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Carton_of_milk

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Well it isn't "as expected" that the webs wouldn't cling to any visible structure cause in that Ultimate Spiderman game of years back, you couldn't shoot your webs to swing if there wast a building near to swing from. They should have kept that. It worked fine. I'm still annoyed that Activision started with a fine Spiderman game concept nearly ten years ago and never really improved on it much other than graphically like they should have. If they did instead of getting he expected 7 or 7.5, their spiderman games would get a 9.

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Carton_of_milk

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Edited By Carton_of_milk

Wait, Hitman is one of my favorite series but they ALWAYS were about trial and error. At least if you wanted to do it right. I must have replayed every single mission dozens and dozens of time trying to find better or alternate ways of doing a mission and a lot of the times you just have to try and fail many times in a row to see what your options are. Especially since from the second game on, i tried to do as many missions as possible without firing a gun, changing costume and without knocking out anyone (and trust me there are LOADS of missions more than you thought in which you don't have to change costume or at least not as often as you thought you might have to). Want a good challenge that requires loads of troal and error? Do Amendment XXV in Blood Money without firing one single shot (or getting shot at), without knocking out anyone and changing costume only once (and changing back into your suit once you don't need it anymore). If you can do this you...well you're not really good, but you have a lot of time on your hands and a good sense of observation. :-p Another good one to try is You Better Watch Out without firing a gun (thats easy), knocking out anyone and without changing costume (that's the tricky part)

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Carton_of_milk

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Edited By Carton_of_milk

I'm surprised he said nobody gave a crap at E3 because the first screenshots of the game Gamespot ever put out, i linked to my then "blog" and wrote a whole post about how this looked to me to be the game I had been waiting for all these years. I had no doubt it was gonna be a hit. I'd have been surprised if it would have turned out otherwise. While the series has evolved and in all fairness, San Andreas is the best one, at number 2 I have to put GTA III...the memories...oh...the memories.

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Carton_of_milk

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Edited By Carton_of_milk

I played korean mmorpg Rappelz for about a month until i realised it was very limited and kinda boring. Character customization is for one EXTREMELY limited (you're limited to two specific kind of armor per class or example) and going up levels is pointless as all you do anyway is face stronger creatures so wether you're fighting a level 25 creature at level 22 or a level 4 creature at level 1, the difficulty is the exact same. And since weaker creatures give you less and less xp as you grow stronger, it makes fighting them useless, meaning that you NEVER get the feeling you're actually getting more powerful.