Apparently it runs like ass on pc too.
Nope, the game is greatly optimized and runs really well.
I can max out the game on my mid-end PC from 3 years ago at a higher FPS and higher resolution than the console versions, lol
This topic is locked from further discussion.
Lems don't understand the implications of touting this game as their savior.
In bragging about the (arguably) better version of Thief they unknowingly validate every other multiplat in favor of PS4.
No one ever said said they were a smart bunch.
I am not sure how the xone version is the best, it says in the article the PS4 has higher res and frame rate, the xone just has better texture filtering. I would take res and frames any day.
Same here but since lems are visually challenged they prefer blurrier and choppier games for some reason lol
Odd, the X1 version has similar issues with texture streaming that DF didn't mention.
But but is impossible they are ultra neutral and will never do that,just like they forgot to mention lack of Parallax mapping on xbox one as well,which gives depth feel to textures..hahaha
This is indisputable proof that DF sugar coated problem on xbox one,to try to claim the xbox one version was superior,hell both look identical but the xbox one has pop in shadows and some object far up also light all of the sudden to PS4 level..lol
Hahahaha where is Delta now...
@tormentos: It's odd, seems like a poor comparison.
They used an SSD on the PC version when other users are apparently experiencing the same slow texture loads with HDDs.
They don't mention the texture streaming issues on the X1 version.
No mention of the missing POM on the X1 version.
They suddenly don't value framerate now too. The game is painfully choppy in general but i find it a bit unbearable in the X1 version. 18fps is just too damn low at points.
Eitherway this is a game to avoid unless it gets patched. The latency, stutter and framerate seems horrible.
@tormentos: Tomentos your fanboyism is making the Sony nation look bad even though you don’t even have a PS4..........or did you finally buy the damn thing ?
Also you laugh way too much.. -__-
“hahahahahah” “hahahaahah"
@delta3074:
how am i in denial? the fact is that DF gave the xbone the win due to the fact that the Ps4 version has more pop-in, worse texture filtering and blurrier textures over distance.
Texture filtering, pop-in and blurry are quite a big deal you know but you keep acting as if Resolution is the only important thing when it comes to graphics.
Resolution and parallax mapping mean nothing if your texture filtering isn't up to scratch.
DF on purpose downplayed the PS4 advantage which are more than 1 i may add,but not only that if didn't talk about all the xbox one disadvantages either like Parallax mapping how the fu** can they do that.? They were catch trying to favor the xbox one version on purpose.
The xbox one version dropping to 20 FPS,while also been 900p,no parallax mapping and very notable screen tearing,it really look like they wanted the xbox one to win one,this game doesn't even look better than Tomb Raider than can't even run at 1080p on xbox one and still drop more frames.
The video show a texture streaming problem and it has been noted on neogaf,in fact in that screen you just quoted it show the textures are better on the PS4 side,also dropping into unplayable is a BIG deal,so is not having parallax mapping which is very easy to spot,look at the textures on the floor how they look lifted yet on the xbox one they look flat.
'In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mappedpixel, using the colors of nearby texels (pixels of the texture). Mathematically, texture filtering is a type of anti-aliasing (AA), but it filters out high frequencies from the texture fill whereas other AA techniques generally focus on visual edges. Put simply, it allows a texture to be applied at many different shapes, sizes and angles while minimizing blurriness, shimmering and blocking.'
'Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied to textures in 3D rendering applications such as video games. To the end user, this means that textures such as stone walls will have more apparent depth and thus greater realism with less of an influence on the performance of the simulation.'
parallax mapping isn't any sort of advantage if you have blurry textures lack of AA or shimmering, in other words, poor texture filtering kind of negates any advantage that parallax mapping would give in the first place, if you can't actually see the greater depth or realism because of blurry textures then whats the point?
so basically you have more realistic blurry textures, well done.
LMAO !!
Dude Tormentos lost this...
I always want to challenge him on his statements that aren’t false but never hit on target and evades spot on truth.
Even though you just showed him wrong...
You still lost this argument because Tormentos is the most hard headed sony fanatic in here...
He will now research everything about parallax mapping, texture filtering.... and he’ll reply to you with something that was said in a an article etc..... that’s most likely outdated or just simply make something up....
Prepare to be dominated.
I am not sure how the xone version is the best, it says in the article the PS4 has higher res and frame rate, the xone just has better texture filtering. I would take res and frames any day.
Same here but since lems are visually challenged they prefer blurrier and choppier games for some reason lol
720p for more cinematic experience
@blackace: the PS4 doesn't need an upscaled because it runs almost every game at 1080p.
XB1 won't need it by this time next year either. lol!! What about Witcher 3. That will need the PS4 upscaler.
What is going to happen "this time next year"? Cloud?
@blackace: ok. One game that hasn't released yet. Devs also stated they are working to hit 1080p on the PS4.
By the way, what res is MGS GZ on xone? Because by the comparison video/pictures, it sure as hell doesn't look like the upscaler is doing a damn thing.
@blackace: the PS4 doesn't need an upscaled because it runs almost every game at 1080p.
XB1 won't need it by this time next year either. lol!! What about Witcher 3. That will need the PS4 upscaler.
What is going to happen "this time next year"? Cloud?
The magical SDK, DUH!
So when Thief is announced 900p Xbox One 1080p PS4 cows go crazy and talk about how good the PS4 version will be, and how much crap the Xbox One version will be. But now that the Xbox One version appears to be the better version it's simply "Well nobody cares about Thief crap game". Teh Lolz
So when Thief is announced 900p Xbox One 1080p PS4 cows go crazy and talk about how good the PS4 version will be, and how much crap the Xbox One version will be. But now that the Xbox One version appears to be the better version it's simply "Well nobody cares about Thief crap game". Teh Lolz
That's why Cows are hypocrites. They praise DF when they say positive things about the PS4 and their games, but as soon as they say something positive about XB1 and it's multiplat game, Cows go into full Damage Control. LMAO!! Crying and whining about the game sucking and why the PS4 version is better. LOL!! Bunch of clowns. That's some serious entertainment.
Odd, the X1 version has similar issues with texture streaming that DF didn't mention.
one scene doesn't mean shit. If DF said it was a problem on the PS4 that means it happened more often there. Nice damage control. Now hold this L.
I am not sure how the xone version is the best, it says in the article the PS4 has higher res and frame rate, the xone just has better texture filtering. I would take res and frames any day.
Same here but since lems are visually challenged they prefer blurrier and choppier games for some reason lol
720p for more cinematic experience
The lemming mantra.
Gotta give credit where credit is due. If DF says the IQ is better on the Xbox One version, then so be it.
this is why you cant take DF and similar type of sites seriously.
this is how they make their money.
Unless they are saying something positive about the PS4 and it's games. Then is 100% true. lmao!! Like the Tomb Raider comparisons. It was a 100% true with that game. I bet every cow took it 100% seriously for that game, but not Thief. lmao!! Hypocrites. Cows are in full meltdown today.
LMFAO, look at these delusional lemmings.
But hey atleast they have kinect....
lmfao dat gif. Perfect.
Really this just seems like a bug, Strider on ps4 had the same thing with texture filtering.
So DF is law only when they proclaim Sony does something better but this time they don't so DF has no clue? Oh Noone cares about thief so it doesn't matter anyway? Have fun with your infamous 6/10 cows.
Must have been a typo on Digital Foundry's part. 1080p > 900p. Apparently the frame rate is worse on the XB1 as well. Apparently less is more now adays.
Odd, the X1 version has similar issues with texture streaming that DF didn't mention.
one scene doesn't mean shit. If DF said it was a problem on the PS4 that means it happened more often there. Nice damage control. Now hold this L.
just like a true lemming,
you just owned yourself and no one else
i don't understand how you aren't banned yet. please stop making crap topics
because mods are useless in sw
I'd rather take the version with less visuals problems than the one with more pixels. The difference between 900p and 1080p is barely noticeable anyway.
My god, so many delusional xbot shills in this thread
No one cares about Theif.
Theif is a visually unimpressive Unreal Engine 3 game and still they couldnt even hit 1080p on XB1 lol
They enabled Anisotropic Filtering on PS4 (one of the most inexpensive settings to crank up on PC, I might add) and yet the PS4 version is still nearly "identical" to the xbone version despite the PS4 having SIGNIFICANT much more power then the xbone
So you can tell the PS4 version was "held back" from what It couldve truly done. Im glad people are calling this bullshit out for what it is
But at the end of the day, both console versions suffer from aliasing issues and frequent framedrops
You xboners and Microsoftlimpdick shills are campaigning this shitty visually uninpressive game around as some sort of "victory." Just pathetic.
98% of multi-plats have been VASTLY superior on PS4 and will continue to be on PS4 ! What about that xbots.
Hell, can you xbots even read because if you actually read the damn text, the PS4 version STILL ekes out the XB1 version (just shouldve been by more since PS4 has way more power)
1080p vs 900p and a better (albeit also shitty) framerate on PS4 certainly trumps anisotropic filtering on xbone
Its time to use common sense. Digital Foundry found the xbone better despite the PS4 version having a better resolution and better frame rate. How much more blatant can they get
The article should have just lead with both versions being complete garbage though, instead of trying to evelate one shitshow over the other.
Digital Foundry is a joke and has been exposed numerous times in the past for shilling out for Microsoft. Never TRUST anything PRO-xbone that Digital Foundry claims
Lems don't understand the implications of touting this game as their savior.
In bragging about the (arguably) better version of Thief they unknowingly validate every other multiplat in favor of PS4.
No one ever said said they were a smart bunch.
Haha exactly my brother
The PS4 version of Theif still has a better frame rate and a higher resolution....but because Digital Foundry "claims" that Theif is "better" on xbone xboners start going insane trying to campaign this as some sort of "victory"
So then what about EVERY other past multi-plat game that has been SIGNIFICANTLY better on PS4.
That must have been land slide victories for the PS4 then, and like you said, xboners themsefles admit that when they try to claim that Theif - with its lower frame rate and lower resolution is better on xbone
The big advantages the PS4 has had over the xbone in every other past mult-plat game TRUMPS the "differences" here in Theif and TRUMPS the miniscule differences the 360 ever had over the PS3 in multi-plats
Xbox fanboys TRULY are the MOST delusional ever
Xboners are like people from the UK who claim a "victory" when a UK fighter doesnt get Knocked out in the first round but still loses YET ignores every other time a UK fighter gets Knocked out in the first
Xbox fanboys are the WORST OF THE WORST, Just like how Microsoft is the WORST OF THE WORST as a company
I wonder how many lemmings actually own this game . Looks like crap
If they are smart. None. Have the best of the worst is never a good thing.
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i don't understand how you aren't banned yet. please stop making crap topics
because mods are useless in sw
You are 100% proof of that. Otherwise you and your companions (I_can_haz, Supperman, Tormentos, FragTycoon and the other 50+ cow cronnies) would have been banned for life by now.
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