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eriktkire

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Edited By eriktkire

@oOhedzOo EA didn't make it, Dice did. EA as far as BF is concerned.. they're the publisher.. anything bad, or rushed, or overpriced with BF, point to EA. Anything creative and polished.. that credit goes to Dice and Dice ALONE.

Whenever EA boasts they've had a direct influence in the creative direction of a franchise, it always turns to crap.

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eriktkire

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Edited By eriktkire

if you believe the nVidia hype, the Tegra 4 sounds like it will slaughter the PS4.

Phone/tablet devices that will supposedly be able to play games at 4k resolution?

See now THAT sounds impressive regardless if it's the size of a phone or a hi-fi unit. These new consoles are seriously lacking in any decent hype, even if just to amuse us. It's like watching an adult slap a small child around for the fun of it.

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eriktkire

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anarchy really means "we miss the days when we were able to control the industry"

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eriktkire

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Edited By eriktkire

@cogadh @saint311 right!

it's a corporate trend that... look who's embracing this belief that everything is going microtransaction? Big companies that aren't dominating the marketplace anymore with their 2nd rate "AAA" games. THeir priority is the projected profit margins for their shareholders, and those margins always have to expand into greater profits each year.

This propaganda has nothing to do with game design and the viability of a single titiel... its all about milking the gamer demographic as if they were mindless drug addiucts eager to shoot up on anything... and have the bottomless wallet that enables them to constantly expand their profits.

And these statements are ALWAYS made by people that clearly aren't gamers and don't know their product.

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eriktkire

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@JOHN1486 so true... makes you wonder how they define "finished" in their development process.

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eriktkire

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@morespamforya don't forget that a couple of years later when it's not popular enough despite the loyalty of their regular customers, EA will shut down all access to the stuff you bough, leaving people with access to the in store ads and music so that you can enjoy the core 'product' at home, alone.

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eriktkire

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Edited By eriktkire

that sounds really disrespectful. A fully finished game is like walking into a shop?


So the entire product of the GAME is nothing more than advertising displays to lure people in to spend money on .... what?

Try doing that at the sweatshop factories where all that crap from The Gap really comes from... just walk in there and try the clothes on... walk around in them, do some stress tssting on the stitching and fabric. If you're still interested, throw a few pennies towards the rice-for-a-week fund that'll feed those factory workers.

That's really the attitude here... looking at game developer staff as sweatshop factory workers. Not only is it arse backwards, it's downright disgraceful that there are nitwits like this involved in controlling the industry.

And how is it all these artists and programmers and so on let THEIR industry become such a mindlessly stupid and unstable place to work? There are easier ways to make a lot more money, so claiming that they have no choice is bullshit. And saying they believe in their work is bullshit too, because anyone that truly believes that is willing to pump out less finished work that they are genuinely happy with than have a stable paycheque producing lots of mediocre crap (not including RR3 in that because it is a really good game, just most of everything else EA puts out).

Sad, very sad.
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eriktkire

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Edited By eriktkire

@conticreative I love how personally you're taking this, and how insulated your sim-only opinion is that you are absolutely certain things will stay the way they are. And that anyone that doesn't see it exactly how you see it must surely be inexperienced in the world of sims.

I never alluded to having anything against iRacing, but whether you like it or not, and whether you agree with the potential accuracy of physics of games like rFactor 2 and pCARS or not... facts are facts. Competition is coming, both intend to be more accessible to the competitive community. I'm not saying they'll succeed as big as either of them hope to, but if they are mostly successful with most of their goals, they will create an option. My original statement stands, if iRacing doesn't evolve more... ie, moreso than has been generally accepted for the last few years in the sim community, it won't be the top dog anymore.

Amd as far as physics experience goes, I still stand by my preference for LFS as having the most realistic and responsive tyre physics (other parameters, maybe not, but tyres yes) of the lot.

Perhaps the real question that needs to be asked here is not how much experience someone has with sim racers... patch after patch after patch... but how much real world experience backs up that understanding of REAL accuracy of physics that a sports car feels like when being thrown around a track.

Keep in mind I'm not saying everyone else has to feel that way, it's just what I felt was closest to the real thing. Saying that iRacing is the absolute height of current sim racers, that are available to the public, from a tech point of view is absurd. They all have their strengths over the others, and they all have their weaknesses. That's an easy claim for people to make if they don't know what real world driving feels like.

And while the graphics issue hasn't been a serious part of the equation for awhile, things can and will change. I'm not talking about pointless pretty effects, there are visual elements that can and will contribute to the skill element of a sim. We're living in an era where that can be part of the game without hampering any physics computations. The hardware required is cheap enough, and people that play proper sims to have the money to throw at making a stupidly powerful rig regardless.

And what about the consideration of that VR headset, I can't remember what it's called. That thing that was on kickstarter and will support Doom3 and Hawken. You can't pretend that's not going to be a serious consideration for sim racers, might even be better and more comfortable setup than having 3 monitors and a TrackIR sensor attached to your head. You can't discount that becoming as important an option of equipment as having a proper clutch-wheel with TrackIR.

I'm just saying, changes... they're a comin'. Perhaps if you didn't feel the need to treat it as a personal attack, you might see the options that are on the horizon.

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eriktkire

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@mlcarter815 sanctioned events aye? That sounds really cool.

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Edited By eriktkire

@mlcarter815 true, but there could be enough arcade-to-hardcore converts to start a shift in which games are more 'pro' on the competitive scene than others. There's a good and bad side to that of course. Hopefully it still stays 'serious' the way it is now rather than Starcraft/CoD obsessive.

Is the iRacing license for NASCAR exclusive? I have seen some stock cars added to the Project CARS alpha stable, but nothing indicates they're endorsed by NASCAR at the moment (or will be).