PlayStation 4 gives up to 5.5GB of RAM to game developers

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Stevo_the_gamer

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#151 Stevo_the_gamer  Moderator
Member since 2004 • 49576 Posts
So to get this flexible 1 gb does that mean other functions of the PS4 has to be shut off?CanYouDiglt
I think that's what I was getting out of that meaning.
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deactivated-5ba16896d1cc2

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#152 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="XBOunity"]

[QUOTE="Heil68"]Sony once again reinventing the business model for all to follow and giving developers cutting edge technology and tools to make all the world class exclusives found only on the PS4. Launch date cannot come soon enough. :cool: Heil68

Dat brainwash

The PS4 is the most powerful console in video game HISTORY. :cool:

Exactly
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JohnF111

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#153 JohnF111
Member since 2010 • 14190 Posts
[QUOTE="XBOunity"]

[QUOTE="Heil68"]Sony once again reinventing the business model for all to follow and giving developers cutting edge technology and tools to make all the world class exclusives found only on the PS4. Launch date cannot come soon enough. :cool: Heil68

Dat brainwash

The PS4 is the most powerful console in video game HISTORY. :cool:

For now...
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HaloinventedFPS

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#154 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="Grey_Eyed_Elf"]4GB of ram gaming is more than enough right now. In 3-4 years it will be a problem but for now 4GB is more than enough. A GPU with 2GB VRAM will run anything at 1920x1080... and games rarely take more than 1-1.5GB of system ram so 4GB RAM is more than enough and a huge jump from the current generation. Grey_Eyed_Elf

4.5gb's of shared ram is not enough at all

Go away seriously. Everyone who has ever benchmarked a gaming PC knows that no game eats up more than 2GB of system ram and 2GB of VRAM at 1920x1080 unless its heavily modded.

Because most of them are console ports

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HadOne2Many

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#155 HadOne2Many
Member since 2012 • 1485 Posts
[QUOTE="Shewgenja"]Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

Notice a few things about this statement. 1st off, "other sources". Who are these other sources? 2nd point "not trivial". This means most companies won't bother with it (if it is even possible). Only time will tell, but at this point it is 4.5.
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ramonnl

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#156 ramonnl
Member since 2010 • 769 Posts

[QUOTE="Shewgenja"]Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.HadOne2Many

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

Notice a few things about this statement. 1st off, "other sources". Who are these other sources? 2nd point "not trivial". This means most companies won't bother with it (if it is even possible). Only time will tell, but at this point it is 4.5.

 

If they need that extra gb they will bother with it, of course they will if their game needs it.

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XBOunity

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#157 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Xplode_games"]

This is a win for Microsoft because they allocated 3GB for their OS but at least we know they are giving us kick ass features for those resources. Now I personally don't care and would prefer more RAM for games but we don't get the choice. 

With Sony, now we know they are using 3.5GB for an OS that will be vastly inferior to what MS offers. But they can in a few years copy all of MS's features and that's what the 3.5GB of RAM is for. It enables Sony to copy all of the brilliant stuff that MS introduces with the Xbox One. 

I wish Sony woul

d've just ignored MS and just used 1GB for their OS which would be good enough. Then they would have a system better suited for games. 

Checkmark Microsoft.

Shewgenja

Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.

 

Hell, it's in the thread title, even.

Dont name call, 4.5 dedicated and then some flex 1 gig bullshit and its not the same as the 4.5, read the article dope

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HadOne2Many

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#158 HadOne2Many
Member since 2012 • 1485 Posts

[QUOTE="HadOne2Many"][QUOTE="Shewgenja"]Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.ramonnl

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

Notice a few things about this statement. 1st off, "other sources". Who are these other sources? 2nd point "not trivial". This means most companies won't bother with it (if it is even possible). Only time will tell, but at this point it is 4.5.

 

If they need that extra gb they will bother with it, of course they will if their game needs it.

For a multi-plat? No they won't.
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deactivated-5ba16896d1cc2

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#159 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="HadOne2Many"][QUOTE="Shewgenja"]Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

Notice a few things about this statement. 1st off, "other sources". Who are these other sources? 2nd point "not trivial". This means most companies won't bother with it (if it is even possible). Only time will tell, but at this point it is 4.5.

Or moreso that devs prob wont need the extra gig of RAM for the first year then they will start getting the extra gig of RAM
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Heil68

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#160 Heil68
Member since 2004 • 60718 Posts
[QUOTE="Heil68"][QUOTE="XBOunity"]

Dat brainwash

JohnF111
The PS4 is the most powerful console in video game HISTORY. :cool:

For now...

And by golly that's good enough for me. I already have a gaming PC, I just want the PS4 for the exclusives and multi plat games I decide to buy on consoles. It's really a dream scenario having PC/PS4, juts like last gen with PC/PS3. Pure, world class, gaming bliss. :cool:
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jhonMalcovich

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#161 jhonMalcovich
Member since 2010 • 7090 Posts

It´s still ok for me because most developers make their games aiming at current gen console hardware, 512MB of VRAM and 512MB of RAM.

Compared to that, 2GB of VRAM and 3GB of RAM look like a giant step forward... after 8 years...sigh. 

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Chutebox

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#162 Chutebox
Member since 2007 • 50610 Posts

Wow, that's a lot for an OS....still more than enough RAM available though.

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deactivated-5f19d4c9d7318

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#164 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

[QUOTE="Grey_Eyed_Elf"][QUOTE="HaloinventedFPS"]

4.5gb's of shared ram is not enough at all

HaloinventedFPS

Go away seriously. Everyone who has ever benchmarked a gaming PC knows that no game eats up more than 2GB of system ram and 2GB of VRAM at 1920x1080 unless its heavily modded.

Because most of them are console ports

Crysis and such barely exceed 2GB. Crysis is not a console port. Anyway i'm guessing it might be for the Vita, PS4 cross play? That would explain why the RAM has this flexible zone since it would only have to slip to the smaller amount when streaming. If it was anything else then surely it wouldn't be flexible but just locked out.
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XBOunity

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#165 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Shewgenja"]Idiot. PS4 games can use up to 1GB of system allocated memory, bringing it up to 5.5. YOU.FAIL.HadOne2Many

However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.

Notice a few things about this statement. 1st off, "other sources". Who are these other sources? 2nd point "not trivial". This means most companies won't bother with it (if it is even possible). Only time will tell, but at this point it is 4.5.

1

.

He is mad he kept quoting 7 gigs now he is grasping for 1 gig lol 

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jhonMalcovich

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#166 jhonMalcovich
Member since 2010 • 7090 Posts

[QUOTE="Grey_Eyed_Elf"][QUOTE="HaloinventedFPS"]

4.5gb's of shared ram is not enough at all

clyde46

Go away seriously. Everyone who has ever benchmarked a gaming PC knows that no game eats up more than 2GB of system ram and 2GB of VRAM at 1920x1080 unless its heavily modded.

>Comparing this gen's games with next gen. :lol:

Next gen is this gen on PC though

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deactivated-5ba16896d1cc2

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#167 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

It´s still ok for me because most developers make their games aiming at current gen console hardware, 512MB of VRAM and 512MB of RAM.

Compared to that, 2GB of VRAM and 3GB of RAM look like a giant stop forward... after 8 years...sigh. 

jhonMalcovich
Actually 256 mb of vRAM and 256 mb of system ram for current gen consoles
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XBOunity

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#168 XBOunity
Member since 2013 • 3837 Posts

:lol: cows and shew are in major dc right now, oh well going to work

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ramonnl

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#169 ramonnl
Member since 2010 • 769 Posts

[QUOTE="jhonMalcovich"]

It´s still ok for me because most developers make their games aiming at current gen console hardware, 512MB of VRAM and 512MB of RAM.

Compared to that, 2GB of VRAM and 3GB of RAM look like a giant stop forward... after 8 years...sigh. 

xboxiphoneps3

Actually 256 mb of vRAM and 256 mb of system ram for current gen consoles

And they made games look that good, makes you wonder what they will do with 4.5-5.5!

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timbers_WSU

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#170 timbers_WSU
Member since 2012 • 6076 Posts

 

SDC.

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Shewgenja

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#171 Shewgenja
Member since 2009 • 21456 Posts

:lol: cows and shew are in major dc right now, oh well going to work

XBOunity
What's the damage? Spell it out for me and I'll get right on it. Please tell us all how 5.5GBs is going to put the XBone on top in the console war. Cuz like, as of right now, this whole "fiasco" needs a theme song, and it kinda sounds like this: http://www.nyan.cat/jamaicnyan.php
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lostrib

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#172 lostrib
Member since 2009 • 49999 Posts

so are we back to RAM not mattering, yet?

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BigBoss255

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#173 BigBoss255
Member since 2010 • 3539 Posts
Big kick in the ass if true.
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clyde46

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#174 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="Grey_Eyed_Elf"] Go away seriously. Everyone who has ever benchmarked a gaming PC knows that no game eats up more than 2GB of system ram and 2GB of VRAM at 1920x1080 unless its heavily modded.jhonMalcovich

>Comparing this gen's games with next gen. :lol:

Next gen is this gen on PC though

:lol: Most are console ports...
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JohnF111

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#175 JohnF111
Member since 2010 • 14190 Posts

so are we back to RAM not mattering, yet?

lostrib
No it matters to lems now.
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lostrib

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#176 lostrib
Member since 2009 • 49999 Posts

[QUOTE="XBOunity"]

:lol: cows and shew are in major dc right now, oh well going to work

Shewgenja

What's the damage? Spell it out for me and I'll get right on it. Please tell us all how 5.5GBs is going to put the XBone on top in the console war. Cuz like, as of right now, this whole "fiasco" needs a theme song, and it kinda sounds like this: http://www.nyan.cat/jamaicnyan.php

probably because sony fanboys kept bragging about having 7 gb available and x1 only had 5GB

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Masculus

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#177 Masculus
Member since 2009 • 2878 Posts

Lol, how disappointing.

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Shewgenja

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#178 Shewgenja
Member since 2009 • 21456 Posts
[QUOTE="lostrib"]

so are we back to RAM not mattering, yet?

JohnF111
No it matters to lems now.

Despite them still having less.
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lostrib

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#179 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

so are we back to RAM not mattering, yet?

JohnF111

No it matters to lems now.

i assume cows will just switch to GDDR5 vs DDR3

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HadOne2Many

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#180 HadOne2Many
Member since 2012 • 1485 Posts
Can we change to title to "Sony lied about available RAM in PS4"
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XBOunity

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#181 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="XBOunity"]

:lol: cows and shew are in major dc right now, oh well going to work

Shewgenja

What's the damage? Spell it out for me and I'll get right on it. Please tell us all how 5.5GBs is going to put the XBone on top in the console war. Cuz like, as of right now, this whole "fiasco" needs a theme song, and it kinda sounds like this: http://www.nyan.cat/jamaicnyan.php

daT dat 7 gigsl

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Xplode_games

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#182 Xplode_games
Member since 2011 • 2540 Posts

[QUOTE="XBOunity"]

[QUOTE="Puckhog04"]

What happened to the "7GB" ownage...

Well, kind of a letdown. But still excited for it. It only offers 512mb of Ram more than Xbox One in reality.

Puckhog04

Not really

Yes, really.

 "Sony's internal docs say that 4.5GB is the baseline amount of guaranteed memory available for game-makers (note the memory usage of the Killzone: Shadow Fall demo) and most likely what the lion's share of launch titles will be using. However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage."

If Killzone is using only 4.5GB then you can bet the farm that no one will use more until further notice. For now the X1 has more RAM and a lot better OS.

Big win for Microsoft. 

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CanYouDiglt

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#183 CanYouDiglt
Member since 2009 • 8474 Posts
Between the government demanding so much data from MS and the PS4 looking overall pretty meh so far , this gen is gonna blow. I think PC is going to get a boom in gaming this gen.
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lostrib

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#184 lostrib
Member since 2009 • 49999 Posts

Between the government demanding so much data from MS and the PS4 looking overall pretty meh so far , this gen is gonna blow. I think PC is going to get a boom in gaming this gen.CanYouDiglt

PC is for nerds

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jhonMalcovich

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#185 jhonMalcovich
Member since 2010 • 7090 Posts

[QUOTE="jhonMalcovich"]

[QUOTE="clyde46"] >Comparing this gen's games with next gen. :lol:clyde46

Next gen is this gen on PC though

:lol: Most are console ports...

So what ? What matters is optimization. Some console ports run godly on PC. And thanks to shared architecture, PC will be a lead dev platform next gen. Developing first on PC, downscaling to fit console hardware, running with all bells and wistles on PC. Win-win situation.

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ramonnl

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#186 ramonnl
Member since 2010 • 769 Posts

Between the government demanding so much data from MS and the PS4 looking overall pretty meh so far , this gen is gonna blow. I think PC is going to get a boom in gaming this gen.CanYouDiglt

 

No, pc gaming will always follow the consoles. So pc gaming will blow too! 

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clyde46

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#187 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="jhonMalcovich"]

Next gen is this gen on PC though

jhonMalcovich

:lol: Most are console ports...

So what ? What matters is optimizations. Some console ports run godly on PC. And thanks to shared architecture, PC will be a lead dev platform next gen. Developing first on PC, downscaling to fit console hardware, running with bells and wistles on PC. Win-win situation.

That I know, I'm just saying that he was assuming the way that current gen games are made now are going to be used next gen.
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Wasdie

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#188 Wasdie  Moderator
Member since 2003 • 53622 Posts

Here's the real deal people are ignoring.

On my PC at home I can run Crysis 3 on all high settings at 60fps at 1080p with 1.2 gigs of vram and 2-3 gigs of system ram. Keep in mind that console do better with memory management. That is less total ram than the PS4 and Xbox One have and BOTH will run much more efficiently due to their software and architecture being designed around games. 

Given the power of the CPU and GPUs of the consoles and the massive advances in memory streaming that modern engines use (even on high end machines, it's often much more worthwhile to stream), I honestly don't think it's going to be a big issue.

The PS3 and 360 have games that implement streaming tech to allow massive game environments despite their puny 512mbs of ram. With better multi-core processors and more RAM, these same technologies will produce even better results. So in the end it's all moot.

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menes777

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#189 menes777
Member since 2003 • 2643 Posts

[QUOTE="CanYouDiglt"]Between the government demanding so much data from MS and the PS4 looking overall pretty meh so far , this gen is gonna blow. I think PC is going to get a boom in gaming this gen.lostrib

PC is for nerds

and costs $10,000 for a low end rig...

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Sonysexual1

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#190 Sonysexual1
Member since 2013 • 811 Posts

SONY blows with accomplishing complex tasks. They're good at repackaging though.

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Chutebox

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#191 Chutebox
Member since 2007 • 50610 Posts
Can we change to title to "Sony lied about available RAM in PS4"HadOne2Many
What did they lie about?
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deactivated-59b71619573a1

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#192 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

lol I love how the cows are DC'ing this. Before it was "Teh 8GB GDDR5" and now that it's almost been chopped in half it's all "Still more than the X1" :lol: It's pathetic.

That is a LOT of memory to use for an OS. Win 7 doesn't even use that on my PC and the PS4 has an OS supposedly dedicated for gaming. Seems like there's gonna be a LOT of bloat to it

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#193 menes777
Member since 2003 • 2643 Posts

Here's the real deal people are ignoring.

On my PC at home I can run Crysis 3 on all high settings at 60fps at 1080p with 1.2 gigs of vram and 2-3 gigs of system ram. Keep in mind that console do better with memory management. That is less total ram than the PS4 and Xbox One have and BOTH will run much more efficiently due to their software and architecture being designed around games. 

Given the power of the CPU and GPUs of the consoles and the massive advances in memory streaming that modern engines use (even on high end machines, it's often much more worthwhile to stream), I honestly don't think it's going to be a big issue.

The PS3 and 360 have games that implement streaming tech to allow massive game environments despite their puny 512mbs of ram. With better multi-core processors and more RAM, these same technologies will produce even better results. So in the end it's all moot.

Wasdie

I am just wondering WTH they are using 3.5 GB's of RAM for???

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deactivated-5ba16896d1cc2

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#194 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="Puckhog04"]

[QUOTE="XBOunity"]

Not really

Xplode_games

Yes, really.

 "Sony's internal docs say that 4.5GB is the baseline amount of guaranteed memory available for game-makers (note the memory usage of the Killzone: Shadow Fall demo) and most likely what the lion's share of launch titles will be using. However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage."

If Killzone is using only 4.5GB then you can bet the farm that no one will use more until further notice. For now the X1 has more RAM and a lot better OS.

Big win for Microsoft. 

5.5gb vs 5 gigs.. How does it make sense? Devs can request 1 gig of ram but would probably disable shit like vita streaming or whatever. Regardless PS4'S ram has 108 GB/s advantage over xbox ones ddr3 ram
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#195 clyde46
Member since 2005 • 49061 Posts

lol I love how the cows are DC'ing this. Before it was "Teh 8GB GDDR5" and now that it's almost been chopped in half it's all "Still more than the X1" :lol: It's pathetic.

That is a LOT of memory to use for an OS. Win 7 doesn't even use that on my PC and the PS4 has an OS supposedly dedicated for gaming. Seems like there's gonna be a LOT of bloat to it

seanmcloughlin
So having 3GB dedicated to what the OS can do is now bloat?
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clyde46

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#196 clyde46
Member since 2005 • 49061 Posts

[QUOTE="Wasdie"]

Here's the real deal people are ignoring.

On my PC at home I can run Crysis 3 on all high settings at 60fps at 1080p with 1.2 gigs of vram and 2-3 gigs of system ram. Keep in mind that console do better with memory management. That is less total ram than the PS4 and Xbox One have and BOTH will run much more efficiently due to their software and architecture being designed around games. 

Given the power of the CPU and GPUs of the consoles and the massive advances in memory streaming that modern engines use (even on high end machines, it's often much more worthwhile to stream), I honestly don't think it's going to be a big issue.

The PS3 and 360 have games that implement streaming tech to allow massive game environments despite their puny 512mbs of ram. With better multi-core processors and more RAM, these same technologies will produce even better results. So in the end it's all moot.

menes777

I am just wondering WTH they are using 3.5 GB's of RAM for???

Room to move I think.
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menes777

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#197 menes777
Member since 2003 • 2643 Posts

lol I love how the cows are DC'ing this. Before it was "Teh 8GB GDDR5" and now that it's almost been chopped in half it's all "Still more than the X1" :lol: It's pathetic.

That is a LOT of memory to use for an OS. Win 7 doesn't even use that on my PC and the PS4 has an OS supposedly dedicated for gaming. Seems like there's gonna be a LOT of bloat to it

seanmcloughlin

I know right?? Windows 8 is even leaner than Windows 7.  It would seem like a specialized OS would be able to run the leanest.

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Chutebox

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#198 Chutebox
Member since 2007 • 50610 Posts

[QUOTE="Wasdie"]

Here's the real deal people are ignoring.

On my PC at home I can run Crysis 3 on all high settings at 60fps at 1080p with 1.2 gigs of vram and 2-3 gigs of system ram. Keep in mind that console do better with memory management. That is less total ram than the PS4 and Xbox One have and BOTH will run much more efficiently due to their software and architecture being designed around games. 

Given the power of the CPU and GPUs of the consoles and the massive advances in memory streaming that modern engines use (even on high end machines, it's often much more worthwhile to stream), I honestly don't think it's going to be a big issue.

The PS3 and 360 have games that implement streaming tech to allow massive game environments despite their puny 512mbs of ram. With better multi-core processors and more RAM, these same technologies will produce even better results. So in the end it's all moot.

menes777

I am just wondering WTH they are using 3.5 GB's of RAM for???

No joke. 4GB is more than enough for games, but still wondering what the hell can be hogging all that RAM.
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#199 Tighaman
Member since 2006 • 1038 Posts

xbox one uses hypervisor so devs can use up to 6.5 gbs of ram so 6.5>5.5 also killzone used 4.5 gbs for a demo so they were was most likely using all of the vram that capable of being used thats close to maxing out :o

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happyduds77

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#200 happyduds77
Member since 2012 • 1688 Posts

I don't think this article is true, cause Sony hasn't said a word about it.