@ronvalencia said:
The majority of gaming PCs runs with MS Windows, which is a Microsoft supplied OS. X1 can even run some of PC's Windows 8.x apps.
LOL,
For AMD GPUs, you still have NOT grasped the relationship between memory bandwdith and fill rates. Radeon HD 5870's fill rate (from 3DMarks) is similar to 7870 GE and 7870 GE's BF4 result still smacks PS4's BF4 result.
The devs also has stated X1 has superior memory write bandwidth when compared to PS4, but that doesn't mean X1 will beat 7870 GE in BF4 i.e. again, the prototype 7850 with 12 CUs at 860 Mhz clock speed will NOT exceed retail 7850.
I have nothing to grasp reality is in.
1080p vs 720p COD ghost a barrage of 720p games on xbox one,when only 1 or 2 are 900p and non 720p on PS4 it is quite clear to see that you were wrong.
In the end Tiled Resources mean little,jit compression,ESRAM bigger bus cache,in nothing all that helped the xbox one to over come what it is a 1.18TF GPU with a bad memory set up.
I don't care about the 7870 smacking the PS4 it is a stronger GPU,your arguments were for the xbox one not for PC,so now you clinch to the 7870 for dear life after you got royally owned by your own arguments.
That part about memory writes is funny,because i told you so like 10 times it doesn't matter when teh GPU is weak and now you agree with me when you say faster memory write on xbox one wont mean it will beat the 7870.
How many times did i asked you that and you changed the topic,for you ESRAM and the crap of things the xbox one carry would some how close the gap and i told you so time after time it would not,in the end it doesn't matter if the xbox one does 2 triangles when it just 1.18TF while the PS4 is 1.84 and also does 2 triangles.
@04dcarraher said:
You another big Sony fanboy..... GDDR5 vs DDR3+ ESRAM = no real difference in the end result even with equal gpu's
And why do you think the X1 is slower then a 7770 or even related..... the X1's gpu is based on Bonaire which has the same GCN architecture as Pitcairn, your fanboyism just does not want to acknowledge the fact that the X1 is only on average 30% slower then the PS4. Also you also ignore the fact there will be gpu reserve on the PS4 too. Love how you ignore that fact, and you claim a 660GFLOP lead..... that's funny. The difference between 900p vs 720p is 36%. which fits into the gpu difference between the two Now about CoD Ghosts the resolution difference isnt because of the gpu's its because it’s a matter of the PS4 currently seems to be easier for developers to make games on. Hardware can’t change, but tools can as can know-how regarding ways to draw the most out of a system. Once developers get a handle on the X1 multiplats will be on par with PS4. Its no different with the PS3 once dev's got a handle on it and made use of the Cell.
Apparently you are wrong 32MB is not enough for 1080p with certain accepts which is the reason the xbox one is under performing even beyond spec.
It has lower flop count than the 7770 dude 1.18TF the 7770 is 1.28TF.
Yes the xbox one GPU is based on bonaire,but bonaire 7790 is 1.79TF with 14 CU and 1ghz,the xbox one is 12 CU 857mhz and 1.31 TF,from those 1.31 TF which is basically a tap already over the 7770,ias 10% reserve.
No exactly and Pitcairn is bigger i have see comparison of both there are out there to see.
Funny enough about the 30% yet the gap in pixels in some games is more than 100%,in fact in BF4 is 56% + up to 14 FPS faster while the PS4 version has AO implemented and the xbox one version has it off,this is a huge blow very huge.
Then we have Ghost 1080p on PS4 vs 720p on xbox one,come on man that gap is huge,and we still have to see how they stack up quality and frame wise since Activision hasn't show the xbox one version while they showed the PS4 one.
lease point me to the links of the reservation dude,since the PS4 doesn't have mandatory Kinect and snap which are the 2 biggest reasons why the xbox one reserve GPU,compute on Kinect is done by GPU and it is reserve.
On PS4 there is nothing like that,even if by a small change there is it will not be even close to 2%,and is totally irrelevant since the PS4 is rendering almost all its games at 1080p while the xbox one isn't,unless it is sports or games that don't demand much.
Oh please there are rumors of Activision asking MS to free the 10% GPU reservation,and MS refusing for stability concerns with the OS and features.
That bold part most be one of the stupidest thing i ever read here,ESRAM is not Cell,Cell was a damn CPU that could handle GPU task and aid the damn GPU freeing resource from that GPU and allowing it to work more freely with less stress.
ESRAM is a cheap patch to fix slow ass DDR3 speeds,and is causing problems left and right and is not enough for 1080p with some accepts already also leaked by insiders,some claim the gap is here to stay because of ESRAM and the weak GPU,in fact some of the complain leaks like Activision ones point that the problems is not just ESRAM and been more difficult but also to GPU been weak.
By the way there isn't a system where sony has make games that hasn't improve with time,i think this one even more since it was custom to take better advantage of compute without actually hurting the graphics,something that on xbox one doesn't happen,is you use compute you hurt graphics on xbox one is simple.
So yeah the gap may actually get bigger or stay the same,either way now you people are playing blind hypocrites .
If by any chance happen on PC AMD would be crown now the king of graphics by a land slide.
Imaging the 7970 beating the 680GTX by doing 1080p with 60 FPS while the 680 GTX had to go down to 720p to achieve those same 60 FPS,and still the 7970 showed more detail,faster frames and effects like AO been on while on the 680GTX they would be off while the demo took place and for $100 less.?
Now imaging that scenario on PC and tell me if Anandtech,guru,Toms hardware or any respected PC site will en dare to claim that there is no difference.
Hell Nvidia is crowned the graphics king by just doing 14 FPS more on the same resolution with the same quality most of the time.
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