[QUOTE="Kickinurass"]
[QUOTE="ehussein1379"]
KB/M is better for movement.
Why?
Because you don't just use the keyboard, you use it in conjunction with the mouse.
Strafe + mouse aiming = best possible control scheme. No controller user could beat someone using that setup.
Controller is better for racing, auto-aim heavy TPS, and fighters. But ... PC supports controllers.
With a controller you use the right tank turret to aim, making it incredibly clunky.
lostrib
The keyboard is horrid for movement. There's no way you're going to win the argument that 4 keys, giving a maximum of 8 directs total, is better than the many nuanced angles that a analog stick gives.
Thankfully, There are much better alternatives to the keyboard. I personally use the ****** NT with the little analog nub on the side. Much better than the WASD setup.
Uh you forgot to add in the use of the mouse
I fail to see how the mouse changes anything.
With the keyboard, you're essentially regulated to 8 absolute directions of movement. Forward, Left, Right, Back, and a 45 degree angle between either of those cardinal directions. The mouse allows you to move in any direction you want of course, but the keyboard by itself only really has 8 directions of movement.
An analog stick has many more directions. If I want to travel at a 30 degree angle of movement, I can do so. If I want to slightly go at a 10 degree angle to the left, I can do so independent of where my cursor is. Without even bringing the mouse into the equation, the analog stick allows for finer directional control. If you want to move travel at a 10 degree left with the keyboard, you have to A) Move the cursor 10 degrees and then move forward, B) Turn 80 degrees to the right and move left on the perpedicular, or c) turn 35 degrees to right and move at a 45 degree angle along that angle.
This is a case where more is simply more. In the same way that being able to choose between Keyboard/Mouse, controller, or anything in between is simply superior to only being able to play with a controller, having more than 8 directions of movement is better than only having 8 directions of movement.
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