Powdermage Trilogy
It's got rich steampunkish setting full of conflict, but most of all the powdermages themselves have powerset that's perfect for videogame. They user powder to fuel their magic, they eat it to increase basic body abilities, they burn it with mind to create energies to move bullets through the air and control their trajectories. They can sense powder and ignite it from big distances etc. A game based on this IP would be incredible
Lost Fleet series
It's a series of novels about the remnants of a fleet that managed to escape from lost battle and are forced to make desperate attempt at returning home. Making it open-ended strategy game where you would plan the treck and make incredibly hard decisions, both strategical and personal would be great
But most of all, it's a series that concentrates on space battles and it does them realistically. And because the scale is huge it takes into account how slow speed of light is. So the commander can track only the closest ships in real-time. THose that are far away he only sees what has happened 10,30, 60 seconds or couple minutes ago. This requires huge ammount of pre-planning and coordinating everything to match would be very challenging. It would be absolutely fascinating to see somebody try to translate this into gameplay mechanics.
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