Chinese Epic engineer on the UE5 demo; Sony is upselling the usefulness of their SSD

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Pedro

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#101  Edited By Pedro
Member since 2002 • 69524 Posts

@tormentos said:

See Pedro and you say lemmings are happy with the series X.🤣🤣

I am always on your mind it seems. 🤣

It is funny seeing you trying to deflect because you don't like what you are reading.

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#102 Pedro
Member since 2002 • 69524 Posts
@kazhirai said:

Is that so? You do realize that at the Series X reveal they were the first to showcase Unreal Engine 5, right? Did you forget?

Whoops
Whoops

It was never disclosed as being Unreal 5.

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Pedro

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#103 Pedro
Member since 2002 • 69524 Posts
@dagubot said:

Phil Spencer's the Donald Trump of the industry and Team Xbox are the MAGA bunch of the console world.

What a stupid ass statement..lol.

Stupidity is what he is known for.

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cdragon_88

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#104 cdragon_88
Member since 2003 • 1841 Posts

Wait wait wait wait.......we are going to believe the Chinese Engineer but not the American one?

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ocinom

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#105 ocinom
Member since 2008 • 1385 Posts

China engineers that didn't work on the demo. Thread=Fail

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Uruz7laevatein

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#106  Edited By Uruz7laevatein
Member since 2009 • 160 Posts

Lol the only thing the so called laptop demo would prove is that UE5 is cross compatible and scaleble across multiple hardware provided if one tunes/adjust the settings. After all the settings and resolution ran on the laptop wasn't confirmed (after all it can be ran downgraded settings/assets). Boasting about how the laptop ran UE5 as a win is like bragging about running Crysis on the PS360 settings (or running Witcher 3 on the Switch) as being superior, while the other is running at max settings.

https://twitter.com/TimSweeneyEpic/status/1261800971585404930?s=20

I had a good laugh at people equating a laptop playing a 1080P video of PS5 UE5 equating that to running an engine demo....

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ronvalencia

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#107  Edited By ronvalencia
Member since 2008 • 29612 Posts

@kazhirai said:

UE5 tech demo on a RTX 2080 & 970 EVO Plus notebook is 1440p40

Epic China engineers’ interview, if you know Chinese you can confirm it by yourself.

https://www.bilibili.com/video/BV1kK411W7fK

  • 53:00, he said his notebook could run at 1440p 40fps+, optimization target is 60fps for next-gen.
  • 2:08:00, SSD bandwidth (for the flying part) isn’t as that high as ppl said, not need a stricted spec SSD (decent SSD is ok).
  • Someone at TGFCer forum said, the engineer just confirmed to him: RTX 2080 GPU notebook but forgot the exact SSD model, maybe 970 EVO Plus. (http://club.tgfcer.com/thread-8307013-7-1.html 94th post)

Shocking I tell you!

RTX 2080 mobile (150W, 1590 MHz boost) is gimped when compared to desktop RTX 2080 (215W).

https://www.notebookcheck.net/NVIDIA-GeForce-RTX-2080-Laptop-Graphics-Card.384931.0.html

RTX 2080 mobile is like desktop RTX 2070.

For laptops, there's RTX 2080 mobile (~150 watts) and RTX 2080 Max Q (~80 watts).

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KazHirai

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#108 KazHirai
Member since 2019 • 433 Posts
@Pedro said:
@kazhirai said:

Is that so? You do realize that at the Series X reveal they were the first to showcase Unreal Engine 5, right? Did you forget?

Whoops
Whoops

It was never disclosed as being Unreal 5.

It doesn't need to be when it very clearly is...

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ronvalencia

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#109 ronvalencia
Member since 2008 • 29612 Posts
@Juub1990 said:
@kazhirai said:

Source

The very DF video about it.

Source

"For the benchmark we just ran at full Ultra mode." "With none of those extra settings like I said".

People just read the article about the SX and missed this clear difference in the full DF breakdown. It performed a bit worse than a 2080 at Ultra. Not at Ultra+.

From https://www.eurogamer.net/articles/digitalfoundry-2020-inside-xbox-series-x-full-specs

but there was one startling takeaway - we were shown benchmark results that, on this two-week-old, unoptimised port, already deliver very, very similar performance to an RTX 2080.

Loading Video...

https://youtu.be/oNZibJazWTo?t=726

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FemtoG

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#110 FemtoG
Member since 2020 • 64 Posts

https://mobile.twitter.com/TimSweeneyEpic/status/1261800971585404930?s=20

End thread!

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ronvalencia

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#111 ronvalencia
Member since 2008 • 29612 Posts
@pc_rocks said:
@kazhirai said:
@pc_rocks said:
@kazhirai said:
@pc_rocks said:

Jensen Huang wasn't wrong when he said these notebooks are powerful than next-gen consoles.

Console*

Don't lump the Series X in with the PlayStation 5 as if they have the same power envelope, they don't.

We haven't seen the RT performance of XSX yet. Hell we haven't yet seen the traditional raster performance. He might still be right.

We already know he's not right, that Gears 5 two week port that wasn't optimized with settings pushed beyond even the PC's maximum settings was running at the same performance profile of a DESKTOP RTX 2080.

Gears 5 wasn't even the most demanding game on PC. It's the same with Forza. Just because they had the same maximum ceiling doesn't mean PC's can't be pushed further but that they held it back. Also, that was a controlled slice for PR. We don't have any third party benchmarks.

On being friendly to AMD GPUs, Gears 5 is not Forza Motorsport or Battlefield V.

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ronvalencia

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#112 ronvalencia
Member since 2008 • 29612 Posts

@femtog said:

PC gamers on this forum are not very bright.

A 2080 max q will not touch a PS5.

https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2080-Mobile-Max-Q-vs-AMD-RX-5700-XT/m704710vs4045

Heavy geometry dooms AMD GPUs and PS5 is not going to escape it.

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ronvalencia

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#113 ronvalencia
Member since 2008 • 29612 Posts

@femtog said:

https://mobile.twitter.com/TimSweeneyEpic/status/1261800971585404930?s=20

End thread!

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deactivated-5f3ec00254b0d

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#114 deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

@femtog: Epic deleted the video and Tim Sweeney is damage controling.

No one was claiming they saw a video running on a laptop. Which would still be weird if the video was outperforming the original source in both resolution and frame rate.

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#115  Edited By FemtoG
Member since 2020 • 64 Posts

@phbz: The guy never showed a video and even if he did what were the settings? The engine scales everything dynamically so we don't even know if the asset quality was the same. What we do know is a 2080 max Q in this laptop is in fact weaker then an AMD 5700 and a 5700xt which are both weaker then a PS5.

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#116 KazHirai
Member since 2019 • 433 Posts

@phbz said:

@femtog: Epic deleted the video and Tim Sweeney is damage controling.

No one was claiming they saw a video running on a laptop. Which would still be weird if the video was outperforming the original source in both resolution and frame rate.

That's exactly what is happening, he even said in a tweet that he didn't even know what they were saying. He's in a bind to be mindful of Sony because this revelation completely evaporates the marketing illusion.

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Pedro

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#117 Pedro
Member since 2002 • 69524 Posts

@kazhirai said:

It doesn't need to be when it very clearly is...

Then you are simply making assumption. You can't state your assumptions as facts.

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ronvalencia

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#118 ronvalencia
Member since 2008 • 29612 Posts

@kazhirai said:
@Pedro said:
@kazhirai said:

Is that so? You do realize that at the Series X reveal they were the first to showcase Unreal Engine 5, right? Did you forget?

Whoops
Whoops

It was never disclosed as being Unreal 5.

It doesn't need to be when it very clearly is...

From https://www.eurogamer.net/articles/digitalfoundry-2020-inside-xbox-series-x-full-specs about Gears 5's unreal engine 4 build

The developers worked with Epic Games in getting UE4 operating on Series X, then simply upped all of the internal quality presets to the equivalent of PC's ultra, adding improved contact shadows and UE4's brand-new (software-based) ray traced screen-space global illumination.

VS

https://www.eurogamer.net/articles/digitalfoundry-2020-this-is-next-gen-unreal-engine-running-on-playstation-5

backed up by real-time global illumination that's fully dynamic

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#119 FemtoG
Member since 2020 • 64 Posts

@kazhirai: https://amp.reddit.com/r/PS5/comments/gl4rx4/ue5_demo_on_a_rtx_2080_970_evo_plus_laptop_runs/

The TC didn't post the entire translation. Apparently it dropped to 1080p on the laptop. It only ran at 1440p and 40fps at the beginning. That's to say this isn't all complete bullshit.

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deactivated-5f3ec00254b0d

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#120 deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

@femtog: Exactly, he never showed a video so it's even weirder Tim's justification. That people are confusing what the Epic engineer said with something it didn't happen at all, after they delete the original source. But even if it did happen how does a video end up running at more 10fps.

We don't even know how optimized was the demo for the PS5. Or if they limited to 30fps for the sake of consistency and it was actually outperforming the 40fps of the laptop.

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Pedro

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#121 Pedro
Member since 2002 • 69524 Posts

LOL. They really pulled the video.

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#122 FemtoG
Member since 2020 • 64 Posts

@phbz: https://amp.reddit.com/r/PS5/comments/gl4rx4/ue5_demo_on_a_rtx_2080_970_evo_plus_laptop_runs/

You can read more about it there. Apparently the PC demo only ran at 40fps at the beginning and actually dropped to 1080p according to the translation.

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#123 KazHirai
Member since 2019 • 433 Posts

@Pedro said:
@kazhirai said:

It doesn't need to be when it very clearly is...

Then you are simply making assumption. You can't state your assumptions as facts.

There's no assumptions, it looks nothing like Unreal Engine 4, there's no polygonal edges, the scaling and geometric intricacy is the same as was seen in this UE5 demonstration.

It's Unreal Engine 5, you're just being obtuse.

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Pedro

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#124 Pedro
Member since 2002 • 69524 Posts

@kazhirai said:

There's no assumptions, it looks nothing like Unreal Engine 4, there's no polygonal edges, the scaling and geometric intricacy is the same as was seen in this UE5 demonstration.

It's Unreal Engine 5, you're just being obtuse.

You are making an assumption. Unreal 5 was revealed a fews days ago. Hellblade 2 last year. The demo showed on Thursday was the FIRST showing of Unreal 5. Until you can provide evidence to the contrary you are making a baseless assumption.

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#125 FemtoG
Member since 2020 • 64 Posts

@kazhirai: The hellblade 2 demo ran at 24fps.. read the DF analysis. It's doubtful it's real time and it's doubtful it's UE5. Probably heavily modified UE 4.

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#126  Edited By KazHirai
Member since 2019 • 433 Posts

@Pedro said:
@kazhirai said:

There's no assumptions, it looks nothing like Unreal Engine 4, there's no polygonal edges, the scaling and geometric intricacy is the same as was seen in this UE5 demonstration.

It's Unreal Engine 5, you're just being obtuse.

You are making an assumption. Unreal 5 was revealed a fews days ago. Hellblade 2 last year. The demo showed on Thursday was the FIRST showing of Unreal 5. Until you can provide evidence to the contrary you are making a baseless assumption.

I'm going to screenshot this, you're just being dumb at this point in contrast to the obvious.

"But you're just making assumptions!"

The way it looks is a rapid departure from anything Unreal Engine 4, and everything seen from it identically mirrors the tech on display in that Unreal Engine 5 reveal. There's a difference between a game being shown with something ambiguous and you don't know what it is and the engine being officially revealed at a later date.

Hellblade II being shown doesn't contradict the official reveal of their engine. Seems pretty obvious bud.

https://twitter.com/XboxP3/status/1260681227071131648

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#127 Wizard
Member since 2015 • 940 Posts

@femtog: Nowhere did I say that I've developed game engines. However, Sweeny made an idiot comment. It's not only false, but it's also just not that relevant (as the industry currently stands).

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Juub1990

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#128 Juub1990
Member since 2013 • 12620 Posts

@ronvalencia: I already linked the video. Why are you quoting me?

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#129 ellos
Member since 2015 • 2532 Posts

I see these things as unnecessary marketing war on both end.

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#130 Juub1990
Member since 2013 • 12620 Posts

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#131  Edited By Howmakewood
Member since 2015 • 7705 Posts

2020 and people still blindly believe what a guy who has been found talking shit n+1 times says.

He's like Todd Howard's lost twin

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#132  Edited By Sagemode87
Member since 2013 • 3416 Posts

@kazhirai: lmfao they're in the same ballpark, you're gonna have to deal with that bro. Oh and as always, Sony will have the better games as they've proven generation after generation. Xbox fanboys, enjoy the unnoticeable difference in pixels, is about all you'll get from a 18 percent difference that's mitigated by SSD differences.

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#133  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Sagemode87 said:

@kazhirai: lmfao they're in the same ballpark, you're gonna have to deal with that bro. Oh and as always, Sony will have the better games as they've proven generation after generation. Xbox fanboys, enjoy the unnoticeable difference in pixels, is about all you'll get from a 18 percent difference that's mitigated by SSD differences.

Your "that's mitigated by SSD differences" is bullshit.

PC already ASUS ROG RX 5700 XT Strix OC's 2007 Mhz average already has 10.275 TFLOPS similar PS5.

Math: 2 x 40 x 64 x 2.007Ghz = 10,275.84 GFLOPS or 10.275. TFLOPS

ASUS ROG RX 5700 XT Strix OC is missing DX12U feature set. NAVI 10's "primitive shader" is similar to DX12U's "mesh shader".

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#134 ronvalencia
Member since 2008 • 29612 Posts

@kazhirai said:
@Pedro said:
@kazhirai said:

There's no assumptions, it looks nothing like Unreal Engine 4, there's no polygonal edges, the scaling and geometric intricacy is the same as was seen in this UE5 demonstration.

It's Unreal Engine 5, you're just being obtuse.

You are making an assumption. Unreal 5 was revealed a fews days ago. Hellblade 2 last year. The demo showed on Thursday was the FIRST showing of Unreal 5. Until you can provide evidence to the contrary you are making a baseless assumption.

I'm going to screenshot this, you're just being dumb at this point in contrast to the obvious.

"But you're just making assumptions!"

The way it looks is a rapid departure from anything Unreal Engine 4, and everything seen from it identically mirrors the tech on display in that Unreal Engine 5 reveal. There's a difference between a game being shown with something ambiguous and you don't know what it is and the engine being officially revealed at a later date.

Hellblade II being shown doesn't contradict the official reveal of their engine. Seems pretty obvious bud.

https://twitter.com/XboxP3/status/1260681227071131648

Loading Video...

Hellblade 2's demo run has 4K resolution

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tormentos

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#135 tormentos
Member since 2003 • 33784 Posts

@kazhirai:

No you are not happy which is why you are so invested against it.🤣

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#136 tormentos
Member since 2003 • 33784 Posts

@ronvalencia:

Yes it was running at 4k but in no place it say it was running using the same parameters as the PS5 footage.

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#137  Edited By ironcreed
Member since 2005 • 14195 Posts

It's Sony's version of:

Because spec-wise, it is not fully up to par with the Series X, so they try to sell it with some special formula. Although it will load games faster, so it will carry that advantage.

At any rate, it is what it is and we see this time and again. Nothing new under the sun.

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#138 jimmydonegood
Member since 2015 • 188 Posts

Sony complained to Epic. And Epic got the video taken down according to b3yondgaming.

Sony: "We paid you money to spread misinformation and not talk about Xbox. Do your job"

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#139 Pedro
Member since 2002 • 69524 Posts

@kazhirai: You are fighting a losing battle even your Phil Spencer tweet. First look at UE 5 and it is NOT Hellblade 2. The fact is that Hellblade 2 is NOT confirmed to be UE5 and the only known reveal of UE5 was the tech demo. Everything else you are claiming is unsubstantiated. Don't hate me for sticking to the facts.

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#140 FemtoG
Member since 2020 • 64 Posts

@ronvalencia: Hellblade 2 was not native 4k and it only ran at 24fps.

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ronvalencia

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#141  Edited By ronvalencia
Member since 2008 • 29612 Posts

@femtog said:

@ronvalencia: Hellblade 2 was not native 4k and it only ran at 24fps.

https://www.eurogamer.net/articles/digitalfoundry-2019-senuas-saga-hellblade-2-trailer-analysis

But what if it were real-time? The raw specs of the trailer file itself are intriguing. If you look at the metadata of the video - it is mastered at just 24 frames per second and the actual resolution of the rendered frame between the cinematic black bars is 3840x1608: so a little more than 74 per cent of a 'real' 4K in spatial resolution and at 80 per cent of 30fps. All together, that is 60 per cent of the amount of pixels pushed per second compared to 4K30 - and something that's decidedly easier to render than you may expect.

The image is always 3840 wide, so the vertical resolution is a function of the aspect ratio. If the aspect ratio is 2.39:1, the vertical resolution is approximately 3840/2.39, which is about 1608.

3840 x 1608 = 6,174,720 pixels at 24 fps = 148,193,280‬ pixels per second

2,560 x 1,440 = 3,686,400 pixels at 30 fps = 110,592,000‬ pixels per second

3840x1608 refer to 2.39:1 aspect ratio 4K which is used in native 4K ultra-blu-ray movies.

148,193,280‬ / 110,592,000‬ = 1.34 or 34% higher pixels.

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#142  Edited By PC_Rocks
Member since 2018 • 8472 Posts

@tormentos said:

@pc_rocks:

Didn't see you cry when the 2080ti dropped to 1080p to run 60FPS in certain game with ray tracing..

$1,200 GPU drops to 1080p... Damn the PS5 will be fine.

My point is simple you downplaying this is lol worthy when PC is passing the same with ray tracing,hard hitting effects have an impact that is all.

Dropped in an actual 'game' with RT - the most demanding graphics technique in existence in 60 FPS. This 'demo' didn't even use RT at 30 FPS. ROFLMAO!

Oh and been beaten by an almost a year old laptop.

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#143  Edited By FemtoG
Member since 2020 • 64 Posts

@pc_rocks: Except if you read the translation it wasn't beat by a year old laptop. The laptop dropped to 1080p.

Not surprising since we have benchmarks showing a 2080 max q is weaker then GPU's that are weaker then what's in the PS5.

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#144 PC_Rocks
Member since 2018 • 8472 Posts

@femtog said:
@pc_rocks said:

Jensen Huang wasn't wrong when he said these notebooks are powerful than next-gen consoles.

https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2080-Mobile-Max-Q-vs-AMD-RX-5700-XT/m704710vs4045

I would say he was wrong.

5700XT does RT and accelerate ML workloads?

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#145  Edited By FemtoG
Member since 2020 • 64 Posts

@ronvalencia: Your link verified everything I said.

The image is as clean as 4k but due to the black bars it's far easier to render. The order 1886 used that technique on the base PS4 to reach 1080p image quality.

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deactivated-5f381b7b4ba30

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#146 deactivated-5f381b7b4ba30
Member since 2019 • 1049 Posts

I still cant believe the PS5 is so unspectacular that Sony have resorted to hyping up an SSD

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deactivated-63d2876fd4204

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#147  Edited By deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

Blackbargate part 2!!! How exciting. I like how Lems attacked Cows for The Order using black bars, but they’re defending them here. This place is amazing.

For real though. A GPU has an easier time rendering graphics with those black bars because there are far fewer pixels involved. Only fanboys would try to sell that as “native” resolution.

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#148 PC_Rocks
Member since 2018 • 8472 Posts

@femtog said:

@pc_rocks: Except if you read the translation it wasn't beat by a year old laptop. The laptop dropped to 1080p.

Not surprising since we have benchmarks showing a 2080 max q is weaker then GPU's that are weaker then what's in the PS5.

Where's the actual quote and even if it's true. What's the lowest resolution PS5 demo dropped to? It was variable up to 1440p so?

Yeah, I'll take the actual engineer's word over your DC and stupid unrelated assumptions.

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#149  Edited By FemtoG
Member since 2020 • 64 Posts

@pc_rocks said:
@femtog said:
@pc_rocks said:

Jensen Huang wasn't wrong when he said these notebooks are powerful than next-gen consoles.

https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2080-Mobile-Max-Q-vs-AMD-RX-5700-XT/m704710vs4045

I would say he was wrong.

5700XT does RT and accelerate ML workloads?

No but the PS5's GPU does, the UE5 demo was also no using RT. So how is a 2080 max Q beating a PS5 when it can't even beat a 5700xt?

If you read the entire translation though on reddit apparently the flying scene had to be reworked and it dropped to 1080p. So I don't think the original guy was even saying it was outperforming the PS5. It ran at 1440p 40fps at the beginning of the demo.

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#150  Edited By PC_Rocks
Member since 2018 • 8472 Posts

@femtog said:
@pc_rocks said:
@femtog said:
@pc_rocks said:

Jensen Huang wasn't wrong when he said these notebooks are powerful than next-gen consoles.

https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2080-Mobile-Max-Q-vs-AMD-RX-5700-XT/m704710vs4045

I would say he was wrong.

5700XT does RT and accelerate ML workloads?

No but the PS5's GPU does, the UE5 demo was also no using RT. So how is a 2080 max Q beating a PS5 when it can't even beat a 5700xt?

If you read the entire translation though on reddit apparently the flying scene had to be reworked and it dropped to 1080p. So I don't think the original guy was even saying it was outperforming the PS5. It ran at 1440p 40fps at the beginning of the demo.

SO, the laptop is indeed more powerful than 5700XT and as per the Epic engineer also PS5, nice. I believe the engineer over your hopeful assumptions. See ya!