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AdrianWerner

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#1 AdrianWerner
Member since 2003 • 28441 Posts

It will be the leader of the space. Vive will be a lot more expensive and PSVR will be just as expensive, if not more and it will offer pretty bad experience. If it was about a price instead of quality then Samsung would dominate since they sell couple dozen millions of their VR-friendly smartphones every year. Plus PSVR with it's closed down system is bound to fail. It won't offer VR porn for example. Insant death for the format.

Now even Oculus won't be a huge breakout hit initially. Not at this price, but it will start movement that will ressult in VR avalanche in couple years.

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#2  Edited By AdrianWerner
Member since 2003 • 28441 Posts

@charizard1605 said:
@AdrianWerner said:

A game where the stats of characters are more important to success or failure of every action than the skills of the gamer.

How does this definition tackle the Souls games?

Action RPG. So more action than RPG. It's a hybrid genre.

Same as with Action-adventure games being essentially action games with some adventure elements thrown in.

It's not perfect distinction of course, but with how fluid the genres can be it's probably the best one we have.

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AdrianWerner

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#3 AdrianWerner
Member since 2003 • 28441 Posts

A game where the stats of characters are more important to success or failure of every action than the skills of the gamer.

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#4 AdrianWerner
Member since 2003 • 28441 Posts
@speak_low said:
@AdrianWerner said:

Makes sense. Rift is supposedly heavily subsidized. Oculus and Facebook are playing the long game and are able to take a hit introducing the technology to consumers. For Sony it doesn't make sense to do so. They don't have as much cash and PS4 is already halfway through it's life cycle.

No it doesn't make sense. No one is going to buy it at $800. All those years of R&D and gathering 200 developers for VR would be wasted with a product that sits there unsold. No one is making money with that insane price.

And you kind of have it reversed, because it's Valve/HTC and Oculus/Facebook who are taking a bigger hit because Sony potentially makes more per sale off of the VR games and headsets. Steam VR games will be available to Oculus Rift (if Valve keeps their word). So now divide that $40 or $60 sale into pieces among them all and see what's left, compared to a Sony VR exclusive or third party with less middlemen. I don't know the actual hardware costs and breakdown for all three, but Sony is manufacturing their own headsets and not partnering with anyone.

Ermm..what? What divide? If Steam VR games will be avaible on Oculus then Oculus and Facebook won't get a dime from it unless they're selling them through their own store, in which case Valve won't get a dime of it. . Why would the profit be split three ways? It won't. It will be split between developer and whatever store is selling it, be it Steam or Facebook's own DD store. Where did you get the idea that Facebook will be taking a cut out of every game sold for Oculus Rift? The device isn't closed. It can run every software you want to, including those bought from Steam.

Also..VR won't be big, at least initially. Sony already is in very bad shape financially. They don't be willing to take a large hit on PlayStation VR because they will never make that money back.

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#5 AdrianWerner
Member since 2003 • 28441 Posts

Makes sense. Rift is supposedly heavily subsidized. Oculus and Facebook are playing the long game and are able to take a hit introducing the technology to consumers. For Sony it doesn't make sense to do so. They don't have as much cash and PS4 is already halfway through it's life cycle.

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#6  Edited By AdrianWerner
Member since 2003 • 28441 Posts

@Slimmin360:

Lol..except that PlayStation VR is likely going to cost a LOT more than Rift.

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#7 AdrianWerner
Member since 2003 • 28441 Posts

I think Game of Thrones would work best as strategy/RPG hybrid. Not so much as typical managing kindgom through interface, but as a roleplaying game centered around running a dynasty, with choices and consequences being played out on the level of whole continent. Bassicaly what Birthright was for pen and paper RPGs.

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#8  Edited By AdrianWerner
Member since 2003 • 28441 Posts

@SakusEnvoy: There are 70 mln pcgamers who are willing to upgrade for 1K and have done so in the past. This doesn't mean they have such PCs now. Nowadays even dedicated laptop GPUs can handle pretty pretty much every game you throw at them. A lot of heavy pcgamers spent money on laptops or all in ones or are simply waiting, because realistically there's simply no reason to upgrade. Sure, you can get 4K resolutions, but majority of people don't care about this. 970 isn't even two years old at this point. Even dedicated PC gamers don't upgrade annually.

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#9 AdrianWerner
Member since 2003 • 28441 Posts

VR is going to boost high end PCs sales nicely. There are about 70 mln hardcore high-spending PC gamers (and by that I mean people who are willing to spend $1000 on a single upgrade), but if VR catches this numbers will grow like hell.

If you think about it, VR is the first big reason for a long time for serious upgrade for people who aren't heavy PC gamers. At least that's what PC hardware companies are counting on.

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#10 AdrianWerner
Member since 2003 • 28441 Posts

1.Fallout

2.Darklands

3.Planescape: Torment