@LoG-Sacrament
They were identicle. Infact since President Evil 5 has better controls, I'd say it was actually an improvement.
No, the level design in RE4 is pretty great.
There's one section where you wander through the dark and you can hear these wolf enemies around just out of your field of vision. The lightning flashes and you can see them for a brief moment but then it's dark again and you just feel worse. It's a really great way to build tension.
Another section has the wolf enemies out for you again but this time in a hedge maze. They pop out of corners but the great part about it is that they don't pop out in front of you for just the cheap jump scare. They come from behind (you can hear them) instead. I'm constantly doing the 180 turn to look over my shoulder.
Another has these invisible bugs. You might miss them if not for the warning you get from one of the villains, bragging about some sort of creatures. Then you're constantly creeping forward, looking for the fog of their breath, their footsteps in the water, or your laser aimer to act funny.
There are tons of these moments and RE5 has very little of that (there's an elevator scene that's pretty good) and a lot of is an inferior version of a sequence in RE4. Like I already mentioned the shack sequence in the beginning where they keep everything on the ground level to make sure you can see everything, cut down on entry points to guard, and give you a partner to guard the fewer entry points. It's a sequence that I love in RE4 but find pretty mundane in RE5.
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