Just played the demo
My final impressions, coming from an HUGE hack'n'slash fan (Including Bayonetta, DMC, NG, GoW)
Graphics: Serviceable
Combat: Fluid and fun. A great job all around. It feels DMC in its core but with its own tweak. The 30fps are noticeable but didnt though they were that big of a deal. The combat felt fluid for the most part. Yes, it sucks that isnt 60fps but we get what we get. If we're gonna ditch every game for not being 60fps we would miss greatly
Enemy design: Not really a fan of it but its not bad either
Artsyle: I still prefer the gothic feeling of previous DMC but the new take also has its interesting visuals
Difficulty: Standard. I beat it on the Hard difficulty (the one before Son of Sparda) and still gave me a challenge. I died once in the boss fight and had to use the yellow orb. I take it this will be in early levels so it'll be like other DMC (Seriously, the early levels in all DMC were more or same as difficult as these ones, I felt, only maybe the original DMC3 was harder)
Cons: I'm dont like the lack of a lock'on mecanic or the fact that I need to constantly press square to fire the guns normally. Having to hold R2/L2 for using different weapons is also unintuitive. I would prefer for them to let us change the weapons with only one button press
Overall I really liked what I played and seen so far. In the beggining I had my doubts on NT capability at combat mechanics but as an open-minded person I believe this game will turn out good in the end (here hoping it does). Cant wait for the final product
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