GenTom's forum posts
[QUOTE="GenTom"]No problem guys and to the guy saying he's maxed out everything... are you sure? every setting to very high, where it allows, and max visiblity (before it reduces your max texture detail setting) with 8x AA and high AF?
Currently i'm running it with everything on very high, where it allows, high AF and max visibility but and 'low' AA
and if anyone has any further questions about this game feel free to post and i'll try and answer
Tequila_Zaire
Meh...people always say they are running the game "maxed out" on their rig...so some may see it as beautiful others as a dissapointment. -Possibly, but if your looking for a good looking game, this is one to get, if not, the gameplay is still top notch.
What I want to know about the full version is this...
Do vehicles now have better optic systems? In OpFlash the engine limited what was possible so you always had some pretty innacurate visability. I remember this being asked to the devs but it was unclear if the mod community will have to add this in... - sorry i'm not qute sure what your asking? do you mean from the drivers seat what you can see outside or?
How is the AI this time around? It's always been a strong suit of the last game but do they react with better tactics now? - AI, unfortunatly, is not a huge improvement over OFP, i still don't think they can fly planes well, if at all, and, they're still somewhat slow, face wrong directions, get in your way, keep saying 'negative' when you try and get them to board a vehicle, despite them getting in. So, AI, although better, is still a little disapointing, just a bit better than OFP.
How are the enviornments this time out? Are the buildings more interactive? Does the AI use the enviornment better in urban areas? -
Same as OFP really, some buidings allow you in, some don't, some are useful for cover/vantage points as well. The environments are quite similar again to OFP except there is a noticeable difference between the vegetation, architecture and land in the north island to that of the south (more deserty) island. AI don't 'use environments' so much, they do what you command regardless of where you are so.. nothing special there
I have tons of questions but those are enough for now I'd imagine.
he said for blu-ray movies and games no... for everything else yes
obviously ur the one who can read
neo786
lol i agree
No problem guys and to the guy saying he's maxed out everything... are you sure? every setting to very high, where it allows, and max visiblity (before it reduces your max texture detail setting) with 8x AA and high AF?
Currently i'm running it with everything on very high, where it allows, high AF and max visibility but and 'low' AA
and if anyone has any further questions about this game feel free to post and i'll try and answer
can you tell me a little more about the multiplayer? Haven't played online yet, just been playing LAN games with my bro though coop singleplayer missions and games we've made through the mission editor (lots of fun!)
what's the average and max number of players on a server? - Max players on a server is 100, and people can join throughout the game however at this point, being as it's only been out a couple of days, there aren't a great deal of people playing multi (most making missions, mods, single-player) but taht will change, i suspect.
i understand it's a one-kill round, is spectacting really that frustrating (i usually enjoy spec)? Some rounds include respawns and if you die mid-way through a battle you come back as a bird and can freely fly around (just like OFP) you can also choose to observe the entire match from the game menu.
how do squads work? is there a commander? Squads work exactly like they did in OFP, you can have (i think) up to 9 members of your squad, each assigned to one of your F keys (F1-F9) and you can order than around by typing the appropriate number (1-9) which allows you to control what they do, anythin from boarding/disambarking vehicles to going prone, staying alert and returning to formation (works well)
anything else you want to explain would be appreciated. - Currently Windows XP makes the game go a little faster, as in, Vista does slightly reduce FPS. Er... Joysticks work well with aircraft (especially helicopters) and although a lot of textures, objects are recycled from OFP, generally the game is a great improvement, except for the numerous bugs and crappy fire textures and occasionally the textures messing up lol....
Basically it's a great game, but not very polished at the moment.
tia
sj420
[QUOTE="GenTom"]Now first i'll admit, i don't own the game, never played it nor do i have a PS3 (i live in the UK). However from all the reviews, video's, talk, screenshots etc. it seems a very average first-person shooter, looks good but not great and is not very satisfying to do...anything...
is it just me cos i know 99% of people bought it when they bought their ps3, praps due to lack of other titles, but when i get mine on the 23rd of march, i won't be picking up resistance
Xanog1
Guys i can't play it til it comes out in March in the UK... so all i have is video's, screenshots etc. so thats what i'm basing my opinion on at the moment
Word to the wise:
If you are going to claim that you find a game to be "just average", don't start the topic with "I don't own it, and never played it".
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