GTAV to me portrays like a TV type feeling and I like games that have a interactive story element. A interactive story within a game captivates peoples emotions. Take Final Fantasy 7 for example the main reason it is so popular is because of the story.
GTAV to me portrays like a TV type feeling and I like games that have a interactive story element. A interactive story within a game captivates peoples emotions. Take Final Fantasy 7 for example the main reason it is so popular is because of the story.
To be honest I actually thought GTA Online was a completely different game to GTAV . Well I guess it should have been then maybe they wouldn't have the problems they have now.
They need to implement Farming and Professions like in World Of Warcraft. See questing and raiding in WOW isn't the whole game, the other aspect is the ability to explore and collect resources around the world to craft something useful or entertaining and if so, sell in in-game Auction House for that extra cash for better upgrades/resources etc. Mining / herb gathering / relic finding / killing certain creatures for pelts. I hope they implement something like this!
Only reason I agree with micro-transactions is to allow the average Joe to speed up his game, by either paying for customizations e.t.c things that can be accessed normally through playing the game and putting in your time.
Noonewarrior's comments