This game looks really cool, but I'm just laughing my ass off at "campaign playable from start to finish". I can't believe we've gotten to the point where developers HAVE to tell us that their campaign won't be DLC oriented on day one.
I really hope that Cliff realizes that he is one of the sources of this problem with the creation of Gears of War under his belt. I like Gears, but it was one of the founding fathers in "X game did it, so X game is worse for attempting to emulate it". Gears of War is an easy series. I hope this is Cliff trying to change Gears of War up instead of just lying through his teeth.
@rafa1696 That's probably because you've only played the demo. I think Chris has more of a say in this matter because he's actually played the full game.
@MetaMods @scarlloty No, 25,000 copies (Shadows of the Damned during it's first month) is considered a financial failure. 500,000 copies is actually very good.
@Console_Gamer93 Of what, authenticity? Tom was mostly on Danger Close's ass for not being realistic, which they never claimed this game was going to be. From looking at this game, and seeing gameplay, it is safe to say that it is actually authentic, in that it's takes many parts of a basic soldiers life (scenarios, weapons, stories, etc.) and puts it into an art form; with a video game being the case here.
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