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stoutlad

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#1 stoutlad
Member since 2005 • 717 Posts
I played through the entire first game over a rental. I gave it a chance. That thing was beyond broken and just terrible. So many clunky mechanics and an overall lack of polish made the game feel cheap and rushed. As for this sequel? Going off of current impressions: BURN IT!
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stoutlad

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#2 stoutlad
Member since 2005 • 717 Posts
If I sold 3 copies as opposed to 1, that would still constitute outselling my predecessor. Does that mean I'm successful? No. This statement means nothing without real numbers. On a side note, I'm pretty disappointed that people chose to support Activision/Infinity Ward's shady business tactics.
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stoutlad

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#3 stoutlad
Member since 2005 • 717 Posts

[QUOTE="dakan45"]actual evidence does not prove anythingdakan45

evidence dakan45

prove dakan45

huh??

Sad part is, that is relatively quick connecting for IWNET. It really is such a huge step down.

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stoutlad

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#4 stoutlad
Member since 2005 • 717 Posts

If I delete my install of MW2, do I lose all of my progress online? Like my achievements and unlocks and so forth. I never played COD4 online and I'm not sure if Steam handles this or not. I'm just getting a consistent crash when trying to launch SP or MP and I suspect something might be corrupted, but I don't want to lose all of my progress. Thanks in advance.

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stoutlad

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#5 stoutlad
Member since 2005 • 717 Posts

Save a few people here, almost all of you are dead WRONG. The increased price of Modern Warfare 2 does not come from increased costs, lack of knowledge, inflation, and certainly not a lack of knowledge and/or care for the PC gaming market. A few of you did touch on the reason though, it is a test of the market's response to the increased price.

Activision is testing the elasticity of the demand curve for Modern Warfare 2.

What is Elasticity? Elasticity is the effects of price on the quantity sold. Products that are relatively inelastic, such as gas, have less response to increased prices. For example, when you go to your local gas station and see that the price has gone up $1.50 in the past month or so, most people say "damn, that sucks," and continue to fill up their tank. They might buy a gallon or two less, but nothing substantial, and the gas companies still make huge profits regardless.

In contrast, an elastic curve suggests a high responsiveness to the change in price. An example would be the price of coffee. If the price of a cup of coffee skyrocketed, people will switch to substitutes such as tea, hot chocolate, etc. Demand curve elasticity is usually dependant on a few key factors such as available substitutes, percentage of the customer's budget spent on the good, and amount of time that the product will be available.

In this instance, we are examining the elasticity of the demand curve (potential Modern Warfare 2 purchasers). Activision recognizes that console market, of which many of us here happen to dabble in as well, are willing to pay $60 per new unit. They are simply testing the waters, and seeing how elastic the demand curve is. If we buy it like hotcakes, you can be damn certain that other companies will follow suit. If we don't buy it, than you be damn certain that you will see a drop in price within the first few months of release to $49.99.

The $59.99 price point is a test. Nothing more, nothing less. If you don't care, and are willing to see this trend continue, make your purchase. If you do care, don't buy it.

Edit: Everyone here saw this when Doom 3 was originally priced at $54.99 upon release. Anyone notice how it went down in price within a couple months? The demand curve was elastic, and ID found that out very fast.

SemperFi10
This. That is what my initial post was hitting upon. It is simple economics. Those of you who succumb and buy the game at the raised price are indicating to activision that you don't mind, which will then be perceived by them that they can subsequently raise the price of all games like this.
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stoutlad

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#6 stoutlad
Member since 2005 • 717 Posts
The people who complain about Dragon Age are the ones who have been coddle by the overly accessible games of the recent past. DA is a fantastic game that actually requires some semblance of skill and strategy, something they obviously couldn't handle. I personally love the game and plan on playing through 2nd and 3rd times.
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#7 stoutlad
Member since 2005 • 717 Posts
This is what happens when a woman gets behind the helm of a computer, lol.
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stoutlad

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#8 stoutlad
Member since 2005 • 717 Posts
This looks fun.
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stoutlad

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#9 stoutlad
Member since 2005 • 717 Posts

That guy isn't even a true pirate. He goes beyond that by actually trying to profit from the practice. That is without a doubt wrong. Also, any semi-intelligent person has to realize that sooner or later someone will catch on to you if you are *selling* this stuff. This kid deserves a

Edit: I have to add that I was confused as to which picture was the criminal at first. There was the obvious mugshot, but then there was Kotick ... and I was really leaning toward Kotick. Something about that picture makes my skin crawl.

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#10 stoutlad
Member since 2005 • 717 Posts
What is the value of a game? As much as you are willing to pay for it. Looks like Kotick and company are experimenting with this.