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Slinqy

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@hajreza

Good luck.

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Slinqy

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@soulink64

You're right. It's only a presumption at this point since we didn't actually see Connor take his hood off. However, the player seems to be in free-roam mode, and not in any particular sequence or talking to anyone, so it's very possible that this is a feature Ubisoft is introducing in ACIII.

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Slinqy

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@wwlettsome

Setting it in the Americas is actually a logical next choice. Keeping it in Europe or Asia would just keep the series stale. We've been to Israel, Syria, Byzantium, Tuscany...I think going to America for this particular time period is genius.

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Edited By Slinqy

We've seen a lot of new stuff in this video. Petting dogs?! Hey, why not? Can we have have our own dogs then? We also got confirmation that we can own our own boat and crew. That feature is sounding pretty sweet. I'm also glad to see that more thought is being put into the Assassin recruitment system. Looks like there is more focus on individuality, personality, and the like. In ACB and ACR the relationships with your assassins was a joke. They didn't seem like people, but more like robots. There was no personality or any real conversement. I hope they rectify that in ACIII.

Other things I noticed were colonial combatants, the ability to take off your hood, button prompts for killing wildlife, homesteads [possible upgrades like Hearthfire?], learning new languages [crazy], catching thieves, breaking up fights [did you see the meter?] and killing tax collectors.

Paul Revere and Sam Adams are confirmed as well. Looks promising.

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Slinqy

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Seems interesting. This trailer proves to us the maps are a LOT bigger now. It seems they're so big that now we can take a bus around the city? And from the looks of it zombies can run a lot faster. Should prove challenging forming trains.

There are a few things I want to see rectified in BlkOps II Zombies. I want to be able to return perks that I don't want anymore without a hacker. Also, please let us have more than four perks at a time. I'm not asking much. Five would do. Considering the map is going to be so big, I hope there is more than one box present on the map at a time. It would suck having all eight players on one box.

I want to see a perk that will boost our ammo supply for all our weapons. This could come in handy for submachine guns and shotguns, with which we were left hardly any ammo in BlkOps 1 Zombies. If the game is going to be as difficult as I think it will be, it would be nice to have an even stronger version of Juggernog...of course it would have to cost a lot more than 2500.

Other perks I want to see in the game are faster knifing and faster weapon-switching. This could be one perk. Maybe this could be an upgraded version of Speed Cola... Speaking of knifing, I also want to see more than one melee weapon, AND, I want to be able to upgrade those melee weapons.

Other wishes are double upgrades for Pack-a-punch, custom character-alteration, and grenade upgrades. I think they confirmed the point, rank, and clan systems...

I know the game is close to release and everything is already set in stone, but these are things I still want to see in the game.

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Slinqy

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GTA VC and SA with HD and with trophies. Wish I could say I have love for GTA 3 but I don't.

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Oh yes. I noticed while he's reloading there is no animation for taking out the clip. Is this so?

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Slinqy

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Katana blade, nice! I will most likely be using a mesh of suppressed pistols, sniper rifles, and shotguns. But above all, I miss me some syringe action.

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@Dreamagus

You want to kill good people?! 8D This is the effect of video games on the brain.

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Slinqy

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@Liferipper @gamingfrendly

It's not something that will effect him so much as it effects you. Just sick pleasure good lad.