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supererman14

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#1 supererman14
Member since 2004 • 925 Posts
...yeah...I think we are all saddened by how much gamespot has seemed to fall apart this year for april fools compared to years in the past..with full length articles and such...I was hoping for something particulary stunning this year but didnt get much...although..at IGN they have that LoZ video which made my day cause it was hilarious...maybe next year gamespot...now you have some competition...IGN outdid themselves...time for gamespot to start planning things for next year!!!
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#2 supererman14
Member since 2004 • 925 Posts

The game is amazing but no one can ever deny that there are ways to make any game better.

Co-Op: I know this one would have a lot of people screaming no no no, but thats only cause you have no friends to play it with. The Co-Op mode would have to not be just an add on though.
There would have to twice as many zombies for co-op mode.

There would have to be much more puzzles that require timing and two people working together to get from area to area.

Much more time like when you were in the house with luis except it would be with your partner.

Certain sequences would have one of the player go into a hand to hand struggle with a somethingand you would have to shoot the something without shooting your partner too much.

Another thing that would have to be used during certain parts of the game would be seperating you and your partner. During these sequences you and your partner would go to complete different parts of the level and have to work to find each other again.

These sequences would be especially difficult during boss battles where certain bosses would try and grab one of you and use them as a shield agaisnt them as they struggle to get free.

For storage you each have seperate storage containers but you can swap items and weapons with each other whenever you are standing next to each other and go into the storage menu.

TheCo-Opmode would have to beunlockable after you beat the game on normal.

A need for this would haveto be spiltscreen andthere is friendly fire.(Friendly fire would allow you to clearzombies out of levels and give peoplethe option to have there own homemade vrs. mode wherever they want throughout the entire game)

Now I don't think anybody could deny with all of those features added into co-op it would become a game of the year. They would be big changes and some game sequences would have to be redone but you asked what would make the game best game of the year and that version of Co-Op on top of the regular game definetly would I think.



Now I have already seen someone say this but I completely agree and have to repeat it and add to it. Picking up dead enemies weapons. The only thing is these weapons would have to all have a 1-5 time usage with something like a 40% chance of 1 a 20% of 2 a 20% chance of 3 a 10% chance of 4 and a 10% chance of 5.
All these weapons would have entertaining ways to use them.
For example the pitchfork you could stab into enemies and then pin them to the ground or wallwith it. After this they could probably still be alive and can struggle so you can then bust a cap into their struggling bodies.
And the chainsaw...for the wii version of the game you would be able to run with the control stick and swing the wii-mote in any direction controlling the chainsaw in 1:1 and be able to hack zombies limbs off with the chainsaw. But this would be time limited, like 5, 8 seconds, 10 seconds, 15 seconds, 20 seconds.

Speaking of hacked off limbs I would have liked to be able to not just blast zombies heads off but also to be able to blast there limbs off so that they are missing arms but grow parasite ones of are missing legs but get spider like legs instead. It would have just been entertaining to blast off zombie limbs on top of head in blood splattering glory.

those are some things that I think could make the game better. Its a great game to begin with but I think for the wii-make of it they should have added some stuff like that for bonus features.

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#3 supererman14
Member since 2004 • 925 Posts

AS has been said a million times already I am sure but... If this series moved to the Wii it would be goodin many ways.

It would showdevelopers that M games can be on the Wii and work out just fine because I am sure this game would sell very rapidly.
It would show developers that there main franchises can work and be successful on the Wii (I see this happening with Soul Calibur Legends leading the way. Although a non-spin-off would be much better).
Other developer might start bringing in more "hardcore" games that help keep the Wii's "harcore gamers".
The franchise is fairly fun to play...it may not be the best game out there (not even close by my standards) but sometimes I find it fun to just sit back and blow stuff up (I still perfer Mercenaries for this though).

Of course most all of that depends on how successful it would be. If it wasnt successful it could do the opposite.

Overall I wouldn't really be the first in line to get it but I would wait a couple months and then get a used version and just play through that.

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#4 supererman14
Member since 2004 • 925 Posts

This is the first time I have posted in a while..but I see this as well worthy...that is amazing predictions...and cuccoo's seem to be one of the funnest ideas I have seen so far. They could be very versatile. When you get them it's one cuccoo on the screen that can glide you around and be thrown at enemies. And maybe every now and then it would be a Golden Cucco with super flight abbilities. Then if they are attacked then they swarmenemies in a fashion of tracking Uknowns.

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#5 supererman14
Member since 2004 • 925 Posts

I agree that for the most part. my list would be a lot like yours and most other peoples but I will right it anyway

1. I think that they need to change the gameplay up a bit. Not much but simple things like...some more skill to weilding your sword. The way they have it is great and all...but seriously it's needs a lot more. I think they took the right steps in LoZ:TP with the different special moves that you could learn...but I think that really needs to be built on with a lot more different variations of combanation attacks. Zelda is a pretty hardcore gamer game so it doesn't need to be as simple as they make it. I mean the Wii is the perfect controller for a good sword machanic that requires combonations and a certain amount of skill...I dont want the machanic to make me look like an idiot but just simple precise controller movements...This of course would reaquire my next thing.

2. A major AI overhaul...I mean...TP was really sad when it came to difficulty...and I think that's because the AI was so dumb it was just a repeated pattern with every enemy, it never really changed up. Zelda is still fun...but after beating different looking bosses in the same way for 4 (I am talking 3D) games...it's time for a change...An AI overhaul that makes the enemies react differently to every way you go after them and makes the game a pleasant change with your different tactics. And a better AI will allow for the first gameplay idea I had to blossom with enemies that would react in ways to make your swordfights challanging and really going at it with shadow link have to match his moves and combonations and up them with yours to show that you are really the superior link.

3. The AI goes along with the most major thing...difficulty...I mean come on...as I said LoZ is a kind of gamer game that casuals dont really play...and that needs to be responded to with a much more difficult actual game, bug hunting and getting all the peices of heart dont even count when it comes to the actual part I am talking about...I mean the real dungeons and even just going through hyrule field should be made into something that takes a little bit of skill (thos annoying spinning things dont count) not to make it an annoying task every time but I mean make it so that at key moments in the game there are difficult obstacles through it (not puzzles) that get in your way, like being challanged by some Black Night or you cant pass and you have to  out do him in a sword fight...I dont know....just something like that. Then the dungeons need a complete makeover...I feel like I am playing the same dungeon with different graphics that I played in OoT, MM, and WW....every boss is beaten in the same way...I just need a change from that...like different things like racing on a "snowboard" to the bottom of the mountain in TP was fun and that could have been made more challanging and they could have added a lot to it...like in the next game...they could make it a national sport of hyrule and then you could have some fun matches at different slopes....that could even become an online multiplayer game...how fun would that be?....anyways...it all just needs a new approach to difficulty and I would really like to see a difficulty setting option that sets the game to your personal challanging level that would make AI more difficult to beat and have more life and would add a new level of difficulty to puzzles....

4. Use of Wiiconnect24...I mean.....it's there so use it...just after the game is released come out with constant updates of different "mini-dungeons" that add more replay value and keep me ammused while I wait 3 years for the next LoZ...this could even let you earn fun things like new swords and new moves...and could constantly bring new and fun characters and mini games to the game.

5. More RPG elements with character development (in the sense of srengths and stats)...these things would just add a new level to the game....trying to make Link super powerful would just add more replay value and a fun game machanic...also I would like the addition of more swords and moves and I would like to see magic brought back and really implamented...

6. Mini Games...I know a lot of people will be like "NO! not in my LoZ no way" but I thought the start hookshot game was great and I always liked the target games. And I think the Wii controller would be perfect for things like...the hookshot game....a sling shot game....a target range.....fishing (keep that simple but add variety to it)...the "snowboarding"...sword dueling...horse back riding events (jousting, usingyour bow on horse back, racing...things like that) and these things would be options to do them or not....I would really like to see the wi-fi be used for that with multi-player...and score boards....even more replay and things to do while we wait for the next LoZ...

 I have more things but I am too lazy to keep typing and not like anyone wants to read a wall of things I want for LoZ

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#6 supererman14
Member since 2004 • 925 Posts

[QUOTE="shockwave04"][QUOTE="reyad-u"]i seriously would not like to see link with VO. i still cant think of a single style that would suit him.Morgario

If they did I don't think they would make Link talk, just every body around him. Like the guy in GTA III

It would have to be 100% perfect thought, one cheesy American accent and it would be ruined for a lot of people.

Yeah. they're all aliens except samus so they would all have to have "alien" like voices that would suit there form because no one wants to hear some space pirate sounding like a southerner or a new yorker (just to name some really thick accents...and scanning could have a vo it would just have to be like cortanna
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#7 supererman14
Member since 2004 • 925 Posts

I think if they kept Zelda and Link Silent they could have added a lot more into the game. It probably would have added to a more interesting story and made talking to random people more fun...but thats just my humble opinion

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#8 supererman14
Member since 2004 • 925 Posts

amazing job as always....

SSB:B is going to be insane

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#9 supererman14
Member since 2004 • 925 Posts
.......Nintendo was doing so great......why? why? why?.....online service is a big part of gameplay.....why Nintendo?.....oh well...you win some you loose some....everything else is great......I geuss I can deal....but still a very bad move on Nintendo's part......
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#10 supererman14
Member since 2004 • 925 Posts

WOW, thats insane....but too bad it isn't a launch title anymore...

List of things I want in SSB:B

since Solid Snake is in it then I would hope that Nintendo has been talking to many other devs. to bring there character into the game...such as

  1. Sonic-Sega
  2. Tails-Sega
  3. Knuckles-Sega
  4. AiAi-Sega
  5. Megaman-Capcom
  6. Viewtiful Joe-Capcom
  7. Pacman-Namco
  8. Bomberman-Hudson
  9. Bonk-Hudson
  10. I don't play FF but I know if they got FF characters into SSB:B then it would bring in a lot of people-Square Enix
  11. CHUCK NORRIS!!! oh wait....he would be unbeatable....

Nintendo Characters that I want them to announce

  1. Balloon Fight Guy
  2. Waluigi
  3. King DeDeDe
  4. Dark Samus (don't say anything about it would be a clone because Dark Samus in MP:2 has totally different moves then Samus)
  5. The half man half robot from Project H.A.M.M.E.R.
  6. Diddy Kong
  7. Old School Apreciation Characters (all the 8-bit nintendo characters)

All old SSB levels available to earn.

And using the Wiimote for more SSB:B mini-games like the target game in SSB:M

Thats all for now