Durning its Gamescome 2015 presentation, Microsoft and Reagent Games talked more about the upcoming Xbox One exclusive, Crackdown 3. A game that Reagent calls the "ultimate sandbox", Crackdown 3 is set in a new city, and the developer has put an emphasis on player freedom in taking down the city's criminal underworld.
The game features a new multiplayer experience, along with 100% destructible environments. Has stated when the game was originally announced, Crackdown 3's destruction is powered by Microsoft's cloud architecture, which is 20x more powerful than the Xbox One itself.
https://www.windowscentral.com/crackdown-3-uses-microsofts-cloud-unprecedented-destruction
Crackdown 3:' Microsoft Says The Cloud Can Make The Xbox One 13 Times More Powerful.
It's the sort of sandbox fantasy developers have been questing after for years, and developer regent games says that they've been able to leverage the computing power of Microsoft's cloud to actually make it happen.
https://www.forbes.com/sites/davidthier/2015/08/06/crackdown-3-microsoft-says-the-cloud-can-make-the-xbox-on-13-times-more-powerful/#446f910c2e40
Asked for clarity on whether or not this meant Cloudgine and Microsoft’s own cloud tools would power the mode, Booty responded, “You know, I’m not going to get into the actual technical breakdown. Let’s just say that we’ve got access to a great infrastructure, and the game’s got some great tech in it, and we’re going to put those two together in the way that makes the most sense.” Booty’s response marks a sharp departure from Spencer’s 2014 claims about the role Cloudgine would play in the final product.
https://www.polygon.com/e3/2018/6/20/17483492/crackdown-3-microsoft-developer-reagent-games
https://cloudgine.com/
Ok i think enough it enough..
What the hell is wrong with Crackdown3,did MS lie about the cloud.?
Since this game was first talk in a demo that showed huge destructions that was rumor later to be crackdown 3,the cloud that the game would use was azure MS own super charged and powerful coud,not only MSW gloat about using azure for the game but lemmings for years as well hyped the cloud,now all of the sudden Crackdown 3 is in trouble because Epic bought Cloudgine and Crackdown 3 ended in troubles because it was using cloudgine clouds and not MS cloud like it was first advertised.
Now before lemmings even try to refute this..
Microsoft's yet-to-be-dated Xbox One installment of Crackdown will have more than the series' trademarked super-powered agents at play, according to a tweet by Xbox head Phil Spencer — namely, massively-destructible environments.
At their yearly Build conference in April, Microsoft engineers showed what they then referred to as a "prototype," demonstrating the potential of their Azure/Xbox Compute cloud platform to render complicated real-time destruction in open worlds.
https://www.polygon.com/2014/6/11/5798818/crackdown-xbox-one-cloud-destruction-phil-spencer
Oh and it was Phil Spencer who says it.
Even from the time that it was a demo it was say to run on Azure MS own cloud,how come now that crackdown is in trouble because Epic bought Clougine which is another cloud service.
As i can see it MS totally Lie about its cloud or about crackdown using it,just to trick people into buying an xbox one,i remember the countless threads about the power of the cloud,and how Azure was going to be the be all end all of cloud.
What happen here.
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