[QUOTE="Blabadon"][QUOTE="Jonwh18"] motorstorm? :lol: I can't take you serriously anymore :P You're trolling me now right?
Jonwh18
Crash based racing? I'm really only basing this off Arctic Edge on the PSP but yeah, it played much better than Paradise. so wrong on so many levels. .....this gen as far racers go
offroad = dirt series Depends what you mean by offroad. DIRT are pretty linear games that involve heavier uses of brakes and heavier steering. Motorstorm is offroad but with multiple paths and a different style of play.
kart = Modnation (lol at the review of this game should have been a 9, only con werre long loading times and HARD AI, (something that is priased in other games not to mention the cheating AI in MK Wii)I should pick up MNR. They shouldn't have killed it off.
Console Sim = Forza MS seriesSure. I don't care about this genre at all.
Futuristic = Wipeout HDEh. The PSP ones were more fun and HD honestly didn't feel as fun to me on the PS3 as it was on the PSP. This is also quite a reach for a genre seeing as setting shouldn't judge this (I'm assuming you're not doing that) and because there isn't much if any competition.
and as far as this open world & crash based racing is concerned = Burnout Paradise
That's the two things that Paradise does horribly, horribly wrong. The open world makes most races impossible if you don't take one route and the mini-map is useless meaning the easiest way to play this is map a route on the pause menu map and hope you can remember it or otherwise keep opening it. There's no easy way to reset races and if you quit one, congratulations, you're lost on the other side of the map with nothing achieved.
The crashes are also way too damn sensitive and the paths given to race on make this an even bigger problem. I'm not defending Motorstorm since I barely got three levels into the first, but I had much more fun with it than I did with Paradise. Burnout Legends was better than both of them though.
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