beliefs have no say on facts.

Btw, I agree about all the various combinations. Frankly, it astonishes me that they can get it to work as well as they do.

The problem with simply looking at a performance angle is, while you get a set level of performance and visual fidelity from a console, the same can't be said for PC. There's no official PC set up. Can a PC be built to far outperform a PS4? Absolutely. But there's also a great number of PC's that perform worse or maybe not at all. An undefined PC can not logically be called superior nor inferior because it's an unknown. Therefore, the blanket statement of "PC is superior" makes no logical sense.

I just assumed we were arguing under the presumption of each platform's fullest potential.

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#170 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jankarcop said:

@Heirren said:

@Jankarcop:

Consoles have fighters, FPS, tps, racing, gamers dedicated to keeping old console games online, and an ever growing speed running community that competes and raises money for charities.

I was talking about big scenes. I guess if you wanna include all the small stuff, PC still has quite a lot more.

Those are big scenes.

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#171 Jankarcop
Member since 2011 • 11058 Posts

@Heirren said:

@Jankarcop said:

@Heirren said:

@Jankarcop:

Consoles have fighters, FPS, tps, racing, gamers dedicated to keeping old console games online, and an ever growing speed running community that competes and raises money for charities.

I was talking about big scenes. I guess if you wanna include all the small stuff, PC still has quite a lot more.

Those are big scenes.

You think any of those comes close to Moba or RTS?

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#172  Edited By deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jankarcop said:

@Heirren said:

@Jankarcop said:

@Heirren said:

@Jankarcop:

Consoles have fighters, FPS, tps, racing, gamers dedicated to keeping old console games online, and an ever growing speed running community that competes and raises money for charities.

I was talking about big scenes. I guess if you wanna include all the small stuff, PC still has quite a lot more.

Those are big scenes.

You think any of those comes close to Moba or RTS?

Over 10 percent close, yes. I forgot about the exploding retro craze(which has its pros and cons). With that it may be possible that consoles occupy a bigger space, scene wise. I don't see pc games selling for over $500 at indie shops. Consoles have stores dedicated to them dating back 30 years. Consoles have a bigger youtube scene overall, as well.

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#173  Edited By Jankarcop
Member since 2011 • 11058 Posts

@Heirren

I think you are mistaken. That was a rhetorical question. No system even comes remotely close to PC's e-sports/competitive scene or genres.

-http://www.esportsearnings.com/players

-http://www.esportsearnings.com/games

-http://www.esportsearnings.com/tournaments

-http://www.esportsearnings.com/

-Concurrent players of LoL, CS, Battle.Net, or Dota2 dwarfing any console title.

-Genres with a skillcap, complexity, or apm of rts/moba/twitch-shooters.

lol 10%

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#174 foxhound_fox
Member since 2005 • 98532 Posts

Late PS2/GC/Xbox gen. When consoles started trying to be PC's and forgetting they were consoles.

As someone who played PC and console games since the early '90's, in tandem with one another, as complementary experiences, to see gaming where it is these days is just downright depressing.

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#175 deactivated-57ad0e5285d73
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@Jankarcop said:

@Heirren

I think you are mistaken. That was a rhetorical question. No system even comes remotely close to PC's e-sports/competitive scene or genres.

-http://www.esportsearnings.com/players

-http://www.esportsearnings.com/games

-http://www.esportsearnings.com/tournaments

-http://www.esportsearnings.com/

-Concurrent players of LoL, CS, Battle.Net, or Dota2 dwarfing any console title.

-Genres with a skillcap, complexity, or apm of rts/moba/twitch-shooters.

lol 10%

I'm aware there is big money in the those games. My only issue is that they have become so big that a lot of the money is coming from big companies advertising product. The tournaments are a means to sell. People use x and y monitors--people buy them because of it; more money goes to the tourney, players, etc. The last ADGQ brought in 1.5 million to charities in 160 hours. I know that pales in comparison, but all the money is from people watching the streams vs multi million dollar companies trying to sell their products.

I don't know how to look up the retro scene. Convention sales, attendees, ebay retro game sales...not sure if that stuff is available.

***I'd say the big speedrun games have require more skill than any of those pc games.

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Jankarcop

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#176 Jankarcop
Member since 2011 • 11058 Posts

More tournaments, more players, more viewers, more money, more competitors, more games. Uhh yeah. It's not even close.

I guess the skill cap thing is debatable, but lol c'mon.

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SakusEnvoy

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#177  Edited By SakusEnvoy
Member since 2009 • 4764 Posts

I generally preferred console games in the late 80s and early 90s. That first PC (DOS/Windows) game to blow me away technically was Wing Commander 3 in 1994 with its gorgeous SVGA graphics and polygons. Until that point, I generally thought console games looked better. I skipped the PS1/N64 generation altogether and played exclusively on PC. I came back to Playstation eventually in the 00s, but PC won me over entirely by the late 90s.

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elessarGObonzo

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#178  Edited By elessarGObonzo
Member since 2008 • 2677 Posts

@asylumni said:

Right, it was pretty foolish of me to think a PCI-e video card would work in a PCI-e slot. It's not like these are industry standards created to assure compatibility. :rolleyes: What do you mean "didn't use proper hardware'? These aren't parts I fabricated myself, they are parts from major manufacturers; Foxconn, XFX, Kingston, MSI, Intel, AMD, etc. Are you saying replacing industry standard parts in a PC is the same as putting non-industry standard parts in a closed system designed to prevent such use? How exactly was I to test compatibility before I had the part? Sure, I was a little anxious to get the rebate process moving, but it's not a stretch to think a PC issue could be corrected with the right drivers or software. Am I expected to have an array of testing tools at hand just to replace a graphics card or build a PC?

The difference between a console breaking and a bad part showing up for a PC build is I don't have to figure out exactly what part is broken on a console or risk a restocking fee if I send back the wrong part (plus the delay when I have to send a different part back).

if you don't check what hardware(especially with a motherboard) is listed as compatible, you cannot blame either component or the platform. just guessing if a piece is supported, even if it is on an industry standard port, is the buyer's fault if it turns out to be incompatible. there are so many firmware changes and technology upgrades to the same standard hardwares that many do end up incompatible.

even if you had purchased a faulty card, it is still on you if you have no way to test all of your hardware to be sure which piece is faulty. and that wasn't the case, as you stated it was a problem with the board. if you want to avoid or can't deal with these types of circumstances you should be purchasing preconfigured, manufacturer tested, extra-expensive PCs, the same as you do with a console. then your repairs or returns are handled exactly the same way.

and yes, it is exactly like modding a console. all you are doing is changing out the existing components and installing a new OS.