with_teeth26's comments

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with_teeth26

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I still think MoH had the best WW 2 campaigns. Allied Assault, Frontlines and Pacific Assault were all great.

Allied Assault in particular sparked an interest in history for myself that has continued to this day. I almost feel like the campaign in CoD WW 2 is targeting its younger audience who might have missed those classics, the way they were talking about the guns of WW 2 in preview events as if no one had ever seen them before in games, and the fact that they focused on battles that have been in countless games already.

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with_teeth26

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@MJ12-Conspiracy: eh not really, but I understand why some people dont like them.

as I said, I enjoyed these games more than any of Bethesda's major RPGs since Fallout 3 (well, I guess I said Skyrim). They actually have rewarding exploration, interesting characters and progression that is fun - ie. you can get your ass kicked by super weak enemies at the start but slowly become a badass.

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with_teeth26

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I wouldn't let this score scare you off, PB games have a lot of charm, depth and nuance hidden behind the jank, if you enjoyed the Risen/Gothic series I'm sure you'd enjoy this as well.

I suspect I would enjoy this more than Skyrim (based on how much I enjoyed this developers previous work) and still plan on picking it up once I've got some more time. No flash, all substance.

I do know that these devs have a history with bad console versions, I've heard the PC version is the way to go.

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with_teeth26

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@RyanBurnsRed: just insane stuttering and garbage frame rate. like totally unplayable. I had a HD5850 at the time which was a fairly high end AMD card and it played the game worse than my laptop's GT540m and terrible dual core cpu.

I think I ended up putting in my previous card, a 9800GT, to play the game.

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with_teeth26

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@RyanBurnsRed: I think RAGE's issue were specific to AMD cards. it was straight up unplayable on amd cards at launch.

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with_teeth26

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I dont remember having serious problems with Watch Dogs or Evil Within.

RAGE should be on this list

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with_teeth26

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I was intrigued then I saw "VR" somewhere in the first paragraph and then I was no longer intrigued

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with_teeth26

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I can't help but feel this trend of games with low player counts and small maps is misguided. Mirage: Arkane Warfare, while being a totally different type of game from Lawbreakers, also has an objective mode with small player counts. It did even worse than Lawbreakers... low player counts mean one good player can dominate an entire match and that ruins the fun for everyone else. More players means a single skilled player gets more diluted.

Both games had some really solid mechanics, but seem to be struggling to find an audience.

unless you have a huge population and matchmaking that ensures close(ish) games, low player count game modes seems like a good way to sink a competitive-only game.

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with_teeth26

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@RockoW: the core blocking and attacking mechanics are basically a QTE in disguise he isn't wrong

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with_teeth26

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Edited By with_teeth26

I was kinda mislead by the marketing, i was hoping for something like Chivalry but we got a fighting game in disguise. I wanted big melee brawls but the game seemed more focused on 1v1, and the biggest mode only allowed for like 6-8 players or something? Lost interest pretty quickly after playing it and have no desire to return, wonder how many people left for the same reason.