@kizza_soze: We’ll enjoy your Metroid wannabe mate. And happy your supporting the game, it’s a shame so few did. A Metroid clone should never sell 500k. Should have sold over 5 million.
@davillain-: This is game's core design is also linear. If the player is stuck because they have not shot a random destroyable wall, that is a clear sign of linear design. There is only one path for progression. While the player jumps between sections of the world and can back track sometimes, the path is typical locked to linear progression.
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