Star Wars: 1313 revealed
New third-person action adventure franchise set in the Star Wars universe puts players in control of bounty hunter in criminal underworld beneath Coruscant; no platforms announced; more details at E3 2012.
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LucasArts has unveiled a new Star Wars game franchise, making the announcement tonight during Spike's Game Trailers TV show.
Titled Star Wars: 1313, the internally developed third-person action adventure game will see players take on the role of a bounty hunter navigating a subterranean metropolis, Level 1313, beneath the surface of the planet Coruscant.
While the game will make its formal debut at next week's Electronic Entertainment Expo, LucasArts announced the game is being developed with the help of artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd., and Skywalker Sound. The game will be based on the Unreal engine and feature full-body performance capture.
Star Wars: 1313 will see players use "exotic" weapons in a bid to uncover the truth surrounding a criminal conspiracy beneath Coruscant. According to LucasArts, the game will emphasize fast-paced combat, and the game's hero will use human skills and gadgets rather than supernatural Force powers. In addition, the game will feature a combination of cover-based combat, platforming, and "playable cinematic gameplay."
"Star Wars: 1313 dives into a part of the Star Wars mythos that we've always known existed, but never had a chance to visit," LucasArts president Paul Meegan said in a statement.
No details have yet been given on platforms or release date.
The latest entry in the Star Wars franchise was Kinect Star Wars, which was released in April and received a chilly reception by critics. That game is set primarily during the time of Star Wars Episode II: Attack of the Clones, with overlapping parts of the other prequel trilogy films and nods to the original Star Wars trilogy.
LucasArts will reveal more details about Star Wars: 1313 at next week's E3 in Los Angeles.