@LJS9502_basic said:
Still don't get why PC gamers want to compare to consoles. I can only assume it's for the same reason people bash consoles they don't own. Insecurity.
Pick the machine that has the games you want and have fun. Personally PC gaming has always been uninteresting to me. But I don't tell you you're wrong for doing it.
It's because consoles are redundant. They are poor man's gaming PCs stripped of all non-gaming functionality. Almost all of their games are released on the PC. The problem is that it's only almost all of their games, and not all of their games. Some games are arbitrarily kept exclusive to fabricate a selling point for their respective consoles. As a gamer I have to buy consoles for their exclusives, despite owning a PC that is more than capable of running those exclusives. Because they refuse to just release PC versions of those games, I have to waste an extra $600+ each generation buying additional wannabe PCs.
Forcing people to buy multiple redundant gaming platforms like this is anticonsumer. Imagine if some roads were owned by Ford and some by Honda. To drive on Ford's roads, you have to drive a Ford car. To drive on Honda's roads, you have to drive a Honda car. So now everyone needs to own at least two cars just to drive on all of the roads. I guarantee everyone would be up in arms about that. They would avoid Ford/Honda roads and drive on public roads as much as possible. Why is it not okay to hold the gaming industry to the same standards?
With the PC hardware vendors can compete with hardware vendors and software vendors can compete with software vendors on an open platform. Consumers can use any combination of hardware they want to run any combination of software they want, with very few exceptions. If people stopped supporting anticonsumer consoles, console exclusive software would be released on the PC, and gaming would actually be cheaper.
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