dajupe's comments

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dajupe

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@lostn:The stories in this game even though simple are quite endearing. I think the creators of the game find a nice balance between game play, lore and narrative to produce an engaging and at times dark world which I am finding myself going back into again and again.

I'm fussy when it comes to RPG's and will often find myself leaving the world presented never to return. The last RPG I attempted to play was Ni No Kuni 2 (because of the art style) however I never finished it because I found it's story uninspired and combat became a chore.

Not so with Octopath Traveller. I've been avoiding grinding (as much as possible) in lieu of more thought out battle strategies which makes for some awesome fights especially as the games upgrade system opens up and invites the player to experiment with different styles of combat.

Each of the characters story's evolve and can be quite quirky at times. All though there are some rpg tropes present I wouldn't say the game as a whole suffers from them.

All in all the game's world and story really remind me of a magical pop up story book or a stage performance and I am enjoying it a lot more than I thought I would!

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dajupe

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I don't like the direction Nintendo have taken Zelda in. Much preferred the style of The twilight Princess. I even enjoyed the Wind Waker over breath of the wild

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dajupe

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Nintendo always rely on 1 or 2 major game releases when releasing a new system. I am happy I didn't get the wii u when it was first released as I would have got bored with it like everyone else did. I got it later on with a nice selection of games to choose from. I am going to do the same with the switch. I've already played breath of the wild (on wii u) and probably will wait until mid 2018 when they have released some more titles to consider buying it.

Hopefully Mario+Rabbids is a good sign of things to come in regards to 3rd party collaborations with Nintendo. Maybe some new franchises might pop up. Even though I am a big fan of Nintendo style games they need something fresh for the gamers out there that have seen it all before.

The wii bought in massive sales for Nintendo but I think there would have been a considerable percentage of systems that would have only been used a few times by the casual market after the novelty of the wii remote wore off. None of these people would have bought the wii u and unfortunately there were a lack of 3rd parties utilising the innovation the wii u brought to the party(I personally thought the controller set up was great when used properly). If Nintendo want to kick some major butt in the gaming world they have to put the casual gamer second and focus on some awesome, tripped out and innovative games that no one else is doing, whilst encouraging their third party publishers to do the same and not 3 years after the system is released!

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dajupe

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@eighmylupin: I don't think so either. But her rumblings before being "let out" were somewhat masculine.

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dajupe

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The great fairy is a work of art reminiscent of characters from Hayao Miyazaki's masterpiece Spirited Away. First meeting was an amazing moment in the game.

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dajupe

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@clookoo213: I am willing to forgive the combat system as the artwork, music and writing are fantastic. They really hit the ball on the mark and I laughed a lot at the humour that was created with a combination of witty writing and colourful original artwork. I have played all of the paper mario series and this one rates as one of my favourites in regards to these two strong factors that make up the paper mario world. I liked the way the overworld opened up and played as sections of the story I thought it was clever. The thing about the combat system is that it was repetitive but you could delve a little deeper into it to make fights funner and finish quicker but I agree they dropped the ball on it a bit but I didn't hate on it. I think this stands up with thousand year door and being an adult who has played many titles of all genres I still rate this as a solid and original title. Maybe a 9 instead of a 9.5 but still awesome.

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dajupe

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I think this game is a solid 9.5 if not a 10. Its so well written and designed, the artwork is exceptional as is the music. The only thing that is making it nearly a 10 and not a definitive 10 is if you are not in the mood for the card system it can be a bit annoying.

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dajupe

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Edited By dajupe

I think this game deserved more than a 7. I would have agree that the backtracking can get a bit tedious at times. It is better to walk away and come back with a fresh perspective when this happens. Frame drop and stability problems bring a solid 9 out of 10 down to a 8-8.5 out of 10 in my opinion. An immersive creation that introduces a lush environment with interesting puzzles cleverly entwined and dependent on the story and habitats presented. Cyan have still got it, a must have if you enjoyed the surreal solitude and problem solving of the Myst series.

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dajupe

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@pyro1245 Having the same issues here on a strix 970 which usually keeps up. Great game though. 8.5. My main complaint is going back and forth when puzzles don't "click".

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