Your an idiot, I can't bother arguing the point.For once, I agree with what MS is doing. Cheers.
Cheleman
fattycoles' forum posts
This is dumb, Rockstar would not release until they were happy with it, Secondly they would patch the shit out of it.Would we all be owned? I personally didn't preorder for a number of reasons. 1. it's made for current gen consoles, so how much better can it get? 2. there's probably going to be a PC version. 3. No real pre-order incentives, might as wait and see.
mrintro
[QUOTE="AM-Gamer"][QUOTE="gamebreakerz__"] The PS4 GPU can't max those games so it's a legitimate point.gamebreakerz__
Yes it could as long as its 1080p. The wircher 2 looks like trash compared to next gen titles so thats laughable. Regardless he claim there bullshots when they were confirmed to be realtime in a dev video.
You've played it maxed on PC? LOL I don't think so. PS4 GPU hits 19FPS on Crysis 3 maxed out. I'm sorry but I thought the gpu would work differently in a closed console,[QUOTE="AM-Gamer"][QUOTE="uninspiredcup"]
Crysis 3, Witcher 2 and Metro 2033 all have better graphics than Shadow Fall. Stop trying please, we win. Game over.
gamebreakerz__
lmao love the damage control.
The PS4 GPU can't max those games so it's a legitimate point. I thought comparing pc gpu power to console gpu power was like comparing apples to oranges.Wait....the wii u can do that, goes to gameshop to buy.So now the Vita will be known as a streaming device. Good luck with that Sony. No one is gonna pay 250 dollars to stream their hd high def game on a tiny screen. Didn't work with wii u. Won't work for PS4.
jimmypsn
If the publishers aren't making enough of a profit then they're just going to have to raise the game's launch price to $80. There will probably be less sales at first, but it will eventually pick up after everyone saying how awesome it is. Publishers could even pay off a reviewer or two. Or raise the price of next gen games to $74.99 and make them down loadable only. What's the gamer to do? Not buy the exclusive? Yeah right. Cliff, you're a smart man, if you got paid to say that.LOXO7How about piracy.....
[QUOTE="seanmcloughlin"]
I made a threa don this and no one cared :cry:
http://uk.gamespot.com/forums/topic/29407074/do-aaa-games-cost-too-much-to-make-at-present
Also Cliffy is an idiot and Jim Sterling ripped him a new one
[QUOTE="Jim Sterling"]
What really infuriates me about the used game debate is that, when people bring up the stratospheric development and marketing costs, it's treated as though they are noble endeavors, too sacred to be compromised. Rather than ask the question, "Do games need to be this expensive to make?" the question instead becomes, "How can we squeeze more money to keep making very expensive games?"
Why are people like Cliffy B simply accepting the absolutely ridiculous high price of game development as immutable fact, quickly moving on to blame something else instead of examining the problem at its source?
HalcyonScarlet
Source
I don't think this is a black and white issue. Both points are correct. We want the freedom of used games, but we don't want to give up on those big block buster games.
We don't need to give up those big blockbuster games, we need to give up those crap games that are a Waste of shelf space, this past generation we still had a whole lot of shovel ware in it, I'd rather they get rid of them and so so games, even the semi good - good ones.
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