@BattlefieldFan3: You have never seen me on that site and you don't have to take my work for it everything is happening just the way I thought it would starting this gen and Im sure it would continue and you can take this how you want to but The whole time MS has been making consoles they have been right at the peak with the moving of gaming tech from bump mapping to unified ram and all of a sudden they gonna take a back seat Im going to say this again this not a deferred rendering gen that was last year this is Physical based rendering gen and you will see the new engines take advantage of the speed of the ESRAM, I swear you guys or kids be killing me like yall have been somewhere or yall have lived lol.
Dat secret sauce live on...lol@WilliamRLBaker said:
lol gotta love idiot sheens bbububu the xbox done can't do anything...yep much like the ps4 can't do anything the ps4 can barely handle 1080p and its obvious the sacrifices made to achieve 1080p on it.
What sacrifices.? All multiplatform comparison now give the edge to the PS4,the xbox one can't even do 900p on FPS let alone 1080p,there is only 1 game on PS4 that is 900p,there are several on xbox one,there are no 720p games on PS4 several again on xbox one.
99% of the PS4 games are 1080p,so only console struggling to hit 1080p is the xbox one,cry baby.
@tormentos: you still on that old shyt with them old ass engines I never said anything about secret sauce I on asked questions. 3rd parties went for the fastest way to get their launch games out But the best looking game is........kz nope knack nope is it 1080p nope when will you get that through your head torm
Yes you were...hahaha@mems_1224 said:
Probably not. Then again, the PS4 probably wont either. I mean look at BF4, it can't even handle that in 1080
All games on PS4 are 1080p but BF4,on xbox one many games are 720p,and others 900p,there PS4 doesn't have a single 720p game,and both Infamous and AC4 which are open world are 1080p.
The PS4 is already doing it..lol
Making fun of the facts? you should be looking at your claims and laugh at those. They scream Sony fanboyism
Why are you going on about the X1 vs PS4 who gives a crap both are mediocre in the grand scheme of things one more so then the other..... Using Ghosts as an example is poor, why not use BF4 or Assassin Creed 4 where the differences that show the 30% difference between the two gpu's, 720 vs 900p & 900p vs 1080. Ghosts coding was just awful in general.
huh? The R290 series was an quick answer to compete with the titan and GTX 770/780 series. They use the previous series as a base line for each refresh.Just because a company releases a new line of hardware does not mean you will automatically see double the results vs the competition. Now Nvidia and AMD's next line of gpu's based on 20nm will see 2x the performance per watt.
Whats funny is that the creation of the games have to still abide to the resources needed for allocation of the PS4 camera it does not matter if you dont use one or not the developers have to assume you have one connected. Just like they have to abide to the limits of use for the PS4 OS and features with using 6 cores and 4.5 gb of memory since the other cores and memory is allocated.
You have selective memory dont you El tormentos..... The DDR3+ESRAM isnt the issue we already know the X1's gpu is around 30% slower and it shows with BF4 and AC4. ESRAM does read and writer data 4x faster then GDDR5 and in some areas you do see the differences in certain workloads. Its funny that you suggest claims that people make that totally off context ans twist things to push the Sony PR.
This comes from one of the worse PS4 haters here it most be the fact that you still hurt because the PS4 is stronger than your sorry ass 560TI..hahaha
Oh wait i forgot you are part of steams stats,so you flame the PS4 constantly,and hype how superior PC is,when you your self own a 560Ti actually inferior to the PS4,and one GPU that wasn't top of the line even when it came out.
Ok BF4 is 900p on PS4 50% lower pixel on xbox one 720p while the PS4 has a consistent 10 FPS lead on the xbox one version.
Performance per watt mean sh** when the actual result is AMD has a cheaper faster GPU,see this is the kind of crap that make you hermit look hypocrite.
In fact link me to were is say that the PS4 reserves GPU resources for the PS4 camera,because i can prety easy link you to those requirements on xbox one,the PS4 has no mandatory snap feature,Metro like accelerated UI or camera that is always present always listening.
The current system reservation on PS4 is not indicative of the final OS size,case in point the PS3 started using 128 MB,and ended using just 50MB,that drop is huge,Sony is playing it safe which is different to have 3 GB reserve because you have 3 freaking OS.
Funny enough the cries about ESRAM been the problem can be hear on the moon after the unit came out.
BF4 not only has 50% more pixel on PS4,it also has 10 FPS advantage over the xbox one version,funny you some how miss that.
In other words, based on absolutely nothing. When was it ever stated by Microsoft that the cloud would make games 1080p? The only thing I've ever heard of the cloud doing is affecting AI and physics, never once improving the visual quality of the game.
The only thing remotely close to what you've stated is Turn 10 stating that Forza was 1080p because of the cloud taking some of the workload from development. Not that the Cloud is magically going to make games 1080p.
I'm not sure which Microsoft employee shot your dog but I think your anti MS Boner is getting out of hand.
The Xbox One is going to be a powerful box. At last week's Xbox One unveil, Microsoft touted the black box as being 10 times more powerful than the Xbox 360. That's a huge leap. But according to new reports, the Xbox One will have the equivalent power of four systems, thanks to the cloud.
Speaking to OXM, Jeff Henshaw, Xbox group manager of Incubation and Prototyping, said the Xbox One will tap into the power of the cloud in order to provide even more power than the built-in specs:
"We're provisioning for developers for every physical Xbox One we build, we're provisioning the CPU and storage equivalent of three Xbox Ones on the cloud. We're doing that flat out so that any game developer can assume that there's roughly three times the resources immediately available to their game, so they can build bigger, persistent levels that are more inclusive for players. They can do that out of the gate."
"It’s also been stated that the Xbox One is ten times more powerful than the Xbox 360, so we’re effectively 40 times greater than the Xbox 360 in terms of processing capabilities [using the cloud].
You people have some really sh** long term memory,MS claimed 40 times the xbox 360 power with the cloud,without the cloud 10 times stronger than the 360 which still is a horrible joke the xbox one is barely 6 times stronger.
yall sony fanboy are gonna be really disappointed when the new engines from 3rd party devs roll in, Sony has old way brute force arch so yes the last gen engines are gonna to run better because ps4 is setup that way. Oh that witcher 3 footage yall see is most likely x1
Wait weren't you the one claiming games would look the same to,and adding false secret sauces to the xbox one.?
That Ghost 720p vs 1080p on PS4 most be really hurting you.
What have cows got to counter Titan Fall, Halo 5 and Quantum Break ? The game situation is looking very dire on the PS4. No body cares about Infamous and Drive Club is struggling and probably be a flop. No sign of Uncharted or a new God of War. And lets just face it, apart from UC none of these games are system sellers. Are cows hopes on Indie games? Even there it looks like all Indie devs are scrambling to get on board the superior development environment on the XBO. Even the $100 price difference is only having marginal effect on sales as the PS4 is not too far ahead. All the while the XBO development kits keep improving and its a matter of time before it meets parity with resolution on the PS4, but then again semi-core don't care for this but lapping up the multimedia features. Sony by the way keep losing money and can't afford to secure big exclusives. The future is looking dire for cows and their ps4s.
Titanfall doesn't need to be counter multiplatforms = lol.
So you are compering the PS4 with the billion office PC's?
Face it steam statistics backfire on you. 2 million PS4 user vs 10 million PC user with equal more powerful than ps4.
No they didn't in fact showed me that there are more players on PC playing under 900p which is the minimum PS4 resolution now,than people who own PS4 and xbox one combined.
Once again the huge majority play under PS4 performance deal with it.
More Metacritic, man you are predictable.
Who is saying Titanfall is exclusive????? It is simply not on the WobbleS4, which means in the media for Joe public this is all that matters.
Knowing that you will never own a WobbleS4 or The One you will have no idea how good Kinect has become. Rivals will be a solid AAe game when launched and a great family game but keep thinking that gaming is only for basement loners that eat pizza and live with their mammies. To the real world gamers have grown up and have families now, and are looking to be able to share gaming experiences with them. Project Spark will be a AAAe game as well. Throw in Titanfall AAA and you are looking at a great list of games in the next 4 months.
Meanwhile Sony will have....................ISS in the same time frame. Hopefully it is a good game but an open world fog covered game is not my idea of next gen.
Meanwhile back on topic and Sony Fan still can't handle not having the best looking games.
Ryse GK for all platforms.
Lemmings: The xbox one has better games than the PS4.
Tormentos: List of launch games with scores from the most trusted site for reviews showing how pathetic launch xbox one games are,and all of the sudden score are meaning less and only lemming opinions is what matter..
Yeah Injustice is not on xbox one,Flower,Sound Shapes,Warframe,Warthunder,Tryne 2,super motherload,blakclight..
Trine 2 is rated 87% that is way higher than any xbox one exclusive including Forza,Flower even more is at 95% now.
So while you try to keep balance on the balancing rope defending Titanfall as something that counts,you are falling and failing badly because you refuse to admit all the games that are on PS4 but not on xbox one as valid.
Sound Shapes even has a 9 score here.
Yeah just like i never owned a PS3 and 360 right .?
Yeah has become so greaaaat..
Not only you count crappy xbox games,but you also forget PS4 exclusives on purpose how sad is that,so the only game coming to PS4 is Iss.? So Drive Club was cancel then...lol
i feel like you are arguing with me just for the sake of arguing with me. None of what you just said has anything to do with what I said. Optimization does not drastically improve performance. What you are talking about is the difference between a single GPU and a closed system with a custome atypical design. It's apples and oranges and I NEVER made the comparison. It's stupid. The 7800 as I said before is being assisted by the cell processor which is in fact doing most of the heavy lifting. So yeah a 7800 unassisted by the cell processor can't compete with a 7800 carried by the cell processor. How does this change the fact that optimization is not going to drastically boost the performance either?
What is funny about you, and why I know you are just a troll, is that I'm actually agreeing with you. I'm saying that the PS4 will out perform the Xbone from now till eternity. No matter what the lems think about future optimization advancements. Games will continue to look better but they will continue to be 720p and 60fps or 900p 30fps tops on the big budget graphically intensive games. Isn't this the same thing you are saying? Are you really that desperate to win an argument against me that you are arguing with me even when I agree with you?
also just so you know I only upgrade my GPU when ultra becomes such a drastic difference from the lower settings that I'm really missing out by not playing on ultra. So if all of sudden every new game can only be ran on medium (which would still be higher than console settings btw) then yeah it's time for me to upgrade (for others they still don't have to if they don't want to). This isn't the case now and wont be for a while. My overclocked 7950 (i.e. it's basically a 7970) maxes out every game now at 50 to 60fps at 1080p. Most recent game i've tried on it is BF4 and it handles that perfectly (when the game desides to cooperate of course). Ultra settings. Everything turned up. 1080p. 60fps with the occasional drops to 50 just like on PS4 but at 1080p and max settings. This is before mantle. Which will improve performance by about 20% (typically what console optimization does by the way). Which honestly will result in what 10 to 12 more FPS? Whoopty doo. Especially when you are already at 60. On a console that extra performance would just be used to add more assets and get a better looking image. Since on PC you already have all the assets anyway you will just be running faster. That is the MASSIVE gains of optimization. /sarcasm
Also 7 years from now the 7870 will still compete with the PS4. I think the PS4 is actually slightly better than a 7870 because it's 7870 is in a closed system that will be pushed to it's limits. Whatever power difference a 7870 has over the PS4 isn't big enough to ignore optimization. Optimization does allow consoles to outperform similar hardware on PC. I have never denied this and if you knew my post history you'd know I've said this time and time again. But if you jump up to a 7950/70 and it's newer rebranded cousins optimization will never let the PS4 outperform these cards and future more powerful cards because the difference is too big. Just like optimization will never let the xbone outperform the PS4 because the difference is to big. Basically optimization is drastically overstated by consolites. It's got lems thinking the xbone will be able to match the performance of the PS4 down the road. I find it laughable and since I'm anti-fanboy not anti console, i'm checking lems on this because they are being very delusional right now.
No dude Cell helped the RSX from there to doing all the heavily lifting is a joke,there were tons of things Cell could not do,that need to be done by the GPU like rendering.
Optimization is not magic that will boost performance 100%,but it will help get MOST of the hardware you have,on 360 is was far more difficult even that the xbox 360 was easier to code,for that same reason Direct X get in the way,on PS3 it took more work but final results were better.
The fact that you say that you only upgrade when ultra vs lower setting pretty much confirm my points,since the argument here is better visuals,in this case PC vs consoles nothing but the very best count,why would i want to have a PC for graphics vs a PS4 to use a 570GTX or a 7950.
You can't max out BF4 on those hardware and get 60 FPS i think even on 1080p,and since the argument is graphics,you still are behind the curve,yeah you have something a little better than me,but another one has something way better than you.
This is why PC gaming is useless,always something new,and always some one will have something better than you,unless you constantly upgrade which you claim not to do see...
It's a bad example since both Hawaii and GK110 trades blows.
No is not.
Trading blows is not the same as bee out done by double the resolution.
all i see are corridor games latest addition QB and it's looking dull when will we see a open world 1080p games on Xbone? aka infamous Second son
is it even possible for xbone or is it a waste of wishfull thinking i also wonder why Ryse couldn't even hit 1080p when it is this small
it's a good trick i'll give crytek that make your game as small as possible free up resources and make people think it's the best looking game and on top of that lower the resolution free up more so we can atleast hit 25 fps.
it seems in the future we are all playing bigger exclusives games on ps4 and tiny exclusives games to meet ps4 GFX or ugly lower resolution exclusive open world games on xbone aka DR3
will MS force devs to lower resolutions to keep up with ps4 ?
all i see ATM is the bigger the uglier a xbone game gets
They can but probably with 360 graphics or less.
Like Dead Rising,and AC4 show on demanding games it just can't.
Ryse is not even open world,is basically build like a corridor shooter but outside,heavily path guided,only fallow this trail and move on.
There is a reason Ryse was done like that,MS wanted a game that could fool people into thinking the xbox one is a power house,fact is you drop Ryse on PS4 and you get 1080p over 30 FPS i ma sure easy,and if the game remain 900p it would have way better visuals.@renegade311 said:
I think Destiny, Witcher 3 and Division are all suppose to be in 1080p but that may change.
Don't know about the Witcher or the division but Destiny will not be 1080p on xbox one,the xbox one has a serious problem with FPS which is basically one of the most demanding engines.
BF4 and Ghost are 720p on the one,Activision Mark Rubin claimed that Titanfall was also 720p,and other games as well,so when it comes to FPS i don't think the xbox one will get to 1080p without sacrificing visuals quality a ton.
Developers want to keep visual parity as much as possible so to do so they most gimp the xbox one resolution,is the only way.
I think 900p for The Witcher is more likely.
Like @blackace said you revert to talking about Metacritic......
There is also Kinect Rivals, and Project Spark to go along with Titanfall. ISS better be good because the order aint launching anytime in the first half of 2014 and we might not see it till 2015.
I would say keep waiting (for games) to you Tormy but everyone on SW knows you don't actually own any of the consoles so you are the perfect definition of a troll.
You are the one saying xbox one games are better but then run scare when you face the horrible mixed scores Forza 5 got.. lol
There is also the Order and several other games that will not be on xbox one.
If Titanfall count as an exclusive for xbox one,so does Injustice Gods among us which is higher rated than Killer Instinct,and is not on xbox one,wait so does sound shapes,Flower,Warframe, and many other games which are not on xbox one.
The fact that you even name a Kinect game there show how shallow and crappy that xbox line is,all you got is Titanfall which is not exclusive and which i don't need and xbox one to play it,i can play it on my 360,and if graphics is your excuse to not get the 360 version,get it on PC.
In terms of tessellation rate (4 triangle per cycle), FLOPS (2688 stream processors. 4.5 TFLOPS), ROPS (48 ROPS) and memory bandwidth (288 GB/s), Titan (GK110, 551 mm^2 GPU chip size) is in same class as R9-290/R9-290X (438 mm^2 GPU chip size).
That not my point ron.
Is simple the R290 can't double the Titan or the 690 GTX in resolution while keeping parity in frames,the PS4 is doing that with the xbox one.
You need your eyes testing then.
DF say the same the textures are equal to max setting on PC,which is quite surprising.
As far as texture and world detail go, normal mapping on the ground is identical in quality with the PC's maxed-out setting,
In several parts like shadows,geometry,draw distance,resolution PC has the clear lead,in some is identical to to consoles.
I've got Battlefield 4 for both PC and the PS4 and based on my personal experience with both versions, there is no difference in graphical quality between the PS4 version and the PC version on Ultra Settings. Textures, lighting, and anti-aliasing are all identical as far as I can tell. Perhaps there are review sites that have found differences, but I'm assuming that you have to compare still-frames and nitpick them in order to notice any.
I find this to be very impressive. Keep in mind that I have a kick-ass PC with a bomb-ass HD 7970 in it.
DF say the same the textures are equal to max setting on PC,which is quite surprising.
That is the video format. You don't think the game is going to in that resolution do you?
Go back to playing your PS3 ports. hahahahaa
If Alan Wake is anything to go by i am sure it will..hahaha
That game was so gimped resolution wise to achieve its graphics is not even funny,the game is 960x544..
In fact that is the resolution of most Vita games...hahaha
lol, getting testy are we
With gpu doing both compute workloads and rendering graphics affects its ability to provide its best any set area. When the the cpu is taxed they will move certain cpu workloads to the gpu then with the PS4 camera voice and facial recognition will also will be handled by the gpu most likely and if a game includes gpu realtime physics. Will allocate at least 3-4 hundred GFLOPS of compute power to do all those jobs. claiming doing compute in general without taking a hit in rendering performance is a lie, unless its only doing cpu based jobs.
I never claimed that x1 gpu is as good as PS4 gpu...... eltormento lol, your so delusional, the only thing I stated was the difference between memory types and speeds are basically draw in allowing the gpu's to render they way they need too..
Not at all just making fun of all the crap you claim that failed to materialize..
720p Ghost vs 1080p on PS4 is a huge blow to the xbox one,please point me at where this happen on PC,can the R290 that just arrive double the Titan or the 690 GTX resolution wise while keeping parity in frames.?
No that would be a devastating blow to Nvidia even more if the card was actually $100 cheaper.
You sound like many of the morons alter account who invented crap to downplay the PS4.
1-The PS4 camera is not mandatory.
There goes your whole is handle by the GPU crap.
2-You did claim the difference would be nothing,you did claim it and i debate it you have a poor memory,remember all the charts i posted,remember all the arguments you pull about how the ESRAM data was 4 times faster than GDDR5 on PS4.?
Come on dude you loss the argument be a man.
@MK-Professor said:@tormentos said:
The best part is that the majority of people on PC actually had 560Ti which is actually weaker than the 7850 which you consider low end..lol
2.24% = majority now?
Steam statistics are saying that 10M users have GPU's more powerful or equal to the HD7850.
Thanks for proving my point 10 million users have stronger GPU than the 7850 now what is 10 million out of a billion of PCs.?
Yeah that is call the HUGE minority.
Most common Resolution on PC. 1080p with 32% fallow by 1368x768 with 22% thats lower than 900p.
Most GPU had 1 GB of ram.
Most common GPU Intel 4000 fallow by the 3000 as well and lastly the 560TI with 2.24
Most common CPU dual core 47% ..lol
fallow by quad core with 44%..
Is very clear that most PC gamers don't go for the Intel i7 top of the line + the 7970 or 680GTX GPU or better,10 million in PC is nothing,hell the PS4 should have more than that by next year at the current rate of sales.
Come on is Remedy...
One piece of information in your chart is incorrect.
The speed of XBone eSRAM is actually around 218GB/s as it is capable of simultaneously reading AND writing both at a peak of 109GB/s.
Given that actual applications can never 100% utilize RAM speed, the real world performance is around 150GB/s.
This should be updated in your chart.
Between 140 and 150GB/s and that is the number given by MS so grain of salt with it.