@Ultramarinus: why was it "utter shit".. i think w3 combat is vastly improve over w2... sure they could have gone the link style combat mechanics, but i think they wanna use there own style..
So while w3 combat mechanics isn't perfect its vastly improve over w2
@triton1977: you have to think, why aren't they using it... i think using this tech benefit MS more than they are letting on.. Or does it add on to development cost that most of these studios want to avoid..
@Orgodemir: not because having great tech doesn't equal a good game... and that's what Nintendo has been preaching, but is so happens this generation of gamer prefer eye candy over substance... and while you can have eye candy & substance, few dev have the magic touch to bring it out...
@bfcochran16: did he really imagine stuff... Lucas got lazy and couldn't take the critique he was getting anymore since the last 2 prequel were so hum.. So he was afraid to continue it even though he had materials sitting on to continue the movies.. As he said he wasn't making movies to please fans but to please himself and hope the fans like it..
@nurnberg: every game has bugs so stop beating a dead horse... what you looking for is bugs that hinder your progress, as games these large in scope then to have more glitch than say a platform or shooter game..
I've never discover a game hindering glitch in The witcher 3..
@gamingnerd121: from a business sense.. exclusive to a console for a set period of months isn't a bad business strategy because in that deal you could reap more than half what the game has cost to make (depending on deal agreements), and that is really helpful to the dev house but not so much to the owners of the other systems.. Its one of the reasons Tomb Raider was timed exclusive to X1
Slypher9's comments