@crazylooser2003 @VitaminC28 "Infiltrator highlights Epic’s latest Unreal Engine 4 rendering features and tools, and gives gamers a glimpse of what’s to come from the next generation of games"
So the point I was trying to make that what we aren't seeing is also important.
@crazylooser2003 @VitaminC28 Well of course the whole video was scripted that's why I said "This isn't gameplay people." That's the point of tech demos; but the things we aren't seeing here are important also. Hence my developers' tools comment.
This isn't gameplay people. Look for the lighting, particle physics, and etc etc. Also, what we aren't seeing here are the tools available on the developers' end and the amazing things it can possibly do for them.
@b0sse Except none of the bugs in Skyrim or the DLC are game breaking bugs. It isn't like you load into a dungeon and the game crashes; instead a mammoth or something will be flying or the one hit kill dragon glitch, but none of these would cause a major issue. I would rather have a game that i can sink 80+ hours into with a some non-game breaking bugs for $60 than spend it on a 5 hour game that asks the same price for expansions that should be in the game anyway.
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