@zeeshanhaider said:
@khoofia_pika said:
@zeeshanhaider said:
@khoofia_pika said:
@zeeshanhaider said:
XCOM don't actually fit your criteria but even in that game I'm not really a big fan of turn based gameplay. And yes, I did played Valkriya Chronicles which was while fun still feel stupid that I have to take turns to shoot people and such. It's just stupid. And then I tried this abomination of game called FFXIII and I could not stand its combat for more than 2 mins. Hell I have to search google if this ATB is actually a game mechanic or some weired stupid stuff Japanese games usually had and may be I'll get an actual gameplay later.
Yup, I stand by my statement that turn based in RPG makes no sense at all. If you want to put turn based mechanic in a game do it like Total War/Rise of Nations kind of way.
And I stand by my statement that you're stupid and ignorant.
Nope, it's just that you are afraid to ccept to turn based is outdated and JRPGs suck donkey balls.
I'm someone who greatly enjoys both JRPGs and WRPGs, real time combat and turn based combat. Both Mass Effect and Fire Emblem are included in my all time favourites lists. I love games like Skyrim (terrible combat, btw), and I love games like Persona. Witcher and Pokemon. What I am is someone who isn't ridiculously ethnocentric and astoundingly ignorant like you are. I have played- REALLY played- both types of games, having put countless hundred hours into both, and I can see the faults and the advantages of both those systems, and I can tell you that saying stuff like "devs only use turn based when they have no money" and "turn based has no depth" makes you sound like- and this is big praise- the stupidest person on this forum (keep in mind this forum houses some of the stupidest people any forum has ever seen). It's absolutely untrue. And saying stuff like "yeah I played Valkyria Chronicles" when I'm talking about Fire Emblem or XCOM only compounds that.
So here's an idea- either grow some fucking brains or at least have the decency to not inflict the rest of us with your goddamned imbecility, because seriously, it's more than I and many others have the patience to tolerate.
You and I both know that to be true. It takes more resources to develop a competent and good real-time combat system than putting a turn based system. It's not even debatable. No wonder only JRPGs are the genre that is still stuck using that, since we alll know how incompetent Japanese devs usually are with regards to modern technology and control systems. No wonder they are still stuck in the 1980's and refuse to evolve. Hey what else can you expect from Japanese devs that don't even know hot to program Mouse and Keyboard.
Deal with it, turn based is an archaic system, whose only excuse to be used in video games is because of the limitation posed by the technology of that time. Video games usually have mechanics that try to simulate real life at best as it can within the bounds of current technology and still being fun. Turn based is fucking stupid in the context of modern day RPGs.
I'm sorry, I don't know that to be true. I feel like a broken record here, but the likes of Fire Emblem and Pokemon prove that turn based combat is anything but shallow. The amount of depth and complexity those games have in their battle systems themselves is ridiculous, you can write entire essays on them. I won't deny that turn based combat can be shallow, but so can real time combat. Play Dragon Age II. That's an RPG that has real time combat, and it's the shittiest combat system of all time, it's just button mashing. Depth and complexity have nothing to do with what kind of a battle system the game has, both turn based and real time combat systems can be incredibly complex and stupidly shallow.
And you're taking issue with the fact that turn based battles against massive dragons aren't realistic? Oh, and real time battles against massive dragons are? When was the last time you saw a dragon? That is the stupidest fucking argument I've ever read. RPGs aren't simulators. Simulators are simulators. Games aren't about being incredibly realistic and simulating lifelike situations. Games are about being fun and engaging, and turn based combat excels in that department when it's done right, and it's done right a lot.
Turn based is very relevant. I don't know how to get this into your muddled, simplistic mind, but I'm gonna try anyway, because it pains me to see someone as ignorant and stupid as you. Your arguments are fallacious and baseless. The likes of Pokemon and Persona are very relevant in the modern RPG context, and they employ excellent turn based systems, and the likes of Fire Emblem and Pokemon have actual, real depth to their combat, more so than most real time action RPGs.
Also, do you seriously think JRPGs are the only games that use turn based system? Really now? And these "incompetent Japanese devs" you seem to have such a problem with have given this industry some of the best RPGs ever in the past few years themselves, you lamebrained ethnocentric prick.
Log in to comment