[QUOTE="GeneralShowzer"][QUOTE="Avian005"]Everyone does this. They come up with a story-line, and add stuff in as they go a long. How is it inconsistent? When did either game ever mention every Reaper is the exact same thing, the exact same size, etc? I don't think they did, and at the end of ME2 you cannot tell whether or not the Reaper all look like they're the same size, considering the they have different patterns on their outer shells. The Reapers were always meant to be mysterious, and in the final game we will get to know more information about them, and see for a fact they are not all clearly the same size.
Avian005
If you plan to make a triology, then there needs to be more consistency. Mass Effect ended in a cliffhanger, and Mass Effect 2 ended in the same cliffhanger. The reaper thing got even more stupid, and now it's getting worse. Why didn't they just use the universe to tell a good story, rather than this ancient evil prophecy whatever. The whole thing doesn't make a shred of sense.Again, WHERE IS THE INCOSISTENCY? Now that you can't prove it you're claiming the idea has become "stupid", and that it doesn't make sense. It's not stupid, it does make sense, and just admit you were wrong about your statement. Yep, it's stupid and the series is inconsistent.> Suddenly they come in different sizes and can be killed with ordinary guns
> Sheppard is gay
> The way weapons work changes in every sequel
> Ashley looks exactly like Miranda
It's stupid, just think about the entire thing for a minute. These things come every 50 000 years to kill out every advanced species, select one of those, turn them into fluid and make another reaper, then they eradicate every trace of their existence, doesn't this seem stupid to you ? Who the hell thought of this? These things can't destory earth, and you're taking potshots at them from ruined buildings, and yet every previous 50 000 years, they needed to kill off thousands of planets, colonies, of hundreds of species.
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