E3 2012 Discussion and Information Thread
(News, Announcements, Pics and Vids all from Nintendo's big event)
~About this Thread~
This thread is meant to provide information, pics and vids from Nintendo's E3 2012 event for Wii & WiiU. I'll be updating this thread regularly during E3 2012, so be sure you check back every now and again. Feel free to discuss anything and everything about Nintendo's event - RIGHT HERE!
Special Thanks to:
Haziqonfire, Soulreavercross, Synthia, JodyR, The Moderator Team, The Ranger Team, GameSpot Staff, Gamingclone, GameboyTroy, charizard1605, Pixel-Perfect, ShuichiChamp24, GamerEye, jwallace, gameofthering, Spinnerweb, El_Zo1212o, super600, WreckEm711, Sepewrath, Nintendo, Google, Wikipedia, GoNintendo, Youtube, The GameSpot Community and You!
~About E3 2012~
"The Electronic Entertainment Expo, commonly known as E3, is an annual trade fair for the computer and video games industry presented by the Entertainment Software Association (ESA). It is used by many video game developers to show off their upcoming games and game-related hardware.
E3 is widely considered to be the ultimate expo in the video game industry and major video game critics routinely document the event and sometimes even provide a series of E3 awards. Video game companies generally spend more on their presentations for E3 than any other convention.
E3 2012 will be held on June 4-7 at the Los Angeles Convention Center."
~Nintendo's E3 2012 Presentations~
Pre E3 2012 Nintendo Presentation:
- Watch the latest Nintendo Direct as Global President Satoru Iwata reveals new information about Wii U.
Watch the Pre E3 Presentation: http://www.youtube.com/watch?v=9AkPdAWfFjI
Nintendo E3 Presentation:
Watch the presentation: http://www.youtube.com/watch?v=5prxy6CE7rQ
Developer discussion with Wii U hardware producer Katsuya Eguchi:
Watch the discussion: http://e3.nintendo.com/videos/#/Iwata-Asks-Wii-U-software
Software Showcase:
Wednesday, June 6 @ 6 p.m. PDT
Nintendo's Official E3 2012 Website: http://e3.nintendo.com/
GameSpot's E3 2012 Livestream: http://e3.gamespot.com/
Giant Bomb's E3 2012 Livestream: http://www.giantbomb.com/
GameTrailers E3 2012 Livestream: http://www.gametrailers.com/e3/
Television: Nintendo is partnering with Viacom as the exclusive television broadcaster for the Nintendo All-Access Presentation @ E3 2012. Viewers with access to the Spike TV or MTV2 networks can watch the presentation live with no commercial interruptions.
Facebook: Facebook users can visit and 'Like' the Nintendo page at http://www.facebook.com/nintendo to get regular updates from the E3 Expo and connect with other Nintendo fans. A special E3 Expo tab will make it simple to access E3 Expo content, including video clips and a Nintendo Instagram gallery. The Nintendo @ E3 Expo app will also allow users to stream the Nintendo All-Access Presentation @ E3 2012 and other events on Facebook.
Facebook users can also vist and 'Like' the official Wii U page at https://www.facebook.com/WiiU to get the latest news about Nintendo's new console.
YouTube: Nintendo will be posting video updates from the show on its YouTube Channels at http://www.youtube.com/nintendo. The lineup of videos will include sneak peeks at upcoming hardware and software as well as interviews with game developers.
Twitter: Twitter users can follow Nintendo (@NintendoAmerica) to receive tweets from the show. Nintendo representatives will also be live-tweeting events such as the Nintendo All-Access Presentation @ E3 2012 on June 5.
~General Information about Nintendo's New Console~
"The Wii U is an upcoming video game console by Nintendo, and is the successor to the Wii. The system was unveiled during Nintendo's press conference at the Electronic Entertainment Expo 2011 on June 7, 2011, and is expected to be released during the fourth quarter of 2012 in North America, Europe, Australia, and Japan. The console has been described as belonging to the eighth generation of video game consoles.
The Wii U is Nintendo's sixth home console and the first Nintendo console to produce 1080p high-definition graphics, and features a new controller with an embedded touchscreen. The controller allows a player to continue playing certain games by displaying the game even when the television is off. The system will be backwards compatible with Wii, and Wii U games can support compatibility with Wii peripherals, such as the Wii Remote Plus, Nunchuck, and Classic Controller Pro. It will not be backwards compatible with Nintendo GameCube media or peripherals."
~Wii U GamePad~
"The main feature of the GamePad is its built-in touchscreen, which either supplements or replicates the gameplay displayed at the television screen, and even functioning as a standalone screen without the use of a television. The GamePad shares some characteristics of the Nintendo 3DS such as an accelerometer, gyroscope, camera, analog controls, as well as a built-in microphone and resistive touchscreen. You can also use the GamePad as a remote control for your normal television viewing.
The GamePad will also feature NFC (Near Field Communication). A recent photo reveals some minor changes to the controller. The picture reveals the change of the circle pads (similar to the Nintendo 3DS) to proper analog sticks (similar to the Nunchuk) and the start and select (+ and - buttons) have moved from the bottom near the Home button to the right side of the controller. It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g)."
(Youtube) Wii U GamePad Hardware Walkthrough Trailer
FEATURES:
- Built-in 3-axis accelerometer and 3-axis gyroscope
- Speakers andMicrophone
- Front-facing camera
- IR Sensor strip
- 6.2 inch (15.7 cm) 854×480 FWVGA 16:9 resistive touchscreen
- Two Clickable Analog Sticks and one D-pad
- Stylus
- Select, Start, Home and Power buttons
- A/B/X/Y face buttons, L/R bumper buttons and ZL/ZR trigger buttons
- Rumble
- Controller sync button
- Bluetooth
- Near Field Communication
- Powered by a rechargeable lithium-ion battery
- weighs approximately 1.1 pounds (500 g)
~Wii U Pro Controller~
The Wii U Pro Controller is a new wireless controller for Wii U that was designed for long play sessions. It has the same basic control features as the Wii U GamePad, minus its built-in features such as the resistive touchscreen, front-facing camera, IR sensor strip, stylus, speakers and microphone.
~Wii U Hardware~
"The new console features a compact design that will make it a natural addition to any home entertainment setup." - Nintendo
(Youtube)(Off-screen) Japanese Garden Tech Demo from E3 2011
(Youtube) Zelda HD Tech Demo from E3 2011
(Youtube) Tokyo Street Panorama Tech Demo from E3 2012
Size:
Approximately 1.8 inches high, 10.5 inches deep and 6.8 inches long.
Weight:
Approximately 3.41 pounds (1.5 kg).
Processors:
- CPU: IBM Power Architecture processor based on the POWER7 architecture found in the Watson supercomputer.
- GPU: AMD Radeon-based High Definition GPU
Storage:
- Internal flash memory, expandable via SD memory cards and USB hard disk drives
- Slot-loading optical disc drive compatible with 12 cm "proprietary high-density optical discs" (25GB per layer) and 12 cm Wii optical discs
Ports and peripheral capabilities:
- SD memory card slot (supports SDHC cards)
- 4 USB 2.0 ports (2 at front of console, 2 at rear)
- Sensor Bar power port
- The Wii U console is capable of supporting two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U Pro Controllers, and Wii accessories such as the Nunchuk, Classic Controller and Wii Balance Board
Networking:
Wii U can access the Internet via wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors -- two in the front and two in the rear -- that support Wii LAN Adapters.
Video:
- Supports 1080p, 1080i, 720p, 480p and 480i.Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV
Audio:
- Uses six-channel PCM linear output via HDMI® connector, or analog output via the AV Multi Out connector.
~About Nintendo's New Online Service~
"The Nintendo Network is Nintendo's second online service after Nintendo Wi-Fi Connection to provide online play for Nintendo 3DS and Wii U compatible games. It was announced on January 26, 2012, at an investor's conference. Nintendo's president Satoru Iwata said, "Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers."
Nintendo's Plans for the Network:
* Personal Accounts for Wii U - Nintendo will now allow personalized accounts for its next home console, which will allow multiple users per system. Online profiles will no longer be system-based. "We will also be able to construct and offer the [personal account system] by combining a variety of different services and content," Iwata said.
* Digitally Distributed Packaged Software - Nintendo has confirmed plans to allow consumers to purchase first-party and third-party titles in traditional boxed form, or in a downloadable, eShop-based format for 3DS and WiiU. The publisher will also allow retailers to sell the games in this format through a 16-digit downloadable code similar to eShop currency 'gift cards' that are currently on sale.
Iwata noted that downloaded software will not be able to be shared between systems. Nintendo plans on keeping its suggested pricing of physical and digital software the same, but retailers will be able to set the prices of the software they sell as usual, including digital content.
* Nintendo eShop - The digital storefront for Wii U will be available at launch and offer a variety of content for people to download and enjoy. Consumers will also be able to purchase and download select games that are also available at retail stores.
* Paid Downloadable Content - As we've heard previously, publishers will now be able to offer paid DLC for different games, starting with Square's Theatrhythm Final Fantasy, which will allow players to purchase new songs for the rhythm-based game. The title releases in North America on July 3rd, and Europe gets it 3 days later.
* Download Content While You're Away - "it is true that downloading software with 10 gigabytes of memory cannot be done in an instant today, even with broadband connections. So, compared with the situation of portable gaming devices, where comparatively compact-sized software can be downloaded, we have to ask our consumers to wait for a longer time before the download process is completed. However, consumers will be able to use the Wii U effectively by finding convenient times to download software such as when they are sleeping at night." - Satoru Iwata
* Video Entertainment - Nintendo is working with Netflix, Hulu Plus, Amazon Instant Video, and YouTube to bring video experiences to Wii U that will take advantage of the integrated second-screen experience. Additional details will be released at a later time.
~About Miiverse // A New Social Universe~
"When the system is first powered on, players will see a home screen full of all their friends' Mii characters - a "Mii Universe," as Iwata described it. It will act as a communication hub of sorts, where players can see their friends' Miis gathered around whatever game they're playing."
"The Miiverse is a brand-new network communication system that lets gamers from around the world share experiences, discuss games and discover new content. Using their personalized Mii character, players enter Miiverse and see games, applications or entertainment content that either they have interacted with recently, expressed interest in learning more about or that their friends are using or discussing.
From here they can challenge their friends to play together, ask a question about a difficult level or discover new elements of their favorite games they never knew existed. After a notable achievement or other share-worthy moment, players can pause their game or application and seamlessly post messages to the Miiverse community. Your Miiverse will be accessible from Wii U, 3DS, mobile devices and online, and you'll be able to suspend play of any Wii U games to check on your Miiverse whenever you want."
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