That report seems to assume that there is no user churn. Let's say that only 400k of the original 3 million users quit during that period. Then Zynga's marketing brought in 800k users, and the 120million spend would even out.
CraigB's forum posts
As someone who has worked in the f2p industry for years, I disagree completely. As one commenter stated, f2p is limited only by the developer, not the model itself. Yes, a lot of f2p games are limited, but that's due to either 1) the audience doesn't demand a lot of content, or 2) poor implementation of f2p mechanics. But many f2p games are high quality for their platform. There is room in the gaming community for both paid and f2p games.
[QUOTE="viberooni"]IGN dipping into the GS stable.. feels dirty. I'm sure there's no great love for CNet among the staff here but to jump ship from your dysfunctional family to join forces with a direct competitor, effective immediately, does raise the eyebrow. But best of luck to Jason, he'll do a great job for them. His contributions will be missed.MAILER_DAEMONGS and IGN are major competitors, but it's not surprising considering the editor exodus recently, and to be EIC of the PC channel at IGN is definetely a step up. Relocating from San Fran to LA couldn't have been easy, though...
IGN is in Brisbane, right outside of SF. So no relocation necessary!
I think the community needs an update on this, whether its still happening or not. Has anyone tried messaging CraigB about this? Just because he's nolonger admin doesn't mean he has abandoned his GameSpot account.Lazdude
I most certainly didn't abandon my account! I of course am not privy to roadmaps now, so I'm in your camp now :) But it's not like I was single-handedly working on it. That's about all I can say