Console gamers literally are too dumb to play this kind of game.

  • 196 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Midnightshade29
Midnightshade29

6003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 301

User Lists: 0

#151 Midnightshade29
Member since 2008 • 6003 Posts

[QUOTE="lawlessx"]well..he/she wasn't exactly wrong with the statement. The game he described sounded alot like the old school rainbow six games and the SWAT series..games that in this day and age would do horrible on consoles because of the punishing trial and error.turtlethetaffer

I tihnk a more accurate statement would be that "console gamers don't like something that complex." Saying they're too dumb to figure it out is jsut low.

More like new consolen ONLY gamers don't like games that make you think too much. Old school PC style tactical shooters, turn based RPGs and strategy games are out for them.. "what I have to read? Screw that! I just want to drag nibs to increas My killstreak!" Now this may just be the trend that publishers have pushed over the years based on sales, or it could just be true. The number of hand holding games over the years has increases ten-fold. And traditional tactics in shooters for games like rainbow six, ghost recon and swat are all but gone. Don't even get me going about the death of space sims and turn based strategy/ and party DandD RPGs. Man I hope more old school games are made.
Avatar image for JigglyWiggly_
JigglyWiggly_

24625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#152 JigglyWiggly_
Member since 2009 • 24625 Posts
quake live duel for sure, hell even I am not le smart enuf due to lack of practice but i got le aim
Avatar image for razgriz_101
razgriz_101

16875

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#153 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="Jankarcop"]

With comments like these, no wonder Publishers thinks console gamers are as smart as a loaf of bread.

Try reading the article, champ.

bleehum

its the general attitude how PC gamers somehow think they are more superior and somehow are more brainy because they game on PC. Thatss why people rag on the few PC gamers on here your no better than anyone sit down just because you've thrown more cash at something doesnt make you any more of a gamer, games are becoming more streamlined in favour of acessibility its a massive market and publishers want to tap in and reap big profits, people think gaming should just be for them and forget bout the big picture and PC gamers are especially bad for this on this board.

The police will soon be knocking on your door for butchering the English language.

and my care cup is empty.

We scots have a nice little sayin called sook me.

EDIT: and as we see make a good point, and you get bashed. typical SW.

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#155 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZombieKiller7"]

Apparently I had a PhD a decade or so ago, to enable me to play SWAT and Ghost Recon, Island Thunder etc.

Here's a hint : those games weren't that hard

About the same as R6Vegas 1 & 2 really

I probably died more to lambent doggies in Gears 2 than I did in SWAT

Brilliant move insulting possible fans. Really, brilliant.

ZombieKiller7

You know, I don't subcribe to the stereotype of console gamers being dumb and lazy, but when console fans make posts like the one you just did I can easily understand why some pcgamers might think that stereotype is true,

wtf you babbling about, dirtbag.

Explain yourself or get off my nuts.

If you read the article you would have known that it wasn't the developer that made the statement,but a publisher he pitched the game to. Also for you to say the new vegas series is the same as the old school ghost recon and SWAT games is hilarious
Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#156 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZombieKiller7"]

Apparently I had a PhD a decade or so ago, to enable me to play SWAT and Ghost Recon, Island Thunder etc.

Here's a hint : those games weren't that hard

About the same as R6Vegas 1 & 2 really

I probably died more to lambent doggies in Gears 2 than I did in SWAT

Brilliant move insulting possible fans. Really, brilliant.

ZombieKiller7

You know, I don't subcribe to the stereotype of console gamers being dumb and lazy, but when console fans make posts like the one you just did I can easily understand why some pcgamers might think that stereotype is true,

wtf you babbling about, dirtbag.

Explain yourself or get off my nuts.

dirtbad..lmao....you're really giving console gamers a bad name.

And explain myself? Well..the fact that you couldn't be bothered to read anything besides thread's title before you responded to the thread doesn't say much good about you.


Can't blame the publisher I guess then. If people like you can't even read few sentences in a thread how are you supposed to last few minutes doing pre-mission planning in RainbowSix.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#157 ZombieKiller7
Member since 2011 • 6463 Posts

If you read the article you would have known that it wasn't the developer that made the statement,but a publisher he pitched the game to. Also for you to say the new vegas series is the same as the old school ghost recon and SWAT games is hilarious lawlessx

The developer claims a publisher said this, but won't name them.

Most likely the developer was thinking out loud (and attributing his offensive comment to faceless "publisher") or a publisher actually said that and they shared a brofist and a nod.

Either way it's demeaning.

Secondly, I've played the Ghost Recon series in its entirety, and also the final SWAT game.

SWAT was almost a carbon copy of R6 Vegas (with the difference that you can arrest people and no cover mechanics) and R6 Vegas was much better. I wish they'd make more of these games, as I'm a big fan.

Ghost Recon was frustrating due to not being able to save during critical points, it was not "hard" by any stretch.

Quit trying to make yourselves feel l33t with obscure references to older games.

It's like "We used to climb the hill both ways to get a bucket of water." My answer to that is I've been there, it wasn't bad, and stfu.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#158 ZombieKiller7
Member since 2011 • 6463 Posts

dirtbad..lmao....you're really giving console gamers a bad name.

And explain myself? Well..the fact that you couldn't be bothered to read anything besides thread's title before you responded to the thread doesn't say much good about you.

Can't blame the publisher I guess then. If people like you can't even read few sentences in a thread how are you supposed to last few minutes doing pre-mission planning in RainbowSix.

AdrianWerner

No, you ASSUMED I didn't read the article.

I read the article, came to my own conclusions, and therefor I'm stupid.

I'm not here to take abuse from you or anybody else.

And furthermore f*ck you.

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#159 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="AdrianWerner"]

dirtbad..lmao....you're really giving console gamers a bad name.

And explain myself? Well..the fact that you couldn't be bothered to read anything besides thread's title before you responded to the thread doesn't say much good about you.

Can't blame the publisher I guess then. If people like you can't even read few sentences in a thread how are you supposed to last few minutes doing pre-mission planning in RainbowSix.

ZombieKiller7

No, you ASSUMED I didn't read the article.

I read the article, came to my own conclusions, and therefor I'm stupid.

I'm not here to take abuse from you or anybody else.

And furthermore f*ck you.

yeah and your conclusion is that the developer is either full of crap because he didn't name the publisher or that they had a "brofist" moment. :roll:
Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#160 ZombieKiller7
Member since 2011 • 6463 Posts

yeah and your conclusion is that the developer is either full of crap because he didn't name the publisher or that they had a "brofist" moment. :roll:lawlessx

That is what I think, yes.

If I'm wrong forgive me, but that's what I think.

I hope I'm wrong.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#161 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

dirtbad..lmao....you're really giving console gamers a bad name.

And explain myself? Well..the fact that you couldn't be bothered to read anything besides thread's title before you responded to the thread doesn't say much good about you.

Can't blame the publisher I guess then. If people like you can't even read few sentences in a thread how are you supposed to last few minutes doing pre-mission planning in RainbowSix.

ZombieKiller7

No, you ASSUMED I didn't read the article.

I read the article, came to my own conclusions, and therefor I'm stupid.

I'm not here to take abuse from you or anybody else.

And furthermore f*ck you.

Go on. You're just proving the publishers' point and further justifying the negative view a lot of pcgamers have about console gamers.

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 DrTrafalgarLaw
Member since 2011 • 4487 Posts

What an idiot. If I were to win the lottery or something, I'd buy back the Crash Bandicoot license from Activision and give it to Naughty Dog.
That's a proven franchise and a much safer investment.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#163 ZombieKiller7
Member since 2011 • 6463 Posts

Go on. You're just proving the publishers' point and further justifying the negative view a lot of pcgamers have about console gamers.

AdrianWerner

I don't know why you would have negative views of anybody for using a particular piece of equipment.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#164 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

Go on. You're just proving the publishers' point and further justifying the negative view a lot of pcgamers have about console gamers.

ZombieKiller7

I don't know why you would have negative views of anybody for using a particular piece of equipment.

I also don't know why would anyone have negative view about anyobodu for using a particular piece of equipment. I can fully understand how people can have terrible opinion of you after reading your posts though.

Avatar image for freedomfreak
freedomfreak

52449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#165 freedomfreak
Member since 2004 • 52449 Posts

That publisher is an utter moron.

Avatar image for JLF1MarkII
JLF1MarkII

1416

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#166 JLF1MarkII
Member since 2012 • 1416 Posts

[QUOTE="Majistrate"]

[QUOTE="Aljosa23"]

LOL what a moron.

I pity you if you think playing overly complicated, boring video games is a clear indicator of intelligence.

Aljosa23



Just because you can't grasp the complexities of such games, does not make them boring.

Yeah, it makes it boring. Why would I waste my time playing something that's not fun to learn? To prove I'm some sort of super nerd? lol f*ck off


Most tactical FPS games are intense like hell.

Avatar image for WithoutGraceXII
WithoutGraceXII

1797

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#167 WithoutGraceXII
Member since 2007 • 1797 Posts

I used to play Rainbow Six on original xbox all the time, I thought it was one of the more popular shooters actually. Guess I'm wrong.

Avatar image for 2013th
2013th

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#168 2013th
Member since 2010 • 209 Posts

funny how pc fanboys actually agree with this, based off the examples given.

most people wont play a tactical game because they won't have fun with it, not because they don't understand. Nobody playing mario will sit there and think "I wish i could play that flight sim over this, but I don't understand how"

Avatar image for PS2_ROCKS
PS2_ROCKS

4679

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 PS2_ROCKS
Member since 2003 • 4679 Posts
"The logic is that, well PC gamers can install drivers and video cards. Console gamers are just 15-year-olds who sit in front of their couch and press a button."" It's true. Console gamers are not as technical. They want simple games with lots of QTEs. Also SWAT 4 is probably the best tactical shooter I've ever played. I want SWAT 5 so bad...this guy has my backing for sure.
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#170 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="AcidSoldner"]

The game was successful enough that they released Rogue Spear on the Dreamcast later in the same year.AdrianWerner

So? It wasn't as successful as PC version and nowhere near as successful as later dumbed down versions of RainbowSix for consoles were

"Dumbed down" is a pretty strong word for making something more accessible and what will ultimatley appeal to more people. The Rainbow Six series did loose on the realism but the amount of people (both, console and PC gamers) enjoying the newer, more arcade-oriented entries in the series I believe surpassed the amount of those who want a purely realism-based shooter. Yes, there is a shortage of realism-based tactical shooters but if they sold in millions I'm pretty sure the publishers would show interest too. Also, if they're making a niche-oriented game they shouldn't complain about the lack of potential costumers. Besides, why not reach out to the "core" fanbase to try and fund the project? I am sure making community-based products is the way to go for such titles.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#171 ZombieKiller7
Member since 2011 • 6463 Posts

[QUOTE="ZombieKiller7"]

[QUOTE="AdrianWerner"]

Go on. You're just proving the publishers' point and further justifying the negative view a lot of pcgamers have about console gamers.

AdrianWerner

I don't know why you would have negative views of anybody for using a particular piece of equipment.

I also don't know why would anyone have negative view about anyobodu for using a particular piece of equipment. I can fully understand how people can have terrible opinion of you after reading your posts though.

Here's a recap of this thread

Me : [opinion about topic]

You : You're stupid blah blah

Me : wtf? screw you

You : blah blah

Me : blah blah

You : I can fully understand how people can have terrible opinion of you after reading your posts.

I'm not the one that treats people like garbage over video games.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#172 ZombieKiller7
Member since 2011 • 6463 Posts

R6 Vegas had SWAT 4 +

- Cover

- Multiple entry

- Rappel

- Breaching

- Smoke/Thermal goggles

SWAT 4 is R6 Vegas +

- Arrests

- 2 teams

- More realistic story

Very shortsighted to say one was more "dumbed down."

I'd like to see more tactical games in general, I love this genre.

Avatar image for cdragon_88
cdragon_88

1842

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#173 cdragon_88
Member since 2003 • 1842 Posts

The logic of the "more they dumbed it down, the more it selled" in itself is a "dumb" logic. Maybe it was due to the fact that--as each game gets released, it gets more fans to buy the next one--this sounds more logical. Even if they kept it at the same real "tactical" level, it would still sell more than their previous one. No one looks at a game and says "OMG this looks dumbed-down, I'm going to buy it."

I wouldn't be suprised it a publisher did say that "console gamers" are "dumb". Hell, I feel as though they do treat "console" gamers that way. Look at ME and DA, hell look at GR and R6 now. I play on consoles and PC, to that fact I did play R6:RS, GR (original), its expansions GR: DS/IT. I've played a demo of SWAT whatever the number was. I do have to say, the cinematic experience is fine. However, the original games with a more tactical feel and realism were the better games. It sure needs an update in terms of realism and tactical use but if those factors were refined to this day instead of the cinematic COD feel, shooter games now would be far so much more fun to play.

Avatar image for HAZE-Unit
HAZE-Unit

10564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#174 HAZE-Unit
Member since 2007 • 10564 Posts

I have a feeling he's lying to get some attention.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#175 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="lawlessx"]well..he/she wasn't exactly wrong with the statement. The game he described sounded alot like the old school rainbow six games and the SWAT series..games that in this day and age would do horrible on consoles because of the punishing trial and error.Midnightshade29

I tihnk a more accurate statement would be that "console gamers don't like something that complex." Saying they're too dumb to figure it out is jsut low.

More like new consolen ONLY gamers don't like games that make you think too much. Old school PC style tactical shooters, turn based RPGs and strategy games are out for them.. "what I have to read? Screw that! I just want to drag nibs to increas My killstreak!" Now this may just be the trend that publishers have pushed over the years based on sales, or it could just be true. The number of hand holding games over the years has increases ten-fold. And traditional tactics in shooters for games like rainbow six, ghost recon and swat are all but gone. Don't even get me going about the death of space sims and turn based strategy/ and party DandD RPGs. Man I hope more old school games are made.

I disagree with the notion that those genres died out because of "new generation of console gamers".

First of all those genres were never really strongly present on the consoles and secondly the interest for those genres has dropped among PC gamers as well.

There may be a vocal fanbase of those forgotten genres but the truth is that it's not worth funding them when even the fans don't buy them.

There is a reason why companies like Looking Glass (Thief, Flight Unlimited) tanked.

Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#176 ZombieKiller7
Member since 2011 • 6463 Posts

People don't buy old-school games even on PC.

I mean why isn't there Wasteland 2 two decades ago? Why now?

What happened to Bard's Tale?

What happened to Ultima? (and Lord British?)

Why no SWAT 5?

I could go on and on.

Tastes changed.

Not because of consoles but because of...us.

The people changed.

Why did I game for 30 years on computers, then suddenly pick up a 360.

Because it looked fun.

Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#177 blackace
Member since 2002 • 23576 Posts

"Console gamers literally are too dumb to play this kind of game." What a kind publisher.

http://kotaku.com/5893236/christian-allen-wants-your-money-to-make-a-great-old+school-shooter-that-publishers-dont-think-you-want

Christian Allen wants to make a Tactical Shooter using Kickstarter.

SAGE_OF_FIRE
Console gamers average age is around 23-25yrs, so I'm not sure what that publisher was thinking. Back when the consoles were the SMS, and NES, yes, the average gamer on those was about 15-16yrs old, but today college kids and old school gamers like myself are making up the majority of the gamers on PS3 and XBox 360. It wasn't Allen who said this, it was one of the publishers. This is the reason some of these developers are trying to get money on Kickstarter, because of stupid publishers who don't have a clue as to what gamers truly want. They don't even know their demographic audience.
Avatar image for soulitane
soulitane

15091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#178 soulitane
Member since 2010 • 15091 Posts

That publisher is an utter moron.

freedomfreak
Pretty much this, they may not like the more complex games around but that doesn't make them dumb. Some of the smartest people I know enjoy playing CoD and those types of games. It's inane to say that a whole community is dumb due to their tastes in video games.
Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#179 blackace
Member since 2002 • 23576 Posts

That publisher wasn't exactly wrong when sayin gthat.

I hope Allen he gets his funding though.

Jankarcop

Yeah, the publisher was 100% wrong. 14 & 15yrs old gamers have been playing shooters since Castle Wolfenstein, Doom and Golden Eye. We've played Metal Gear Solid, Rainbow Six, and many of the other tactical shooting games. The genre is a niche market though like tactical rpgs and point/click adventures. Just because the fan base isn't huge doesn't mean the other gamers don't know how to play those games.

In anycase, I wish Allen the best of luck. I won't be supporting the game, as I'm not much into that genre. I will support the Wasteland 2 project however, especially since I missed out on the Double Fine project one.

Allen's project is already up to $53,000 with So only $150K to go in 15 days.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#180 AdrianWerner
Member since 2003 • 28441 Posts

"Dumbed down" is a pretty strong word for making something more accessible and what will ultimatley appeal to more people.

nameless12345

Nope....it simply was stripped off most of it's features and realism. Dumbed down is a perfect word for it. THe game literally became dumber. Of course thi desn't mean it wasn't a nice game on it's own or that people who enjoy it are dumb.

Avatar image for wewantdoom4now
wewantdoom4now

1792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#181 wewantdoom4now
Member since 2012 • 1792 Posts

even back when rainbow six first started and ghost recon those were for like casual adult gamers.

Avatar image for wewantdoom4now
wewantdoom4now

1792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#182 wewantdoom4now
Member since 2012 • 1792 Posts

one of the only decent shooters is that one quake rip off hexius some bs made with cryengine 3 was at their gdc engine demostration.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#183 AdrianWerner
Member since 2003 • 28441 Posts

R6 Vegas had SWAT 4 +

- Cover

- Multiple entry

- Rappel

- Breaching

- Smoke/Thermal goggles

SWAT 4 is R6 Vegas +

- Arrests

- 2 teams

- More realistic story

Very shortsighted to say one was more "dumbed down."

I'd like to see more tactical games in general, I love this genre.

ZombieKiller7

SWAT 4 had breaching and I would hardly call that Vegas had to be rappeling, conidering it was only possible in very specific scripted places.

And SWAT 4 didn just have "morea realistic story" ..it was realistic on it's own, while Vegas wasn't.

Vegas is SWAT 4 plus

- removed any realism

- extremely limited team controls

- soundproof walls (which make the whole hostage thing a farce)

- regenerating health

- removed allmost all options for team load out

- ressurecting soldiers (lol)

- magically put boxes with ammo and weapons, which killed any weaponry management gameplay

Simply put, SWAT 4 is tactical shooter, Vegas is an arcade shooter with some very light tactical elements throw in.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#184 AdrianWerner
Member since 2003 • 28441 Posts

People don't buy old-school games even on PC.

ZombieKiller7

Actually they do again, which is why there's such ressurgence of old-schoold, hardcore and niche genres on PC right now. It's just a shame this movement completely doesn't exist on conoles.

Avatar image for wewantdoom4now
wewantdoom4now

1792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#185 wewantdoom4now
Member since 2012 • 1792 Posts

all the sims were for casual adults like airplane flight sim etc lol.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#186 AdrianWerner
Member since 2003 • 28441 Posts

No one looks at a game and says "OMG this looks dumbed-down, I'm going to buy it."

cdragon_88

No. They look at it and think "looks far more accessible and easier to learn. I'm going to buy".

Publishers are doing their research. Console gamers cleary want simplier games and publihers are there to deliver.

Avatar image for wewantdoom4now
wewantdoom4now

1792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#187 wewantdoom4now
Member since 2012 • 1792 Posts

real gamers in 90s played quakeand unreal not dumbass tactical shooters.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#189 AdrianWerner
Member since 2003 • 28441 Posts

good quake players are tactical actually lol.

wewantdoom4now

Not really. It's hard to do anything tactical when you control only one player.

Quake was based on reflexes, not so much on thinking, Rainbow Six was the opossite of that. Both were hardcore, just hardcore for vastly different audiences.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#190 AdrianWerner
Member since 2003 • 28441 Posts

real gamers in 90s played quakeand unreal not dumbass tactical shooters.

wewantdoom4now

Kids played quake and unreal. Adults played Rainbow Six

Avatar image for wewantdoom4now
wewantdoom4now

1792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#191 wewantdoom4now
Member since 2012 • 1792 Posts

Good quake players use strategy lol like if ur far away they will use railgun....upclose they will switch to chaingun or shotgun or rockets..

Plus they try to use platforming to gain advantage over you.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#192 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="ZombieKiller7"]

R6 Vegas had SWAT 4 +

- Cover

- Multiple entry

- Rappel

- Breaching

- Smoke/Thermal goggles

SWAT 4 is R6 Vegas +

- Arrests

- 2 teams

- More realistic story

Very shortsighted to say one was more "dumbed down."

I'd like to see more tactical games in general, I love this genre.

AdrianWerner

SWAT 4 had breaching and I would hardly call that Vegas had to be rappeling, conidering it was only possible in very specific scripted places.

And SWAT 4 didn just have "morea realistic story" ..it was realistic on it's own, while Vegas wasn't.

Vegas is SWAT 4 plus

- removed any realism

- extremely limited team controls

- soundproof walls (which make the whole hostage thing a farce)

- regenerating health

- removed allmost all options for team load out

- ressurecting soldiers (lol)

- magically put boxes with ammo and weapons, which killed any weaponry management gameplay

Simply put, SWAT 4 is tactical shooter, Vegas is an arcade shooter with some very light tactical elements throw in.

But there is one thing you're missing here - no matter how they try, no tactical shooter will ever be as realistic as for example some combat flight sims are because it's impossible to simulate humans as accurate as combat vehicles. Even the Arma series is compromised here (for example you don't bleed out if you get shot like you would in reality).

A believable tactical shooter will be possible only when the wound system will be fully simulating real wounds and when we'll be fully immersed in the game:

Untill then we will only have solid substitutes.

Avatar image for VanDammFan
VanDammFan

4783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#193 VanDammFan
Member since 2009 • 4783 Posts

[QUOTE="wewantdoom4now"]

real gamers in 90s played quakeand unreal not dumbass tactical shooters.

AdrianWerner

Kids played quake and unreal. Adults played Rainbow Six

I have noticed that no matter what anyone says you come back with "actually NO"..or something along those lines..Has anyone ever said anything you agreed with?lol

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#194 nameless12345
Member since 2010 • 15125 Posts

I forgot to add that you're playing driving sims with a wheel and flight sims with a joystick (and you can also buy a simulator chair if you're rich) while you're playing tactical shooters with a mouse and keyboard or a gamepad which is NOT realistic. To properly simulate combat environments and get fully immersed you'd need something like this:

http://www.youtube.com/watch?v=nQR49JGySTM

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#195 AdrianWerner
Member since 2003 • 28441 Posts

But there is one thing you're missing here - no matter how they try, no tactical shooter will ever be as realistic as for example some combat flight sims are because it's impossible to simulate humans as accurate as combat vehicles. Even the Arma series is compromised here (for example you don't bleed out if you get shot like you would in reality).

nameless12345

Of course, but that's why the good tactical shooters put such a focus on the whole team. THey can aproach realistim in team actions, which helps to offset limitations of FPP controls of one soldier. But that's also why the genre is called "tactical shooter" instrad of "soldier simulators", as those are just games with great tactical depth and plenty of realism thrown in to spice things up, as opposed to attempting to be actual simulator.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#196 AdrianWerner
Member since 2003 • 28441 Posts

I have noticed that no matter what anyone says you come back with "actually NO"..or something along those lines..Has anyone ever said anything you agreed with?lol

VanDammFan

So I'm supposed to ignore when somebody is spewing nonsense? And obviously I mostly respond to people I don't agree with. I guess you go around threads posting dozens "That's right" "I agree with that" "So true" comments in each?