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#1 headbound
Member since 2006 • 460 Posts

The dangers of competitive multiplayer

SteamedBennet
lol as in danger close?
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#2 headbound
Member since 2006 • 460 Posts

Why?

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#4 headbound
Member since 2006 • 460 Posts

Probably not the question you were thinking of but i just ordered an amd phenom II x4 black edition online, i was wondering should i install a different heatsink than the one that comes with it, i was reading some reviews and one person said it runs hot, i have an am2+ motherboard so i dont know if that will effect anything.

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#5 headbound
Member since 2006 • 460 Posts

[QUOTE="KHAndAnime"]EA/DICE. Dice has done nearly nothing to fix the PC version of the game. IvanElk
Really, cause mine works just fine. Teamkills are only on in hardcore correct? Don't play hardcore. I have never actually ran into this problem, only time I get team killed is because I ran into someones line of fire, which frankly I should die for. The first 1-2 weeks were horrible for this game, online was broken beyond the extent of even worth trying to play. Though after they fixed that I was pretty happy with this game though I could do with a longer campaign.

Yeah ive been playing hardcore lately, maybe thats why, i guess ill go back to regular.

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#6 headbound
Member since 2006 • 460 Posts

The thing thats really getting me pissed is teamkills, not on accident on purpose, i get in a chopper and some noob wannabe wants to teamkill me so he can have his heli for 5 seconds and crash, that pisses me off, im sick of it, it has happened 3 times in a row in different matches.

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#7 headbound
Member since 2006 • 460 Posts

I loved dr.pepper red fusion that was the best drink ever! Too bad they stopped producing it because it was awesome, they should start making it again and keep it on the shelves.

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#8 headbound
Member since 2006 • 460 Posts

Open-ended gameplay. No more of this "holding hands" BS. It'd be nice if the player had more control in decision making. The rerelease of Perfect Dark has made me think that FPS games have actually taken a step BACK after Halos initial reactions. The very first level of PD is a good example of this, and it was released TEN years ago. Now, in that amount of time, imagine how that level could have evolved. Lets say player X(or even multiple players) starts at the bottom of the skyscraper. The technology nowadays is perfectly capable to render a full fledged building. Every room and closet could possibly be of use if the situation lends itself. Now instead of the story guiding the players through the game, the players could use THEIR BRAINS as to how to tackle the task--let's say rescuing someone from the 56th floor. They could send 2 people this way, 3 people that way, maybe one person could be a sniper on the outside of the building.

So now lets say the players accomplish the task of rescuing this person. The alarm could either sound or not, depending on how the players had chosen to complete the rescue. Maybe the enemies are completely unaware of the completed task. Maybe an alarm sounds at somepoint, forcing the players to, again, use their brains to figure out how to accomplish the goal.

Things like this would appeal to me more. At this point I see no difference in MW2 and the old point-and-click pc adventure games.

Heirren

Yeah, they should do that, for instance you have a mission to do, your mission is to rescue hostages in a small village, you have a squad and you make up on how you will rescue them, i know its kindof been done before but not where you actually think on how to complete the mission, i mean actually planning it out and choosing what equipment to use and everything.

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#9 headbound
Member since 2006 • 460 Posts

Two matches in a row people teamkilled for choppers, its getting annoying, im on your team so dont kill me, besides first come first serve in my opinion, he was the pilot so i jumped in to be the gunner but no, he is such a moron that he has to kill me so he can have the chopper to himself only to find out he cant pilot one and he crashes 5 seconds later, then i guess these guys were butt buddies and had to teamkill me so they can have their precious chopper, if people already have the chopper im not going to teamkill for it, but if i get in a chopper dont teamkill me, if someone does teamkill me for one im going to kill them back and take what was mine in the first place, and no im not going to be an idiot and kill the guy who is the gunner.

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#10 headbound
Member since 2006 • 460 Posts

I think having a more dynamic melee combat in close quarters would be awsome. like instead of being able to just knife or kick or rifle butt someone, you could do all three. Or be able to disarm an opponent and turn it into a fist brawl, now that would be sweet. Or have different melee weapons such as a baseball bat, combat hatchet, spade, or just fight with a bayonett taken off of your gun.

Spirit0123

That would be epic, kindof like improvise in that situation, if you get your knife or weapon knocked out of your hands it turns in to a brawl that would be so awesome.