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lfebaggins

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@Imperiacommando @Biggs613 Why are you listing games nobody buys anymore?

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lfebaggins

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@jensen13j @i_like_pie123 @rfalstad @megadeth1117 You don't have to go on, I can continue.

A soundtrack that consists mostly of recycled songs from ME2. Quarians not getting an original design, instead being humans photoshopped with flashy eyes and 4 fingers. The solution to the Reapers being one giant superweapon, gee wasn't that idea used in like 5 million other games. Those a few more examples. What game were YOU playing? Are you on EA's payroll?

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lfebaggins

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@rfalstad @megadeth1117 For someone who only played ME2 you are quick to the defense of the rushed, half-assed product called ME3.

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lfebaggins

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Couldn't they make a boxset with just 1 & 2? Who da heck would want to own 3?

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lfebaggins

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Nothing we can do. They'll keep spending time trying to build mainstream popularity with Origin because Steam was given the same chance. The only difference is, Steam got a whole lot better after its first year. Origin will not, and given EA's history, its doubtful that will change in many years to come.

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lfebaggins

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ME4 huh, watch it be utter crap but strong sales generated from a well-known franchise result in the spawning of additional sequels. With the heads of Bioware gone, EA will get Bioware to cash out with these subpar games till its no longer profitable and absorb into EA.

In a few years, we will know Bioware to be EA: Edmonton.

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lfebaggins

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Edited By lfebaggins

@Axe_Armor @Suikogaiden But all of PSY's music videos have always been that eccentric.

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lfebaggins

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Milk this dying cow with rotting nipples more, EA...

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lfebaggins

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Why add insult to injury? ME3 was lousy even without the lousy ending. The second half of the game felt so lazily developed trying to reach a release deadline.

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lfebaggins

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Peter Moore gave Aaryn Flynn a copy of this excerpt from his book of business strategies and said "so, how about a new Mass Effect?"

The Westwood Solution:

1) Find a smaller gaming company whose franchises can carry sales by titles alone.

2) Buy out the shares of the executives and get controlling interest in the company.

3) Force those same executives out by imposing deadlines to game releases. Spend 8-9 figures on promotions and advertising to enforce deadlines.

4) Recycle new releases on the franchises until they no longer churn a profit.

5) Liquidate the company into a division of EA. Name it "EA: (Region/City/Country)". Offer bonuses to all executives assisting in the transition.