I see your point about Too Human. You're right that the development cycle, premature showings, and attrocious public relations/marketing may have doomed this title's commercial success. It's been scaled back to a 2 player co-op too... which doesn't help when they've been promising a 4 player rpg. That was really a disappointing announcement.
As to GoW2, I enjoyed Gears particulalry the co-op... it's always more fun to play with others. That being said, the online community for GoW was, in my experience, awful. In addition to the community being bad and over run with glitchers. It was a broken experience (i.e. the host shotgun advantage, though I haven't played it in months so it may have been patched). I'm a lover of competitive online shooters too (currently I'm hooked on Team Fortress 2, thus the Demoman picture), but the GoW experience is just soured for me. I may pick it up in the distant future for some co-op fun, but that'll be about it.
PSU and FFXI are okay first steps like you said, but I agree completely that they're no where near the open world MMO that PC gamers have been enjoying. I think that the cancelled Marvel MMO has now become Champions Online, which is being developed for both PC and 360 by the same people who did City of Heroes/Villans... so that's promising news, assuming of course it's released.
Hopefully the Spring Update will give us a better hint too as to the direction MS is going. One rumor is that they may allow gamers the "option" of using harddrive space for a game install. Apparently, this will help with pop-ins (which honestly don't bother me too much) and would certainly help MMO developers.
Cheers all
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