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Pokemon18986

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@swishpronoob: Im sure there are some good shows/movies in that list that you are missing out on

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Pokemon18986

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@decadentdescent: in theory youre right, but youre also so wrong

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Pokemon18986

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The exclusives argument never held up. Microsoft "winning" the 360 era means they were almost par with Sony. Microsoft has always been viewed as an outsider to gaming, whereas the greatest selling console of all time is the PS2. Its not rocket science to figure out that children got older, bought their kids PS3s/PS4s, and the cycle continues. Additionally, all the people who loved games during the PS2 era went on to become video game journalists and podcasters.

The exclusvies argument never worked because sales never went in that way. Lets look at both of the biggest franchises for Xbox and Playstation, which is Halo and Uncharted/God of War respectively. Wikipedia has total Xbox 360 sales at 86 Million and total PS3 sales at 87 million.

Halo 3 - 14.5 million copies sold by 2012

God of War 3 - 5.2 million copies sold by 2012

Uncharted 3 - no concrete figures, but it sold 4 million copies on day one, and it has an unconfirmed total of 8.6 Million

So Halo 3 sells better when the systems are even.

Now an even better comparison, Halo 5 vs Uncharted 4 vs God of War 2018

Xbox One vs PS4 is as mentioned, almost a 1:2 sales split.

These sales are harder to find concrete numbers for, but you can still see a trend.

Halo 5 - ~5 million in sales over first 3 months - no final total given

Uncharted 4 - 2.7 million in sales first week, 1.5 year total is 8.7 million, ended around 14 million copies

God of War - 10 million in first year, currently around 20 million. Now keep in mind that the PS4 has crossed 100 million consoles sold. So these games have an attach rate of 20% at best. Based on the 5 million by 3 months mark, it tracks with the selling off Uncharted 4 at minimum, but with only half the install base.

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Pokemon18986

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Lol this is not the type of content to publish on an exclusivity deal. Map Packs and such are fine, it forces streamers to at least get the game on both consoles so they can always have the newest content. But a completely remastered version of one of the most well known games of all time is NOT something to be holding from PC and Xbox users, especially during a time when everyone is at home. F*** Activision and f*** Sony

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@adsparky: thats fairly surprising, dont really expect that in trend in modern gaming. The CoD exclusivity deal is to cater to that 40% I guess

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Wait only 36.4 M people pay for PS+? Does this mean almost 60% of the userbase doesnt play online?

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Optional AC adapter really. Cmon just give us backwards compatibility instead

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@Ice-Cube: yeah I agree 100%. I prefer the realistic style of PUBG over Fortnite.

I was just replying because I feel like people expect a lot from Bluehole because of how big PUBG was. But we have to remember they are really a small company at the beginning of their career. They'll need a while to get the hang of things

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@Ice-Cube: One company is a small company basically run by a dude who made mods for other smaller games, and the other company is an industry juggernaut stealing the idea of a battle royale and adding it onto an already finished, polished, and published game. Just cause Bluehole has some of MS' publishing help doesnt mean they are on par with the Epic Games machine.

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But also we have to remember that this is a huge gaming company (Epic Games) copying PUBG and adopting the building mechanic of Fortnite to make a "different" game. It is a bit derivative.

I'd wonder what this would look like if it was a smaller company like Bluehole who was copying a game from Epic. Epic has the financial muscle to make a well optimized game quick and easy.

Then the F2P aspect helps as well.

Personally, I prefer PUBG. Something about jumping around and flying in a 100 man deathfight does not vibe with me.